VicViper Level 1 of the Dungeon (1, 41, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (3, 26, D:1) a frilled lizard corpse (skeletalised by now) (27, 11, D:1) a +0 short sword (28, 2, D:1) a +0 ring mail (28, 16, D:1) a +0 dagger (29, 51, D:1) a jackal corpse (skeletalised by now) (36, 43, D:1) a rat corpse (skeletalised by now) (37, 43, D:1) a jackal corpse (skeletalised by now) (39, 15, D:1) a +0 dagger (42, 52, D:1) a frilled lizard corpse (skeletalised by now) (43, 50, D:1) a frilled lizard corpse (skeletalised by now) (43, 52, D:1) a +0 club a stone a kobold skeleton (44, 39, D:1) a +3 leather armour (45, 21, D:1) a kobold skeleton (50, 39, D:1) a rat skeleton (56, 45, D:1) a +0 club (56, 48, D:1) a rat skeleton (57, 47, D:1) a rat skeleton (59, 12, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (2, -12, D:2) a +0 dagger a goblin skeleton (5, -19, D:2) a +0 leather armour (18, -32, D:2) a +0 short sword a +0 ring mail a kobold corpse (skeletalised by now) (26, -29, D:2) a +0 helmet (35, -10, D:2) a +0 whip (47, -14, D:2) a jackal skeleton (51, -12, D:2) a jackal skeleton (52, -11, D:2) a rat skeleton (54, -14, D:2) a +0 scale mail the human skeleton of Terence Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -8, D:3) a +0 leather armour (1, 5, D:3) a +0 dagger (5, 14, D:3) a +0 leather armour (6, 5, D:3) a jackal skeleton (7, 22, D:3) a +0 dagger (7, 26, D:3) a bat corpse (skeletalised by now) (8, 19, D:3) a rat skeleton (9, 6, D:3) a jackal skeleton (11, 10, D:3) an adder skeleton (12, 9, D:3) a +0 club a goblin skeleton (13, 11, D:3) a frilled lizard skeleton (19, -9, D:3) a +0 club (20, 27, D:3) a scroll of noise (21, 1, D:3) a +0 robe (21, 19, D:3) a +0 short sword (21, 22, D:3) a +0 robe (28, 16, D:3) the +0 leather armour "Niajudarr" {-Tele rF+ Dex+3 SInv} -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (31, 13, D:3) a jackal corpse (skeletalised by now) (36, -3, D:3) an adder skeleton (40, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (40, -8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip a stone (6, 1, D:4) a +0 cloak (16, -3, D:4) a +0 short sword a kobold skeleton (18, 22, D:4) a +0 leather armour (25, 28, D:4) a hobgoblin corpse (skeletalised by now) (29, -1, D:4) a +0 dagger 5 stones a kobold skeleton (30, 2, D:4) a hound skeleton (32, -4, D:4) 4 stones a +0 club (32, 24, D:4) a +0 whip (33, -17, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (36, -5, D:4) 4 stones a +0 club (49, 7, D:4) an iguana corpse (skeletalised by now) (56, -3, D:4) a +0 short sword a kobold corpse (skeletalised by now) (56, 0, D:4) a +0 short sword (58, -2, D:4) a +0 falchion a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, 14, D:5) an adder corpse (skeletalised by now) (8, -9, D:5) an iguana skeleton (18, 21, D:5) a parchment of Ozocubu's Armour (19, -15, D:5) a +0 cloak (24, 31, D:5) a +0 ring mail (31, 18, D:5) a +0 mace (36, 14, D:5) a +0 morningstar (37, 14, D:5) 11 gold pieces (44, -21, D:5) a +0 short sword (49, -2, D:5) a +0 trident (52, 21, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (54, -1, D:5) a hound skeleton (56, -5, D:5) a +0 flail (58, 18, D:5) a scroll of noise (59, -8, D:5) a +0 club (60, -15, D:5) a +0 club a gnoll corpse (skeletalised by now) (60, -14, D:5) a +0 flail (61, -15, D:5) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (62, -16, D:5) a +0 spear Level 6 of the Dungeon (9, 10, D:6) a bullfrog corpse (18, 19, D:6) a +0 trident (23, -2, D:6) a +1 hand axe of electrocution (unseen) (24, 0, D:6) 18 gold pieces