Dungeon Crawl Stone Soup version 0.34-a0-2102-g9c19a917d8 (webtiles) character file. Game seed: 17779941893482774665 104 VicViper1 the Shooter (level 4, -3/34 HPs) Began as a Coglin Hunter on Jan 27, 2026. Slain by Terence ... wielding a +0 morningstar (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:59 (1351 turns). VicViper1 the Shooter (Coglin Hunter) Turns: 1351, Time: 00:01:59 Health: -3/34 AC: 3 Str: 12 XL: 4 Next: 80% Magic: 4/4 EV: 11 Int: 8 God: Gold: 190 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Qing} rCold . . . (100%) c - +0 sling {Suni} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Qing} c - a +0 sling (offhand) {Suni} Missiles d - 6 poisoned darts Armour b - a +0 leather armour (worn) Scrolls s - 2 scrolls of butterflies c - a scroll of identify {unknown} e - a scroll of fear {unknown} h - a scroll of poison {unknown} t - a scroll of teleportation m - a scroll of enchant weapon {unknown} q - a scroll of revelation {unknown} u - a scroll of immolation {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of haste {unknown} j - 3 potions of curing {unknown} l - a potion of moonshine {unknown} n - a potion of attraction {unknown} o - a potion of lignification {unknown} k - a potion of mutation {unknown} Skills: + Level 2.6 Fighting * Level 5.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 86% 3 Tukima's Dance Hex 0% N/A 86% 3 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: Terence, wielding a +0 morningstar, wearing a +0 scale mail and carrying a wand of warping (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Fire: a) +2 sling {Qing} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar, wearing a +0 scale mail and carrying a wand of warping (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. Fire: a) +2 sling {Qing} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar, wearing a +0 scale mail and carrying a wand of warping (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. The sling bullet hits the ball python! You kill the ball python! You shoot a sling bullet. The sling bullet completely misses Terence. Terence hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * Terence completely misses you. Fire: a) +2 sling {Qing} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 morningstar, wearing a +0 scale mail and carrying a wand of warping (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +0 morningstar! You die... Terence says, "Finally, peace and quiet." #.# #.......##.###### #.# ##......##.# ##.# #.........# ...# #####...### ######### #...# #.......# #...# ....###># #...# # .....##.###)..#####.##.## #.#..#..........@@....... .....รท..................# ..........>........###.^# .##########...###### @ . #...# . #...# . #...# #...# You could see Terence. Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) A dart slug (D:1) 5 endoplasms 11 hobgoblins 2 jackals (D:2) A quokka (D:2) 10 ball pythons 4 bats 9 frilled lizards 6 goblins 4 kobolds 5 rats (D:1) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper1 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 88 | D:1 | Reached skill level 4 in Ranged Weapons 88 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 300 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 333 | D:1 | Found a faded altar of an unknown god. 757 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 940 | D:2 | Reached skill level 5 in Ranged Weapons 1336 | D:3 | Encountered Terence 1351 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, ebering_ecumenical_altar_box, dreamdust_mushroom_princess, minivault_27, minmay_hexomino_u4 D:2: layout_rooms, serial_bayou, serial_bayou_pond_c, serial_bayou_crossing, serial_bayou_lagoon_a, serial_bayou_lake_a, serial_bayou_shore_b D:3: layout_loops_cross, uniq_grinder, uniq_terence, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.2 Fighting | | 2.6 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 162 | 98 || 260 Read: Teleportation | | 1 || 1 Armour: Leather armour | 9 | 9 || 18 Dodge: Dodged | 13 | 11 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1418 | 1366 | 52 | 64 | 996 | 3 | 472.7 | Dungeon | 1418 | 1366 | 52 | 64 | 996 | 3 | 472.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 573 daAuts D:2: 570 daAuts D:3: 274 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+