VicViper Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (1, 33, D:1) a +0 plate armour (9, -5, D:1) a +0 spear (9, 17, D:1) a hobgoblin skeleton (14, 3, D:1) a +0 dagger (14, 5, D:1) a +0 robe (23, 4, D:1) 3 boomerangs (24, 11, D:1) a +0 leather armour (26, -3, D:1) a bat corpse (skeletalised by now) (31, 2, D:1) a +0 dagger (33, 14, D:1) a medusa talisman (35, 2, D:1) a ball python corpse (skeletalised by now) (35, 27, D:1) a +0 dagger (41, 17, D:1) a +0 dagger (41, 34, D:1) a +0 club a goblin skeleton (41, 38, D:1) a +0 dagger (50, 11, D:1) a frilled lizard corpse (skeletalised by now) (51, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 3, D:1) a +0 chain mail (55, 31, D:1) a +0 dagger (56, 21, D:1) a +0 dagger (56, 28, D:1) a +0 dagger 3 stones (56, 37, D:1) a +0 mace (57, 22, D:1) a +0 leather armour (57, 26, D:1) a +0 short sword a kobold skeleton (57, 47, D:1) a +0 club a goblin corpse (skeletalised by now) (58, 47, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (1, 3, D:2) a +0 dagger (1, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (5, 11, D:2) an adder skeleton (6, -3, D:2) a poisoned dart (7, 12, D:2) a frilled lizard skeleton (8, 4, D:2) a +0 whip