Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 16565487033418165804 61 VicViper1 the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Jan 30, 2026. Slain by an orc ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:03:05 (2505 turns). VicViper1 the Conjurer (Deep Elf Conjurer) Turns: 2505, Time: 00:03:05 Health: -1/19 AC: 4 Str: 4 XL: 3 Next: 83% Magic: 5/10 EV: 11 Int: 24 God: Gold: 163 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) e - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) g - +0 pair of gloves {Hurl} SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles b - 10 poisoned darts c - a stone Armour a - a +0 robe (worn) d - a +0 helmet (worn) f - a +0 kite shield g - a +0 pair of gloves of hurling (worn) Magical Staves h - a staff of necromancy Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of blinking {unknown} m - a scroll of fog {unknown} n - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - 2 potions of resistance {unknown} j - 2 potions of curing {unknown} l - a potion of ambrosia {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.9 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 16% 2 Grave Claw Necr 8% 2d7 16% 2 Passwall Erth 4% N/A 30% 3 Swiftness Air 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (74% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal barely misses you. The orc hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. You encounter a jackal. The jackal bites you. The orc hits you but does no damage. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The orc hits you with a +0 dagger. You die... #. #.# ### ... ... .##.###h# ## .......... .. # #†#†##.#.# o# ..#......†o##..# ...?..#.#@oo.# .#..[†.†#o##.# .....#...##.##.# #.##.#.#.#.##.##.# ........)#....##.# ###.##.#.#.##.##.# ......†...##.##.# .###.##.#.##..#.# ###.##.#.##....# You could see 4 orcs and a jackal (wandering). Vanquished Creatures 3 adders 3 dart slugs An orc (D:3) An endoplasm (D:1) 5 hobgoblins A jackal (D:3) 2 quokkas 4 ball pythons 4 bats 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper1 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 323 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1186 | D:2 | Reached skill level 5 in Conjurations 1831 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1998 | D:2 | Learned a level 2 spell: Searing Ray 2497 | D:3 | Identified the +0 leather armour of Dogma {rPois} 2505 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_corners D:2: layout_basic, serial_co_window_serial, co_window_cross_1, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_paths_a, co_window_corner_ca, co_window_unsneaky_path_b, co_window_of_opportunity_c, co_window_broadway_c, co_window_of_opportunity_b, co_window_4corner_b, co_window_sun, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, amcnicky_mini_pool_small, minmay_misc_feat_ornament D:3: layout_basic, hellmonk_ecumenical_altar_run_dry, kennysheep_generic_room_3, minmay_diced_spiral Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 3.9 Action || total ---------------------------++------- Cast: Magic Dart || 66 Armour: Robe || 13 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2501 | 2312 | 189 | 35 | 2043 | 3 | 833.7 | Dungeon | 2501 | 2312 | 189 | 35 | 2043 | 3 | 833.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1384 daAuts D:1: 977 daAuts D:3: 139 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+