VicViper1 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (8, -23, D:1) a hobgoblin skeleton (19, -20, D:1) a kobold skeleton (23, 16, D:1) a +0 flail (38, 28, D:1) a +0 whip a kobold corpse (skeletalised by now) (41, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (43, -4, D:1) a +0 mace (44, -3, D:1) a hobgoblin corpse (skeletalised by now) (48, -8, D:1) a quokka corpse (skeletalised by now) (49, 15, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (7, -30, D:2) a rat skeleton (9, -19, D:2) a +0 dagger (19, -29, D:2) an adder corpse (skeletalised by now) (22, 16, D:2) a +0 leather armour (30, -42, D:2) a bat corpse (skeletalised by now) (34, -30, D:2) a +0 quarterstaff (37, -6, D:2) a hobgoblin skeleton (38, -1, D:2) a rat skeleton (38, 12, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a bat corpse (1, 2, D:3) a scroll of torment (2, 0, D:3) a ball python corpse (2, 3, D:3) a +0 robe (3, 3, D:3) an adder corpse (4, 8, D:3) an adder corpse (5, 3, D:3) a dart slug corpse (5, 6, D:3) a +0 whip an orc corpse (6, 1, D:3) a jackal corpse (7, 3, D:3) the +0 leather armour of Dogma {rPois} rPois: It protects you from poison. It cannot be enchanted further.