VicViper Level 1 of the Dungeon [Shop] Qunep's Weapon Emporium the +2 arbalest "Tono" {penet, rElec} (427 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 flail (35 gold) a +0 whip (25 gold) a +0 dagger (20 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (636 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. 3 poisoned darts (18 gold) a +2 dagger of venom (144 gold) [Shop] Acaujuvo's Weapon Shop a +0 short sword (39 gold) 6 poisoned darts (46 gold) 6 atropa-tipped darts (70 gold) a +0 whip (32 gold) a +0 spear (39 gold) a +0 club (6 gold) a +0 sling (19 gold) a +0 sling (19 gold) a +0 whip (32 gold) a +0 hand axe (39 gold) (11, 0, D:1) a ball python corpse (skeletalised by now) (11, 31, D:1) a rat skeleton (16, 39, D:1) a +0 whip (18, 11, D:1) a +0 whip (22, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (27, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (53, 23, D:1) a +0 dagger 2 stones a kobold skeleton (60, 27, D:1) 3 boomerangs (65, 35, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (0, 20, D:2) a ball python skeleton (2, 27, D:2) a +0 whip (15, 13, D:2) a +0 sling a +0 dagger (15, 18, D:2) a +0 whip (19, 19, D:2) a +0 club (23, 8, D:2) a frilled lizard corpse (skeletalised by now) (24, 10, D:2) an adder corpse (skeletalised by now) (30, 18, D:2) a +0 scale mail (30, 23, D:2) a +0 short sword (35, 17, D:2) a rat skeleton (35, 18, D:2) a +0 whip a kobold skeleton (35, 32, D:2) a +0 dagger a goblin skeleton (36, -6, D:2) an inkwell talisman (37, 18, D:2) the ring "Jyfeze" {MP+9 Dex+5} [ring of magical power] MP+9: It affects your magic capacity (+9). Dex+5: It affects your dexterity (+5). (38, -5, D:2) an adder corpse (skeletalised by now) (45, -5, D:2) a +0 dagger (46, -1, D:2) a hobgoblin corpse (skeletalised by now) (50, 9, D:2) a +0 chain mail Level 3 of the Dungeon (6, -5, D:3) an inkwell talisman (10, -2, D:3) a +0 dagger (13, 10, D:3) a +0 short sword 4 poisoned darts (16, 10, D:3) a +0 spear (17, -7, D:3) a ball python corpse (skeletalised by now) (18, 6, D:3) a +0 robe (22, 32, D:3) a jackal corpse (skeletalised by now) (23, -7, D:3) a +0 club (23, -4, D:3) a +0 dagger 4 stones a +0 robe the amulet of Lebikhl Nuusu {Wildshape -Tele rN++ Regen+} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). -Tele: It prevents most forms of teleportation. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. (28, -5, D:3) a frilled lizard skeleton (29, 30, D:3) a jackal corpse (skeletalised by now) (33, -2, D:3) a rat skeleton (37, 28, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, 5, D:4) a +0 spear (6, 18, D:4) a +0 ring mail (7, 7, D:4) a +0 club (8, 12, D:4) a parchment of Rending Blade (10, 25, D:4) a +0 mace a +0 ring mail (16, 36, D:4) an adder skeleton (17, 20, D:4) a +0 long sword (17, 36, D:4) a +0 leather armour a +0 falchion (22, 13, D:4) a +0 buckler (24, 26, D:4) a +0 dagger a goblin skeleton (32, 40, D:4) a +0 dagger (33, 29, D:4) 6 datura-tipped darts (34, 1, D:4) a +0 dagger (49, 9, D:4) a +0 mace Level 5 of the Dungeon (5, 8, D:5) a +0 leather armour (9, 14, D:5) a +0 giant club an ogre corpse (skeletalised by now) (20, -5, D:5) a +0 ring mail (21, -12, D:5) a +0 short sword (21, 14, D:5) a +0 flail a gnoll skeleton (22, 16, D:5) a +0 flail a +0 club a gnoll skeleton (32, -8, D:5) a +0 trident a +0 leather armour (34, -15, D:5) a +0 long sword (34, 4, D:5) an iguana skeleton (45, 9, D:5) a +0 short sword (47, -6, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 2, D:6) a +0 whip a +0 robe