Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12923937896349887098 2 VicViper the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Oct 18, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (46 turns). VicViper the Vexing (Poltergeist Enchanter) Turns: 46, Time: 00:00:33 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: + Level 1.1 Short Blades * Level 2.1 Dodging + Level 4.4 Stealth + Level 2.1 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You encounter a jackal. You hit the ball python. The ball python is heavily wounded. The ball python bites you. You hit the ball python. You kill the ball python! You encounter a rat. The endoplasm freezes you. You are frozen. You resist. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. The jackal misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. The jackal closely misses you. The jackal bites you. The bat leaves your sight. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal enters a dispersal trap! The rat blinks! The jackal blinks! x4 You blink. The jackal leaves your sight. The bat leaves your sight. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You aren't carrying any scrolls. The jackal bites you. You die... #### ..# #.# ### ######## .####.#####.###....#># .....%.....J#.#.#.#.## ...†....J...........# ..h##†###...........# .# hb§h.§...##.h@...## .b##.#§####..#.####<# #. ..#... ###### ### # #.. ... ... .... ..r ... You could see an endoplasm and a jackal. Vanquished Creatures A jackal (D:1) 2 ball pythons (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 46 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, minmay_unequal Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Armour: None || 10 Dodge: Dodged || 12