VicViper1 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -9, D:1) a quokka corpse (skeletalised by now) (2, -23, D:1) a frilled lizard skeleton (3, -23, D:1) a +0 robe (3, -13, D:1) a ball python corpse (skeletalised by now) (3, 5, D:1) a frilled lizard corpse (skeletalised by now) (4, -7, D:1) a +0 whip a kobold corpse (skeletalised by now) (10, -8, D:1) a +0 pair of boots of flying (10, 19, D:1) a +0 dagger (14, 6, D:1) a +0 short sword of speed (14, 14, D:1) a +0 club a kobold corpse (skeletalised by now) (18, 2, D:1) a ball python corpse (skeletalised by now) (22, 10, D:1) a ball python corpse (skeletalised by now) (27, -9, D:1) a +0 buckler (31, -31, D:1) a hobgoblin skeleton (40, -24, D:1) a ball python skeleton (41, -29, D:1) a +0 scale mail (42, -1, D:1) a staff of conjuration (43, -11, D:1) a +0 club (45, -20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a ring of resist corrosion (1, 19, D:2) a +0 dagger (2, 19, D:2) a +0 club (2, 31, D:2) a quokka corpse (skeletalised by now) (14, -14, D:2) an adder skeleton (17, 21, D:2) a quokka skeleton (19, -4, D:2) a +0 mace (22, -15, D:2) a bat skeleton (26, 3, D:2) a +0 whip a kobold skeleton (29, 8, D:2) a +0 war axe (34, 13, D:2) a frilled lizard skeleton (43, 17, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 4, D:3) a +0 short sword an orc corpse (skeletalised by now) (2, 14, D:3) a +0 whip a kobold corpse (skeletalised by now) (7, 35, D:3) a rat corpse (skeletalised by now) (11, 45, D:3) the inkwell talisman of Prudence {rElec rN+ Will+ Dex-5} [inkwell talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). (12, 30, D:3) a +0 scale mail (15, 28, D:3) a +0 whip (19, 13, D:3) an adder skeleton (29, 37, D:3) a hobgoblin corpse (skeletalised by now) (30, 48, D:3) a +0 club a kobold skeleton (38, 36, D:3) a +0 short sword a kobold skeleton (39, 35, D:3) a +0 dagger (39, 36, D:3) a +0 whip a +0 dagger a kobold skeleton a kobold skeleton (40, 35, D:3) a +0 short sword (44, 35, D:3) a rat corpse (skeletalised by now) a rat skeleton (45, 35, D:3) a rat corpse (skeletalised by now) (49, 48, D:3) a +0 dagger an orc corpse (skeletalised by now) (50, 48, D:3) a +0 morningstar a +0 leather armour (52, 45, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (56, 49, D:3) a hobgoblin corpse (skeletalised by now) (58, 12, D:3) the inkwell talisman "Duyrim" {Rampage rElec rF- Int+3} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Level 4 of the Dungeon [Shop] Cuel's Book Boutique a manual of Invocations (960 gold) a parchment of Lesser Beckoning (69 gold) a parchment of Dispel Undead (156 gold) a parchment of Scorch (69 gold) a parchment of Shock (48 gold) a parchment of Sticky Flame (156 gold) a parchment of Jinxbite (69 gold) a parchment of Freeze (48 gold) a parchment of Cause Fear (156 gold) (0, 0, D:4) a scroll of enchant armour (1, 1, D:4) an adder corpse (1, 2, D:4) a +0 short sword (1, 4, D:4) a +0 club a goblin corpse (2, 0, D:4) a +0 dagger (still there?) 8 poisoned darts (still there?) a kobold corpse (still there?) (21, -11, D:4) a ring of protection from fire