Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5969565775550543468 910 VicViper the Magician (level 8, -1/58 HPs) Began as a Djinni Conjurer on Oct 5, 2026. Was an Initiate of Makhleb. Slain by a black bear (6 damage) ... on level 5 of the Dungeon. The game lasted 00:16:32 (4873 turns). VicViper the Magician (Djinni Conjurer) Turns: 4873, Time: 00:16:33 Health: -1/58 AC: 4 Str: 6 XL: 8 Next: 30% Gold: 315 EV: 12 Int: 22 God: Makhleb [......] SH: 0 Dex: 12 rFire + + . (33%) e - +0 spear (venom) rCold x . . (150%) c - orb {Mesmerism} rNeg . . . (100%) a - +1 robe rPois ∞ (0%) (no helmet) rElec . (100%) j - +0 cloak of the Thief {Quiet SInv Stlth+} rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.29/turn %: infuse magic (-2 HP) @: on mesmerism cooldown, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 315 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +0 short sword e - a +0 spear of venom (weapon) g - a +0 heavy spear h - a +0 quarterstaff i - a +0 short sword of freezing k - a +2 great sword of protection l - a +1 dagger of speed Missiles f - 2 throwing nets Armour a - a +1 robe (worn) c - an orb of mesmerism (worn) j - the +0 cloak of the Thief (worn) {Quiet SInv Stlth+} (You found it on level 3 of the Dungeon) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. Scrolls r - 2 scrolls of revelation Potions b - 3 potions of brilliance M - a potion of mutation B - a potion of berserk rage A - a potion of attraction i - a potion of invisibility m - a potion of might Skills: * Level 4.3 Fighting - Level 0.1 Short Blades - Level 0.2 Polearms - Level 5.4 Dodging - Level 1.5 Stealth - Level 5.6 Spellcasting - Level 5.6 Conjurations - Level 5.6 Hexes - Level 5.6 Summonings - Level 5.6 Necromancy - Level 5.6 Translocations - Level 5.6 Forgecraft - Level 5.6 Fire Magic - Level 5.6 Ice Magic - Level 5.6 Air Magic - Level 5.6 Earth Magic - Level 5.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Lesser Beckoning Tloc 62% N/A 1% 2 g - Gloom Hex/Necr 62% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (moderately wounded, 85% to hit) You focus your ray upon the black bear. The searing ray hits the black bear! The black bear is severely wounded. (Press . to maintain the ray.) The searing ray misses the black bear. The searing ray hits the black bear. The black bear is severely wounded. The black bear bites you. The black bear claws you. The black bear barely misses you. You hit the black bear but do no damage. The black bear is poisoned. The black bear is severely wounded. You stop channelling your searing ray. The black bear goes berserk! You hit the black bear. The black bear looks as sick as possible! The black bear is almost dead. The black bear bites you but does no damage. The black bear claws you. x2 You hit the black bear. The black bear looks as sick as possible! The black bear is almost dead. The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you but does no damage. The black bear barely misses you. The black bear claws you but does no damage. The black bear claws you. * * * LOW HITPOINT WARNING * * * You hit the black bear but do no damage. The black bear looks as sick as possible! The black bear is almost dead. The black bear bites you but does no damage. The black bear closely misses you. The black bear claws you. You die... ###.# ##. .......## #.## #. .........# #..## #. .........# ##..#######. .>.......# ##......... .........# ########.) .........####### ##### ##.# ...............#########...###..# ..........(....h@................ .........#..######†........##..## .........##.# #######...#..## .......?.##.# ###...#)#### #.>.....###.# ##..........# ##.....## #.# ##........##.# ####.. #.# #..........#.# ##. ### #..........#.# #. #..........#.