Dungeon Crawl Stone Soup version 0.34-a0-2102-g9c19a917d8 (webtiles) character file. Game seed: 5874353555502559875 25 VicViper1 the Shooter (level 3, -1/28 HPs) Began as a Coglin Hunter on Jan 26, 2026. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (734 turns). VicViper1 the Shooter (Coglin Hunter) Turns: 734, Time: 00:01:08 Health: -1/28 AC: 3 Str: 11 XL: 3 Next: 4% Magic: 3/3 EV: 11 Int: 8 God: Gold: 69 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Sarina} rCold . . . (100%) c - +0 sling {Gunther} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Sarina} c - a +0 sling (offhand) {Gunther} Missiles d - 3 curare-tipped darts e - 6 datura-tipped darts Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of fear {unknown} d - 2 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} Potions f - 2 potions of attraction {unknown} j - a potion of magic {unknown} k - a potion of invisibility {unknown} l - a potion of mutation {unknown} Skills: + Level 2.5 Fighting * Level 4.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 mace. The endoplasm barely misses you. You climb upwards. There is a stone staircase leading down here. You aren't carrying any items that you can evoke. Fire: a) +2 sling {Sarina} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (moderately wounded, 68% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Sarina} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Sarina} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you with a +0 mace. You die... Terence says, "And stay out!" ........#..#........# ###.##..#..#.##.###.# ###.##..#........##.# .......).........##.# ###.##..#.#.........# ........#...........###### #'#..######.#............# #.#.........#.#.###.###### ..#.............@@.......# ..#.#..........J..#.##.### #~#...............#..#.# #≈#.#....####.....##.#.# #≈#.#....# #.#...#..#.# #≈#.#....# #.#...#.##.# #≈#.#....####.#...#.##.# ..#.#.........#...#.##.# ..#.#....#####....#.##.# You could see Terence and an endoplasm. Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 8 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper1 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 265 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 375 | D:1 | Reached skill level 4 in Ranged Weapons 555 | D:1 | Reached XP level 3. HP: 25/28 MP: 3/3 725 | D:2 | Encountered Terence 734 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic D:2: layout_rooms, basic_altar, minmay_snake_closets, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.2 Fighting | | 2.5 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 96 Armour: Leather armour || 13 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 746 | 728 | 18 | 0 | 628 | 2 | 373.0 | Dungeon | 746 | 728 | 18 | 0 | 628 | 2 | 373.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 739 daAuts D:2: 7 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+