Dungeon Crawl Stone Soup version 0.34-a0-2087-gcc690c27c0 (webtiles) character file. Game seed: 1085701578656717827 1040 VicViper1 the Destroyer (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Jan 23, 2026. Was an Initiate of Vehumet. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:13:23 (5282 turns). VicViper1 the Destroyer (Deep Elf Conjurer) Turns: 5282, Time: 00:13:24 Health: 0/41 AC: 3 Str: 4 XL: 8 Next: 4% Magic: 2/17 EV: 11 Int: 32 God: Vehumet [......] Gold: 326 SH: 0 Dex: 13 Spells: 5/17 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lethally poisoned (0 -> -4) A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 368 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 4 javelins Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) Magical Staves d - a staff of alchemy Jewellery e - a +6 ring of intelligence (worn) g - a +6 ring of intelligence Scrolls S - 2 scrolls of silence x - a scroll of amnesia f - a scroll of fear V - a scroll of vulnerability I - 2 scrolls of immolation t - a scroll of teleportation c - a scroll of revelation {unknown} Potions A - 2 potions of attraction L - a potion of lignification k - a potion of brilliance {unknown} j - a potion of berserk rage {unknown} d - 2 potions of mutation {unknown} e - a potion of enlightenment l - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting - Level 8.0 Conjurations + Level 6.9 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d13 2% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 10% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 8% 2 Petrify Alch/Erth 15% N/A 12% 4 Confusing Touch Hex 8% N/A 16% 3 Ozocubu's Armour Ice 8% N/A 16% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 16% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Sewer (visited) The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Shops: D:3 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You feel better. The scorpion barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is almost dead. The scorpion misses you. You completely miss the scorpion. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You feel better. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion misses you. You hit the scorpion but do no damage. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You hit the scorpion but do no damage. The scorpion is almost dead. You die... # ......#...## ##..# .. ...##....# #.## .. .## ##...## ### #....######.# ##.........# ##.........# ##.........## ###......###.# ........@..#.# ........s....# ##...........# #...........## #............# #...#......#.# ##...#......##.# #....#......# #.# #...........# ## You could see a scorpion. Vanquished Creatures A sky beast (D:5) An ogre (D:4) 3 scorpions 4 hounds A jelly (D:5) An orc priest (D:3) 2 gnoll boudas (D:5) 2 clockroaches (D:4) 3 iguanas 2 orc wizards 9 gnolls (D:5) 7 adders 3 river rats 2 ufetubi (D:5) A dart slug (D:3) 8 orcs 4 ribbon worms 9 endoplasms 6 hobgoblins 7 jackals 7 quokkas 7 ball pythons 10 bats 6 goblins 13 kobolds 9 rats 128 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper1 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 164 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 923 | D:1 | Learned a level 2 spell: Searing Ray 1277 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 1289 | D:2 | Reached skill level 5 in Spellcasting 1584 | D:2 | Identified the quill talisman "Vudum" {rF+ MP+7 Dex-2 SInv} 2089 | D:3 | Reached skill level 5 in Conjurations 2089 | D:3 | Reached XP level 4. HP: 18/24 MP: 5/13 2178 | D:3 | Learned a level 4 spell: Fulminant Prism 2533 | D:3 | Found Xuga Qas's Magic Scroll Emporium. 2892 | D:3 | Bought a scroll of teleportation for 42 gold pieces 2940 | D:4 | Reached skill level 6 in Conjurations 2940 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/14 3022 | D:4 | Reached skill level 7 in Conjurations 3157 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/15 3381 | D:4 | Found a glowing drain. 3389 | Sewer | Entered a sewer 3776 | D:4 | Identified the fortress talisman of the Doldrums {rPois | rN+} 3796 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3896 | D:4 | Reached skill level 8 in Conjurations 4094 | D:4 | Found a staircase to the Ecumenical Temple. 4097 | D:4 | Found a statue of an orb of fire. 4097 | D:4 | Found a statue of an orb of fire. 4107 | Temple | Entered the Ecumenical Temple 4145 | Temple | Became a worshipper of Vehumet 4145 | Temple | Offered knowledge of Foxfire by Vehumet. 4230 | D:4 | Reached XP level 7. HP: 36/36 MP: 11/16 4232 | D:4 | Learned a level 1 spell: Foxfire 4755 | D:5 | Entered Level 5 of the Dungeon 4834 | D:5 | Reached skill level 5 in Alchemy 5246 | D:5 | Reached XP level 8. HP: 22/41 MP: 4/17 5275 | D:5 | HP: 1/41 [scorpion (3)] 5281 | D:5 | HP: 1/41 [scorpion (2)] 5282 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic D:2: layout_loops_corners, minmay_distorted D:3: layout_basic, serial_shops, shop D:4: minmay_skewed_foursquare, layout_basic, minmay_temple_entry_slanted, lightli_sewer_entry_pipes, ebering_dispersal_statue_hall, item_on_display_a_b D:5: layout_layer_cave, nicolae_overflow_rhomboverflow Temple: regret_index_temple_waves Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 6 7 8 | 8.0 Alchemy | 3 6 | 6.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 2 | 15 || 17 Melee: Dagger | | 2 | 15 || 17 Cast: Magic Dart | 96 | 79 | 33 || 208 Searing Ray | 1 | 22 | 9 || 32 Fulminant Prism | | 1 | 7 || 8 Drink: Magic | | 1 | || 1 Curing | | | 3 || 3 Read: Identify | | 6 | || 6 Noise | | | 1 || 1 Vulnerability | | | 1 || 1 Poison | | | 1 || 1 Armour: Robe | 4 | 13 | 25 || 42 Dodge: Dodged | 1 | 11 | 34 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5426 | 5221 | 205 | 387 | 3718 | 7 | 775.1 | Dungeon | 4898 | 4768 | 130 | 387 | 3570 | 5 | 979.6 | Temple | 79 | 4 | 75 | 0 | 0 | 1 | 79.0 | Sewer | 448 | 448 | 0 | 0 | 148 | 1 | 448.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1515 daAuts D:2: 1098 daAuts D:1: 950 daAuts D:3: 858 daAuts D:5: 476 daAuts Sewer: 448 daAuts Temple: 79 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 42684 | 15 | 18 | 0 | 0 | 0 | 5 | 5 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 1 | 14 || 15 Kill Demon | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 1 | 22 || 23 Kill Demon | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++-------