VicViper1 Level 1 of the Dungeon (4, -7, D:1) a +0 robe (5, -29, D:1) a jackal corpse (skeletalised by now) (6, -29, D:1) a jackal corpse (skeletalised by now) (13, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -25, D:1) a frilled lizard corpse (skeletalised by now) (14, 12, D:1) a +0 dagger (20, -17, D:1) a hobgoblin skeleton (21, -17, D:1) a rat skeleton (21, -16, D:1) a +0 dagger (22, -16, D:1) a +0 spear a gnoll corpse (skeletalised by now) (29, 5, D:1) a hobgoblin skeleton (33, 0, D:1) a rat skeleton (36, -13, D:1) a +0 club (47, 13, D:1) a bat skeleton (52, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (52, 20, D:1) a ball python skeleton (53, -11, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (53, -9, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hound corpse (0, 5, D:2) a +0 club (2, 6, D:2) a ball python corpse (9, -16, D:2) an orb of attunement (unseen) (14, -20, D:2) a bombardier beetle corpse (19, -7, D:2) a ball python corpse (28, -3, D:2) a +0 short sword a kobold skeleton (31, -26, D:2) a rat corpse (skeletalised by now) (31, -1, D:2) a +0 club (41, -32, D:2) a scarab talisman (43, 3, D:2) a bat corpse (skeletalised by now) (48, 3, D:2) a +1 dagger of protection