Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13435963808981590580 1390 VicViper the Conjurer (level 8, 0/46 HPs) Began as a Deep Elf Conjurer on Oct 22, 2026. Was a Believer of Jiyva. Slain by a scorpion (5 damage) ... on level 6 of the Dungeon. The game lasted 00:13:31 (5076 turns). VicViper the Conjurer (Deep Elf Conjurer) Turns: 5076, Time: 00:13:32 Health: 0/46 AC: 4 Str: 8 XL: 8 Next: 40% Magic: 17/19 EV: 11 Int: 36 God: Jiyva [**....] Gold: 1078 SH: 0 Dex: 9 Spells: 13/19 levels left rFire . . . (100%) p - +5 dagger of Sunlight {flame, Str+4 Int+4 Dex-4} rCold . . . (100%) n - orb {Glass} rNeg + . . (50%) t - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) f - +0 pair of gloves {Infuse} SInv . (no boots) Will ..... (no amulet) Stlth +++ m - ring "Dees" {rN+ Int+6} HPRegen 1.23/turn (no ring) MPRegen 0.80/turn %: infuse magic (1 MP) @: lethally poisoned (0 -> -9) A: magic regeneration a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Jiyva. Jiyva was pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 1078 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 dagger d - a +0 vampiric spear g - a +0 shortbow k - a +2 dagger of freezing l - a +0 dagger of venom o - a +0 rapier p - the +5 dagger of Sunlight (weapon) {flame, Str+4 Int+4 Dex-4} (You found it in a sewer) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. q - a +0 devious short sword r - the +1 hand axe "Ahecotor" {elec, rElec rC+ Str+2} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. s - a +3 falchion of protection Missiles h - 2 throwing nets Armour a - a +0 robe f - a +0 pair of gloves of infusion (worn) n - an orb of glass (worn) t - a +0 leather armour (worn) Magical Staves i - a staff of necromancy Jewellery e - a ring of protection from fire j - an amulet of guardian spirit m - the ring "Dees" (worn) {rN+ Int+6} (You found it on level 3 of the Dungeon) [ring of intelligence] rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Scrolls p - 2 scrolls of poison f - a scroll of fear t - 4 scrolls of teleportation Potions g - 2 potions of magic d - a potion of attraction {unknown} j - 2 potions of ambrosia {unknown} f - 2 potions of moonshine r - 3 potions of resistance k - a potion of heal wounds {unknown} l - 2 potions of curing {unknown} n - a potion of cancellation {unknown} o - a potion of berserk rage {unknown} s - a potion of might {unknown} p - 3 potions of mutation {unknown} q - a potion of haste {unknown} Skills: * Level 3.2 Fighting + Level 1.5 Short Blades + Level 0.1 Armour * Level 5.0 Dodging + Level 6.8 Stealth * Level 6.4 Spellcasting * Level 7.3 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Mephitic Cloud Conj/Alch/Air 29% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Momentum Strike Conj/Tloc 74% 3d10 1% 2 Apportation Tloc 22% N/A 4% 1 Freeze Ice 44% 1d6 4% 1 Construct Spike Launche Frge 22% 2d3 8% 2 Ensorcelled Hibernation Hex/Ice 22% N/A 8% 2 Sublimation of Blood Necr 11% N/A 8% 2 Fulminant Prism Conj/Alch 18% 3d10 11% 4 Iskenderun's Mystic Bla Conj/Tloc 37% 2d9 (+2d4 11% 4 Confusing Touch Hex 11% N/A 14% 3 Swiftness Air 11% N/A 14% 3 Olgreb's Toxic Radiance Alch 11% N/A 43% 4 Alistair's Intoxication Alch 7% N/A 80% 5 Curse of Agony Necr 11% N/A 80% 5 Hoarfrost Cannonade Ice/Frge 5% 3d6/3d12 80% 5 Rimeblight Ice/Necr 5% 2d4 (prima100% 7 Borgnjor's Revivificati Necr 5% N/A 100% 8 Ignition Fire 5% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Sewer (visited) The Realm of Zot is guarded by orbs of entropy. Altars: Fedhas Gozag Uskayaw Zin Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the howler monkey! The howler monkey is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the howler monkey! You kill the howler monkey! The gnoll hits itself with a +0 whip! The gnoll bouda hits you but does no damage. The searing ray hits the gnoll bouda. You kill the gnoll bouda! The searing ray hits the scorpion. The scorpion becomes as fragile as glass! The scorpion is heavily wounded. The gnoll misses you. Your magical contamination has completely faded away. The searing ray misses the scorpion. You finish channelling your searing ray. The gnoll is no longer moving quickly. The gnoll barely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is heavily wounded. You feel very sick. The gnoll closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... Jiyva sends a jelly to digest your remains. ###### #.j..# ########### #....# #.<.......# #....# #..))...†.# #..j.# #..)......# #....# #.........# #j...# #.........#####....# #..........@sj†.)...# #..#.##.##.##.##....# ...###############...# ##.. #....