VicViper1 Level 1 of the Dungeon [Shop] Xepsad's Book Emporium a parchment of Scorch (73 gold) a parchment of Fulminant Prism (174 gold) a parchment of Alistair's Walking Alembic (249 gold) a parchment of Petrify (174 gold) a parchment of Teleport Other (115 gold) a parchment of Dimensional Bullseye (174 gold) a manual of Unarmed Combat (960 gold) a parchment of Sigil of Binding (115 gold) a parchment of Searing Ray (73 gold) [Shop] Zomupt's Armour Boutique a +0 robe (9 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 plate armour (198 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 pair of gloves (49 gold) a +2 robe of cold resistance (196 gold) the orb of Follow the Leader {Guile, Harm rElec rN++ Str-4} (397 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). a +2 scale mail of willpower (231 gold) [Shop] Emiritaa's Jewellery Emporium a +6 ring of dexterity (unknown) (360 gold) a ring of flight (unknown) (175 gold) an amulet of wildshape (unknown) (300 gold) a ring of see invisible (unknown) (150 gold) a +4 ring of protection (unknown) (360 gold) a ring of see invisible (unknown) (150 gold) an amulet of dissipation (unknown) (300 gold) a +4 ring of slaying (unknown) (360 gold) a ring of magical power (unknown) (200 gold) [Shop] Kuloloti's Antique Armour Emporium a +0 helmet (139 gold) the +0 pair of boots of Osomic {rPois rC++} (1029 gold) rPois: It protects you from poison. rC++: It greatly protects you from cold. It can be maximally enchanted to +2. a +1 scale mail of command (496 gold) a +4 ring mail of positive energy (868 gold) a +0 robe (27 gold) a +0 robe (27 gold) a +0 leather armour (62 gold) the +0 swamp dragon scales of Macaroni {rPois Stlth+} (1698 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It can be maximally enchanted to +7. a +0 robe of willpower (244 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -13, D:1) a frilled lizard corpse (skeletalised by now) (21, -12, D:1) a jackal corpse (skeletalised by now) (25, -28, D:1) a rat skeleton (29, -25, D:1) a ball python skeleton (36, -20, D:1) a +0 whip a kobold skeleton (37, -20, D:1) a frilled lizard skeleton a rat skeleton (41, -37, D:1) 8 stones (43, -39, D:1) a +0 dagger (45, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (10, 22, D:2) a +0 dagger (12, 18, D:2) a +1 antimagic dagger (17, 6, D:2) a hobgoblin skeleton (19, 5, D:2) a +0 short sword a goblin skeleton (22, 21, D:2) a +0 club a goblin skeleton (22, 24, D:2) a +0 club a stone (22, 25, D:2) a +0 club (24, 8, D:2) a +0 rapier (25, 8, D:2) an adder skeleton (38, 10, D:2) an orc skeleton Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant armour (0, 10, D:3) a rat corpse (1, 2, D:3) a potion of lignification (5, 3, D:3) 15 gold pieces (5, 5, D:3) a +0 whip a kobold corpse