Dungeon Crawl Stone Soup version 0.34-a0-2102-g9c19a917d8 (webtiles) character file. Game seed: 15557250636360914050 4454 VicViper1 the Destroyer (level 9, -11/62 HPs) Began as a Demigod Conjurer on Jan 26, 2026. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (20 damage) ... on level 8 of the Dungeon. The game lasted 00:18:18 (10102 turns). VicViper1 the Destroyer (Demigod Conjurer) Turns: 10102, Time: 00:18:19 Health: -11/62 AC: 11 Str: 8 XL: 9 Next: 93% Magic: 11/20 EV: 11 Int: 32 God: Gold: 471 SH: 0 Dex: 12 Spells: 7/18 levels left rFire + . . (50%) g - +5 flail of the Spectre {drain, Bane rElec rC+++ SInv} rCold + + + (20%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec + (33%) (no cloak) rCorr + (50%) b - +0 pair of gloves SInv + e - +0 pair of boots Will ..... i - amulet "Bass" {Faith Harm ^Drain rF+ rCorr} Stlth ++ c - +4 ring of protection HPRegen 0.30/turn (no ring) MPRegen 0.17/turn %: harm (+30% outgoing, +20% incoming), faith @: no status effects A: high MP 1, forlorn, divine attributes, iridescent scales 1, sense surroundings 1, MP-powered wands a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 471 gold pieces. Inventory: Hand Weapons f - a +3 vampiric dagger g - the +5 flail of the Spectre (weapon) {drain, Bane rElec rC+++ SInv} (You found it on level 3 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. h - the +5 sling "Suyr" {heavy, rPois Dex+2} (You found it on level 4 of the Dungeon) rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) d - a +0 helmet (worn) e - a +0 pair of boots (worn) k - a +0 pair of boots Jewellery c - a +4 ring of protection (worn) i - the amulet "Bass" (worn) {Faith Harm ^Drain rF+ rCorr} (You found it on level 5 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. m - a ring of poison resistance Talismans j - a storm talisman l - a riddle talisman Wands p - a wand of polymorph (19) e - a wand of paralysis (10) c - a wand of roots (14) Scrolls p - 3 scrolls of poison N - a scroll of noise t - a scroll of teleportation s - 2 scrolls of summoning w - 3 scrolls of enchant weapon u - a scroll of revelation {unknown} v - a scroll of brand weapon {unknown} y - 2 scrolls of vulnerability {unknown} z - a scroll of immolation {unknown} c - a scroll of enchant armour {unknown} i - a scroll of identify e - a scroll of silence {unknown} h - a scroll of fear {unknown} Potions g - 2 potions of magic M - 5 potions of mutation C - 4 potions of cancellation L - 3 potions of lignification a - 4 potions of ambrosia l - a potion of heal wounds {unknown} c - 4 potions of curing m - 2 potions of might s - 2 potions of invisibility {unknown} t - a potion of brilliance {unknown} d - 2 potions of enlightenment {unknown} f - a potion of haste {unknown} j - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.3 Spellcasting - Level 10.2 Conjurations - Level 3.3 Translocations * Level 6.1 Fire Magic + Level 3.1 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 51% 2d11 (+2d63% 4 d - Flame Wave Conj/Fire 57% 2d14 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 58% N/A 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Sandblast Erth 16% 2d6 4% 1 Brom's Barrelling Bould Conj/Erth 41% 2d8 6% 4 Fulminant Prism Conj/Alch 20% 3d12 6% 4 Swiftness Air 8% N/A 14% 3 Sticky Flame Fire/Alch 28% 2d7 14% 4 Cause Fear Hex 4% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:5 Lair (0/5) D:8 The Realm of Zot is guarded by orbs of fire. Shops: D:4 * D:8 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are partially covered in iridescent scales. (AC +2) You passively map the area around you. You expend magic power (3 MP) to strengthen your wands. Message History a +0 dagger; a +0 robe You see here a +0 dagger of speed. You now have 471 gold pieces (gained 20). A two-headed ogre comes into view. The two-headed ogre shouts in stereo! A two-headed ogre is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 1% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the two-headed ogre. The two-headed ogre is lightly wounded. A wave of flame ripples out! The flame wave engulfs the two-headed ogre! The two-headed ogre is moderately wounded. Your wave of flame reaches its maximum intensity and dissipates. The two-headed ogre hits you with a +0 giant spiked club! The two-headed ogre hits you with a +0 giant club! Casting: Flame Wave (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (moderately wounded, 92% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant spiked club! You die... ..~#...# ##.....##....##..##.# .......# #.....##.#..##...... .......# #..............###.# .......# #.....##.......##..# .....#########.....##.#..##[....• .............[..##..........##### #.....#########.#####.#####.#...# .........# ###.#####.#####.#.∩.# .........# #...@O..#...)...#...# ...#..#..# #.#.###.#####.#.#.>.# ..#...#..# #.#.##*.# #.#.#...# ....#.#..# #.#..# .# #.#.##### #....<...# #.##.# .# #.##..... .........# #.##.##.# #......## ##.......# #.......# ######## ##.......# ####.#### ##.......######..