VicViper Level 1 of the Dungeon (3, 18, D:1) a bat corpse (skeletalised by now) (6, 9, D:1) a hobgoblin skeleton (8, 11, D:1) a hobgoblin skeleton (8, 18, D:1) the felid skeleton of VicViper (9, -16, D:1) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (13, -14, D:1) a +0 leather armour (15, -2, D:1) a +0 scale mail (22, 3, D:1) a frilled lizard skeleton (23, 4, D:1) a +0 short sword 5 stones (26, -18, D:1) a quokka corpse (skeletalised by now) (27, 4, D:1) a +0 scale mail of poison resistance (28, -19, D:1) a +0 dagger (31, -1, D:1) a +0 dagger (36, 11, D:1) a +0 rapier Level 2 of the Dungeon (11, 4, D:2) the felid skeleton of Natasha (16, -12, D:2) a +0 dagger (16, 17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (18, 35, D:2) the +2 robe of the Trees {Harm Will+ Slay-3 SInv} Harm: It increases damage dealt and taken. Will+: It increases your willpower. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. It cannot be enchanted further. (19, 19, D:2) a quokka skeleton (19, 39, D:2) a +0 dagger a +0 sling (21, 23, D:2) the felid skeleton of Natasha (23, 30, D:2) a ball python corpse (skeletalised by now) (24, 23, D:2) a +0 dagger (61, 6, D:2) a parchment of Call Imp Level 3 of the Dungeon (2, 39, D:3) a +0 dagger (7, 42, D:3) a +0 whip (10, 22, D:3) a +0 ring mail a +0 trident an orc skeleton (12, 22, D:3) a rat skeleton (20, 2, D:3) a frilled lizard skeleton (21, 1, D:3) a +0 dagger of venom (21, 3, D:3) a +0 club (23, 25, D:3) a rat skeleton (28, 38, D:3) a quokka corpse (skeletalised by now) (30, 5, D:3) a +0 battleaxe (35, 12, D:3) a staff of alchemy (35, 32, D:3) a bat corpse (skeletalised by now) (42, 23, D:3) a +0 ring mail (44, -3, D:3) a +0 sling (45, 9, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (45, 36, D:3) a bat corpse (skeletalised by now) (65, 24, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (14, -1, D:4) a +0 club a goblin skeleton (20, -24, D:4) a +0 scimitar (27, -2, D:4) a +0 trident of venom (35, -17, D:4) a +0 dagger (36, -14, D:4) a +0 dagger (39, -11, D:4) a boomerang a +0 falchion a +0 dagger (39, -6, D:4) a staff of air (43, -10, D:4) a +0 short sword (44, 5, D:4) a +0 hand axe (46, -32, D:4) 4 boomerangs (48, -16, D:4) the +1 ring mail "Cureof" {Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (48, -13, D:4) a +0 short sword (51, -10, D:4) a +0 flail a +0 leather armour an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a quokka skeleton (0, 2, D:5) a +0 mace a gnoll corpse (skeletalised by now) (1, 13, D:5) a +0 dagger (3, 13, D:5) a +0 club (9, 0, D:5) a +0 dagger a +0 ring mail a +0 dagger an orc skeleton (10, -4, D:5) a +0 leather armour a +0 mace a +0 chain mail a +0 short sword a +0 robe a +0 dagger an orc skeleton (10, 8, D:5) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (11, 10, D:5) a +0 club (12, 0, D:5) an iguana skeleton (13, 7, D:5) a +0 falchion an orc corpse (skeletalised by now) (13, 8, D:5) a +3 dagger of pain (13, 9, D:5) a +0 short sword a +0 leather armour (14, -1, D:5) a +0 robe a +0 vampiric scythe the human skeleton of Sigmund (14, 1, D:5) the felid skeleton of VicViper (16, -17, D:5) a quokka skeleton (18, 20, D:5) the felid corpse of VicViper (skeletalised by now) (21, -8, D:5) 6 large rocks (24, -4, D:5) a +0 giant spiked club an ogre skeleton (24, 19, D:5) a +0 leather armour a +0 club (26, 6, D:5) a +0 mace (26, 7, D:5) a +0 trident (27, 6, D:5) a +0 mace (27, 7, D:5) a +0 whip of venom (36, 9, D:5) a +0 dagger (40, 15, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a bullfrog corpse (skeletalised by now) (7, -10, D:6) a +0 arbalest (9, -12, D:6) a +0 leather armour (30, -22, D:6) a +0 club (37, -11, D:6) an iguana corpse (skeletalised by now) (52, -28, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (0, 38, D:7) a +0 falchion (1, -6, D:7) a +0 whip a gnoll corpse (skeletalised by now) (1, -5, D:7) a +0 whip a +1 heavy spear a +0 scale mail a +0 buckler a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (1, 0, D:7) a +0 whip (2, 50, D:7) a +0 pair of boots (8, 24, D:7) the +3 falchion "Vaebb" {vamp, rN++ Str+4 Dex-4} rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (9, -6, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -5, D:7) a +0 leather armour (12, -7, D:7) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (12, -6, D:7) a +0 club a +0 ring mail (12, 52, D:7) a +0 leather armour (17, 4, D:7) a +0 spear a throwing net (18, 4, D:7) a +1 spear of venom a +0 flail a gnoll skeleton a gnoll skeleton (19, 25, D:7) a +0 flail a gnoll corpse (45, 35, D:7) the scarab talisman "Odwiucorr" {+Inv Int+3} [scarab talisman] +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). (58, 51, D:7) a scroll of brand weapon (59, 30, D:7) a +0 chain mail the Ecumenical Temple