Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 16583113237654515746 843 VicViper1 the Skirmisher (level 8, -2/56 HPs) Began as a Coglin Hunter on Jan 28, 2026. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:03:34 (4121 turns). VicViper1 the Skirmisher (Coglin Hunter) Turns: 4121, Time: 00:03:35 Health: -2/56 AC: 4 Str: 12 XL: 8 Next: 0% Magic: 8/8 EV: 11 Int: 8 God: Gold: 146 SH: 0 Dex: 20 Spells: 7/7 levels left rFire . . . (100%) a - +2 sling {Bo} rCold . . . (100%) c - +0 sling {Cynebald} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.11/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Bo} c - a +0 sling (offhand) {Cynebald} Missiles d - 2 stones f - 4 poisoned darts g - a boomerang h - 4 darts of disjunction Armour b - a +0 leather armour (worn) e - a +0 pair of gloves (worn) Scrolls s - a scroll of butterflies g - a scroll of fog p - a scroll of poison Potions d - a potion of brilliance {unknown} f - a potion of enlightenment {unknown} w - 2 potions of heal wounds k - a potion of moonshine {unknown} n - a potion of resistance {unknown} o - a potion of invisibility {unknown} Skills: - Level 2.0 Fighting + Level 8.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Frozen Ramparts Ice 0% 1d1 86% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Magnavolt Erth/Air 0% 4d9 100% 7 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Yredelemnul Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you! You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet completely misses the water moccasin. You feel very sick. The water moccasin bites you. The water moccasin bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel better. The water moccasin misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Fire: a) +2 sling {Bo} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 53% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is severely wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. You encounter an adder. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. The adder leaves your sight. You feel better. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #######........#.#:# #........#.#.### #..........#.... #.............. #)............ #######........#.####### ..........>............. ....................## ................@...# ................SS..# ......))............# ..................$.# ....................+ ....................# ............# ...........# You could see 2 water moccasins. Vanquished Creatures Sigmund (D:3) An ice beast (D:4) A black bear (D:3) An ogre (D:5) A phantom (D:5) A scorpion (D:4) A bombardier beetle (D:4) 2 iguanas A sleepcap (D:4) Terence (D:2) An orc wizard (D:4) 3 gnolls (D:5) 2 adders A clockroach zombie (D:3) An adder zombie (D:3) 8 endoplasms 6 hobgoblins 12 orcs (D:4) 3 quokkas 5 ball pythons 2 bats 8 frilled lizards 5 goblins 5 kobolds 7 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper1 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 37 | D:1 | Reached skill level 4 in Ranged Weapons 37 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 69 | D:1 | Found a faded altar of an unknown god. 831 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 985 | D:2 | Found a burning altar of Makhleb. 1096 | D:2 | Encountered Crazy Yiuf 1454 | D:2 | Encountered Terence 1460 | D:2 | Killed Terence 1671 | D:2 | Reached skill level 5 in Ranged Weapons 1671 | D:2 | Reached XP level 4. HP: 31/33 MP: 4/4 2094 | D:3 | Encountered a black bear 2100 | D:3 | Killed a black bear 2101 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2136 | D:3 | Reached skill level 6 in Ranged Weapons 2234 | D:3 | Encountered Sigmund 2245 | D:3 | Killed Sigmund 2246 | D:3 | Reached skill level 7 in Ranged Weapons 2246 | D:3 | Reached XP level 6. HP: 10/44 MP: 6/6 2889 | D:3 | Found a basalt altar of Yredelemnul. 3225 | D:4 | Reached XP level 7. HP: 41/50 MP: 7/7 3779 | D:4 | Reached skill level 8 in Ranged Weapons 4041 | D:5 | Entered Level 5 of the Dungeon 4103 | D:5 | Reached XP level 8. HP: 56/56 MP: 8/8 4121 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, ebering_ecumenical_altar_rust D:2: layout_basic, basic_altar, serial_bayou_crossing, minmay_domino_4, uniq_terence, uniq_crazy_yiuf_cottage D:3: cheibrodos_helix_gallery, layout_basic, lemuel_zombie_altar_yredelemnul, minmay_misc_feat_tower, uniq_sigmund D:4: layout_cave_pods D:5: layout_basic, zin_treasury Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 4 5 7 8 | 8.8 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Sling | | 2 | || 2 Fire: Sling | 116 | 142 | 126 || 384 Drink: Curing | | | 2 || 2 Read: Fog | | 1 | || 1 Identify | | | 3 || 3 Fear | | | 1 || 1 Immolation | | | 1 || 1 Armour: Leather armour | 2 | 7 | 16 || 25 Dodge: Dodged | | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4166 | 3957 | 209 | 262 | 3290 | 5 | 833.2 | Dungeon | 4166 | 3957 | 209 | 262 | 3290 | 5 | 833.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1225 daAuts D:4: 1043 daAuts D:2: 1009 daAuts D:1: 808 daAuts D:5: 80 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+