# You could see a black bear (berserk, extremely poisoned). Vanquished Creatures Menkaure (D:5) A water moccasin (D:5) A black bear (D:5) An ogre (D:5) A centaur (D:5) A scorpion (D:5) 4 bombardier beetles An iguana (D:5) A water moccasin zombie (D:3) Terence (D:3) 6 gnolls 3 adders A howler monkey zombie (D:3) A clockroach zombie (D:3) A white imp (D:5) A dart slug (D:1) An adder zombie (D:3) 8 orcs A ribbon worm (D:2) 3 endoplasms 8 hobgoblins 7 jackals 2 quokkas 2 ball pythons (D:1) 9 bats 3 frilled lizards 4 goblins 5 kobolds A quokka zombie (D:3) 2 rats (D:1) 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper the Djinni Conjurer began the quest for the Orb. 0 | D:1 | VicViper set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 219 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 836 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/0 836 | D:2 | Learned a level 1 spell: Summon Small Mammal 1051 | D:2 | Reached skill level 1 in Fighting 1056 | D:2 | Reached XP level 4. HP: 24/32 MP: 0/0 2028 | D:3 | Found a glowing golden altar of the Shining One. 2048 | D:3 | Found a basalt altar of Yredelemnul. 2054 | D:3 | Reached XP level 5. HP: 34/37 MP: 0/0 2054 | D:3 | Learned a level 2 spell: Lesser Beckoning 2352 | D:3 | Found a white marble altar of Elyvilon. 2358 | D:3 | Found a broken altar of Ashenzari. 2438 | D:3 | Encountered Grinder 2492 | D:3 | Found a snail-covered altar of Cheibriados. 2597 | D:3 | Reached XP level 6. HP: 41/43 MP: 0/0 3007 | D:3 | Paralysed by Grinder for 4.5 turns 3139 | D:4 | Found a staircase to the Ecumenical Temple. 3141 | D:4 | Found a statue of an orb of winter. 3143 | D:4 | Found a statue of an orb of winter. 3148 | Temple | Entered the Ecumenical Temple 3157 | Temple | Became a worshipper of Makhleb the Destroyer 3202 | D:3 | Encountered Terence 3221 | D:3 | Killed Terence 3504 | D:3 | Found the +0 cloak of the Thief {Quiet SInv Stlth+} 3514 | D:3 | Got the +0 cloak of the Thief {Quiet SInv Stlth+} 3759 | D:5 | Entered Level 5 of the Dungeon 3794 | D:5 | Encountered a water moccasin 3872 | D:5 | Killed a water moccasin 3873 | D:5 | Reached skill level 5 in Spellcasting 3873 | D:5 | Reached skill level 5 in Conjurations 3873 | D:5 | Reached skill level 5 in Hexes 3873 | D:5 | Reached skill level 5 in Summonings 3873 | D:5 | Reached skill level 5 in Necromancy 3873 | D:5 | Reached skill level 5 in Translocations 3873 | D:5 | Reached skill level 5 in Forgecraft 3873 | D:5 | Reached skill level 5 in Fire Magic 3873 | D:5 | Reached skill level 5 in Ice Magic 3873 | D:5 | Reached skill level 5 in Air Magic 3873 | D:5 | Reached skill level 5 in Earth Magic 3873 | D:5 | Reached skill level 5 in Alchemy 3873 | D:5 | Reached XP level 7. HP: 17/50 MP: 0/0 3873 | D:5 | Learned a level 3 spell: Gloom 4047 | D:5 | Encountered Menkaure 4056 | D:5 | Killed Menkaure 4128 | D:5 | Reached skill level 5 in Dodging 4128 | D:5 | Reached XP level 8. HP: 23/58 MP: 0/0 4873 | D:5 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_basic D:2: layout_basic, item_on_display_a_b, grunt_ministairs_1, corexii_hall_statues_l D:3: layout_loops_ring, nicolae_yredelemnul_open_graves, slow_altar_1, grunt_temple_overflow_cloverleaf, darby_backdoor_misty_motte, uniq_grinder D:4: layout_basic, minmay_temple_entry_antechambers D:5: layout_rooms, minmay_lizard_king, uniq_menkaure Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.3 Spellcasting | 4 5 | 5.6 Conjurations | 4 5 | 5.6 Hexes | 4 5 | 5.6 Summonings | 4 5 | 5.6 Necromancy | 4 5 | 5.6 Translocations | 4 5 | 5.6 Forgecraft | 4 5 | 5.6 Fire Magic | 4 5 | 5.6 Ice Magic | 4 5 | 5.6 Air Magic | 4 5 | 5.6 Earth Magic | 4 5 | 5.6 Alchemy | 4 5 | 5.6 Dodging | 3 4 5 | 5.4 Short Blades | | 0.1 Polearms | | 0.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 13 | 75 | 19 || 107 Melee: Dagger | 13 | | 15 || 28 Spear | | 74 | 4 || 78 Short sword | | 1 | || 1 Cast: Magic Dart | 33 | 53 | 20 || 106 Searing Ray | 6 | 12 | 8 || 26 Summon Small Mamm | | 1 | || 1 Gloom | | | 1 || 1 Drink: Curing | | 1 | 1 || 2 Read: Identify | | 6 | 1 || 7 Noise | | 1 | || 1 Enchant armour | | 1 | || 1 Revelation | | 1 | || 1 Fog | | 1 | || 1 Silence | | 1 | || 1 Poison | | 1 | || 1 Blinking | | 1 | || 1 Stab: Sleeping | 2 | 3 | 2 || 7 Armour: Robe | 13 | 50 | 36 || 99 Dodge: Dodged | 18 | 73 | 16 || 107