# ... ##### You could see a scorpion (vitrified) and a gnoll. Vanquished Creatures A wyvern (D:6) Eustachio (D:6) A water moccasin (D:5) A sky beast (D:5) An ice beast (D:5) A howler monkey (D:6) 5 hounds 3 jellies (Sewer) 2 orc priests (D:4) A gnoll bouda (D:6) 3 clockroaches An iguana (D:4) A sleepcap (D:5) Terence (D:2) 2 orc wizards 2 gnolls (D:6) 9 adders 2 river rats (Sewer) A white imp (D:5) 13 dart slugs 2 ribbon worms 11 endoplasms 5 hobgoblins 6 jackals 12 orcs 5 quokkas 11 ball pythons 6 bats 11 frilled lizards 5 goblins 3 kobolds 5 rats 134 creatures vanquished. Vanquished Creatures (others) A scorpion (D:5) 4 jellies (D:5) An iguana (D:4) 2 adders 2 ufetubi (D:4) An orc (D:4) 11 creatures vanquished. Grand Total: 145 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 329 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 361 | D:1 | Learned a level 2 spell: Searing Ray 884 | D:1 | Reached skill level 5 in Conjurations 1339 | D:2 | Encountered Terence 1343 | D:2 | Killed Terence 1344 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/9 1810 | D:2 | Identified a scroll of acquirement 1810 | D:2 | Acquired 951 gold pieces 1847 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 1862 | D:3 | Learned a level 3 spell: Mephitic Cloud 2129 | D:3 | Found a glowing silver altar of Zin. 2369 | D:3 | Reached skill level 1 in Fighting 2455 | D:3 | Reached XP level 5. HP: 21/29 MP: 9/13 2510 | D:3 | Encountered Grinder 2627 | D:3 | Identified the ring "Dees" {rN+ Int+6} 2672 | D:4 | Encountered a dancing +0 dagger 2673 | D:4 | Encountered a dancing +0 short sword 2673 | D:4 | Encountered a dancing +0 short sword 2674 | D:4 | Encountered a dancing +0 spear 2674 | D:4 | Encountered a dancing +0 falchion 2674 | D:4 | Encountered a dancing +0 spear 2675 | D:4 | Encountered a dancing +0 falchion 2675 | D:4 | Encountered a dancing +0 dagger 2677 | D:4 | Found a hide-covered altar of Uskayaw. 2935 | D:4 | Found a glowing drain. 2974 | Sewer | Entered a sewer 3171 | Sewer | Reached XP level 6. HP: 34/34 MP: 2/14 3370 | Sewer | Reached skill level 6 in Conjurations 3388 | Sewer | Found a viscous altar of Jiyva. 3397 | Sewer | Identified the +5 dagger of Sunlight {flame, Str+4 Int+4 | Dex-4} 3406 | Sewer | Became a worshipper of Jiyva Joloph the Shapeless 3940 | D:5 | Entered Level 5 of the Dungeon 3960 | D:5 | Reached XP level 7. HP: 40/40 MP: 9/15 4027 | D:5 | Reached skill level 5 in Spellcasting 4134 | D:5 | Reached * piety under Jiyva 4212 | D:5 | Reached skill level 5 in Stealth 4223 | D:5 | Reached skill level 1 in Short Blades 4237 | D:5 | Found a statue of an orb of entropy. 4237 | D:5 | Found a statue of an orb of entropy. 4239 | D:5 | Found a staircase to the Ecumenical Temple. 4339 | D:5 | Found a blossoming altar of Fedhas. 4424 | D:5 | Found an opulent altar of Gozag. 4622 | D:5 | Reached skill level 7 in Conjurations 4625 | D:5 | Reached XP level 8. HP: 45/45 MP: 15/18 4726 | D:5 | Reached ** piety under Jiyva 4808 | D:5 | Identified the +1 hand axe "Ahecotor" {elec, rElec rC+ | Str+2} 4997 | D:6 | Encountered Eustachio 5007 | D:6 | Killed Eustachio 5069 | D:6 | Reached skill level 5 in Dodging 5076 | D:6 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_corners, minmay_misc_feat_ornament D:2: layout_basic, minmay_misc_feat_alley, serial_bayou_lake_a, uniq_terence D:3: kennysheep_slugbush, layout_loops_ring, mainiacjoe_overflow_surrounded_room, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_lined_room_3, infiniplex_forest_pool, infiniplex_forest_end_double, infiniplex_forest_straight_2, infiniplex_forest_lined_room_2, infiniplex_forest_lined_1, uniq_grinder D:4: layout_loops_ring, nicolae_uskayaw_en_pointe, gup_sewer_entry_glass D:5: layout_layer_cave, nicolae_overflow_sandstone_temple, nicolae_fedhas_fungal_naptime, temple_hall, grunt_decor_arrowhead, kennysheep_donut, minmay_misc_feat_doors D:6: minmay_angry_zag, layout_rooms, grunt_dithmenos_smoke_and_mirrors, minmay_manual_macuahuitl, uniq_jeremiah, uniq_eustachio, uniq_blorkula_the_orcula, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 | 7.3 Stealth | 3 4 5 6 | 6.8 Fighting | 1 2 3 | 3.2 Dodging | 3 4 5 | 5.0 Spellcasting | 4 5 6 | 6.4 Short Blades | 1 | 1.5 Armour | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 15 | 61 | 27 || 103 Melee: Spear | 15 | 1 | || 16 Dagger | | 60 | 27 || 87 Cast: Magic Dart | 57 | 105 | 50 || 212 Searing Ray | 1 | 8 | 6 || 15 Mephitic Cloud | | 1 | 2 || 3 Read: Identify | 2 | | || 2 Vulnerability | 1 | | || 1 Poison | 1 | | || 1 Teleportation | 1 | | || 1 Acquirement | 1 | | || 1 Brand weapon | 1 | | || 1 Fear | | 1 | || 1 Blinking | | 1 | || 1 Fog | | 1 | || 1 Noise | | | 1 || 1 Amnesia | | | 1 || 1 Stab: Sleeping | 2 | 1 | 1 || 4 Distracted | | 1 | || 1 Confused | | | 1 || 1 Armour: Robe | 10 | 39 | 23 || 72 Leather armour | | | 11 || 11 Dodge: Dodged | 7 | 34 | 32 || 73