# You could see a two-headed ogre. Vanquished Creatures An ugly thing (D:7) A rime drake (D:8) A wyvern (D:8) Menkaure (D:7) Edmund (D:5) 2 water moccasins (D:7) 2 kobold geomancers (D:7) 7 ice beasts 3 black bears A sky beast (D:7) An ogre (D:6) 5 wolves (D:8) 2 phantoms 3 kobold brigands 3 bullfrogs A gnoll sergeant (D:7) A scorpion (D:5) A marrowcuda (D:8) A howler monkey (D:5) 6 hounds 2 jellies A gnoll bouda (D:6) 2 drudes A sleepcap (D:7) A clockroach (D:5) 3 iguanas 3 orc wizards 8 gnolls 4 adders 2 shadow imps A white imp (D:6) 6 ufetubi 7 dart slugs 22 orcs 2 ribbon worms 4 endoplasms 4 hobgoblins 3 jackals (D:1) 4 quokkas 6 ball pythons 5 bats 3 frilled lizards 8 goblins 17 kobolds 7 rats 170 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper1 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 145 | D:1 | Reached skill level 4 in Conjurations 342 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 345 | D:1 | Learned a level 2 spell: Searing Ray 1345 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 1914 | D:3 | Reached skill level 5 in Conjurations 2203 | D:3 | Identified the +5 flail of the Spectre {drain, Bane rElec | rC+++ SInv} 2824 | D:3 | Gained bane: Bane of Mortality [Equipping an artefact] 2951 | D:4 | Found Zin's Purification Station. 3191 | D:4 | You fall into a shaft and drop 1 floor! 3191 | D:5 | Entered Level 5 of the Dungeon 3231 | D:4 | Encountered a black bear 3241 | D:4 | Killed a black bear 3242 | D:4 | Reached skill level 6 in Conjurations 3242 | D:4 | Reached XP level 4. HP: 30/33 MP: 1/9 3300 | D:4 | Identified the +5 sling "Suyr" {heavy, rPois Dex+2} 3687 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/10 4623 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4673 | D:4 | Gained mutation: You passively map the area around you. | [potion of mutation] 4673 | D:4 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 4673 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 4677 | D:5 | Encountered a black bear 4688 | D:5 | Killed a black bear 4689 | D:5 | Reached skill level 1 in Translocations 4809 | D:5 | Reached XP level 6. HP: 45/45 MP: 6/11 4822 | D:5 | Reached skill level 7 in Conjurations 5034 | D:5 | Identified the amulet "Bass" {Faith Harm ^Drain rF+ rCorr} 5274 | D:5 | Encountered Edmund 5285 | D:5 | Killed Edmund 5286 | D:5 | Reached XP level 7. HP: 50/50 MP: 4/12 5559 | D:5 | Lost bane: Bane of Mortality 5655 | D:5 | Found a staircase to the Ecumenical Temple. 5657 | D:5 | Found a statue of an orb of fire. 5659 | D:5 | Found a statue of an orb of fire. 6021 | D:6 | Reached skill level 8 in Conjurations 7248 | D:6 | Learned a level 4 spell: Flame Wave 7272 | D:7 | Encountered Menkaure 7273 | D:7 | Reached XP level 8. HP: 57/57 MP: 6/15 7565 | D:7 | Killed Menkaure 7566 | D:7 | Reached skill level 1 in Fire Magic 7575 | D:6 | Reached skill level 9 in Conjurations 8545 | D:7 | Encountered a brown ugly thing 8554 | D:7 | Killed a brown ugly thing 8555 | D:7 | Reached skill level 10 in Conjurations 8555 | D:7 | Reached XP level 9. HP: 62/62 MP: 5/18 9147 | D:8 | Reached skill level 1 in Evocations 9321 | D:8 | Encountered a rime drake 9325 | D:8 | Reached skill level 5 in Fire Magic 9326 | D:8 | Killed a rime drake 9327 | D:8 | Reached skill level 5 in Spellcasting 9469 | D:8 | Found a staircase to the Lair. 9522 | D:8 | Encountered a two-headed ogre 9710 | D:8 | Found Loira's Antique Armour Shoppe. 10102 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic D:2: layout_rooms, basic_altar D:3: layout_basic, chequers_ecumenical_altar_simple, st_stairs_3 D:4: layout_layer_cave, nemelex_lonely_heart_becter, zin_purify, hellmonk_okawaru_the_only_friend_you_need, chequers_serial_rivers_large_b D:5: layout_loops_ring, minmay_temple_entry_fiery, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, uniq_edmund D:6: layout_loops_corners, mainiacjoe_overflow_alcove_4, chei_slow_surprise D:7: minmay_clustersquares, layout_cave_pools, dreamdust_wishing_well, uniq_menkaure D:8: layout_loops_cross, hellmonk_lair_entry_icy, nicolae_take_the_stairs Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 4 6 7 8 10 | 10.2 Translocations | 1 2 3 | 3.3 Spellcasting | 2 4 5 | 5.3 Fire Magic | 3 6 | 6.1 Evocations | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 9 | 10 | 22 || 41 Melee: Unarmed | 8 | | || 8 Flail | 1 | 10 | 22 || 33 Cast: Magic Dart | 110 | 45 | 153 || 308 Searing Ray | 3 | 6 | 27 || 36 Flame Wave | | | 14 || 14 Drink: Mutation | | 1 | || 1 Magic | | | 1 || 1 Read: Identify | | 4 | 4 || 8 Teleportation | | 1 | || 1 Noise | | 1 | || 1 Enchant weapon | | 1 | || 1 Stab: Sleeping | 1 | | 1 || 2 Armour: Robe | 10 | 21 | 130 || 161 None | | 2 | || 2 Dodge: Dodged | 8 | 9 | 93 || 110 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10179 | 9437 | 742 | 655 | 7671 | 8 | 1272.4 | Dungeon | 10179 | 9437 | 742 | 655 | 7671 | 8 | 1272.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1872 daAuts D:4: 1794 daAuts D:5: 1375 daAuts D:3: 1245 daAuts D:7: 1220 daAuts D:1: 1021 daAuts D:8: 1006 daAuts D:2: 644 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+