VicViper1 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 4, D:1) a +0 club (8, -9, D:1) a frilled lizard corpse (skeletalised by now) (9, 32, D:1) a +0 robe (19, -7, D:1) a frilled lizard corpse (skeletalised by now) (32, -1, D:1) a frilled lizard skeleton (32, 17, D:1) a +0 dagger (41, 6, D:1) a +0 hand axe (42, 16, D:1) a ball python skeleton (45, -11, D:1) a +0 short sword (57, -16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (58, 12, D:1) a +0 robe Level 2 of the Dungeon (5, 13, D:2) a jackal corpse (skeletalised by now) (6, -6, D:2) a +0 whip (13, 4, D:2) a hobgoblin skeleton (23, 5, D:2) a hobgoblin skeleton (24, 19, D:2) a +0 whip (29, -24, D:2) a hobgoblin corpse (skeletalised by now) (29, 1, D:2) a +0 short sword (29, 13, D:2) a ball python corpse (skeletalised by now) (30, -13, D:2) a +0 club (30, -10, D:2) a +1 dagger of venom (40, 28, D:2) a +0 dagger (42, 4, D:2) a staff of alchemy (42, 9, D:2) a +0 ring mail (45, 9, D:2) a quokka corpse (skeletalised by now) (59, 5, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Law {rF+ rC++} (4950 gold) [ring of protection from fire] rF+: It protects you from fire. rC++: It greatly protects you from cold. the fortress talisman of Iniet {Fly rF- rC- Will+++} (6450 gold) [fortress talisman] Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. the hive talisman of Aqioppah {Harm rElec rC+ Str-4} (8400 gold) [hive talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC+: It protects you from cold. Str-4: It affects your strength (-4). the alchemy staff of Rala {rPois Str+3 Air Alch} (4390 gold) [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. the fire staff of the Sun {rPois rF+ Dex+3 Fire} (4250 gold) [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. the +0 tower shield "Bidyoxo" {Reflect, Int+5 Slay+4} (4430 gold) Int+5: It affects your intelligence (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. the serpent talisman "Ufaunas" {rN+ rCorr} (5100 gold) [serpent talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the amulet "Ugiem" {Wildshape Str+5} (4750 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Str+5: It affects your strength (+5). the ring "Pythrisch" {Fly Dex+4} (3290 gold) [ring of flight] Fly: It grants you flight. Dex+4: It affects your dexterity (+4). the +1 helmet of Zataf {*Corrode MP+4 Dex+3} (2560 gold) *Corrode: It may corrode you when you take damage. MP+4: It affects your magic capacity (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring of Miracles {Wiz Dex+5} (4750 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+5: It affects your dexterity (+5). the ring "Bekh" {rN+ Will+ MP+9} (3680 gold) [ring of magical power] rN+: It protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the +6 spear of Hepliaklqana's Esteem {drain, rPois Str+3 Int+4 SInv} (6550 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. the +5 spear of the Furious {flame, rC+ rN+++ Int-4 SInv} (6120 gold) rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. the +4 leather armour of the Flute {Str+5 Dex-5} (2900 gold) Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +6 dagger "Newtbane" {spect, rF+} (4900 gold) rF+: It protects you from fire. It cannot be enchanted further. the eel talisman of the Garden {Harm Fly rN+ Str-2} (3450 gold) [eel talisman] Harm: It increases damage dealt and taken. Fly: It grants you flight. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). the +5 dagger "Vuci" {flame, rElec rC++ rCorr Dex-5} (5520 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +1 robe "Somumpia" {rC++} (3040 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the earth staff of Eternal Night {rPois Earth} (3620 gold) [staff of earth] rPois: It protects you from poison. Earth: It increases the power of your Earth spells. (2, 2, D:3) a +0 short sword a kobold skeleton (5, 3, D:3) a +0 hand axe (9, 42, D:3) a rat skeleton (11, 44, D:3) a quokka skeleton (13, 7, D:3) a +0 dagger the goblin skeleton of Ijyb (25, 23, D:3) 5 stones (26, 27, D:3) 5 stones a gnoll skeleton (27, 1, D:3) a +0 hammer (27, 23, D:3) 5 stones a goblin skeleton (27, 46, D:3) a bat corpse (skeletalised by now) (28, 27, D:3) 5 stones (29, 23, D:3) 5 stones (29, 30, D:3) a +0 robe of cold resistance (30, 27, D:3) 5 stones (30, 43, D:3) a ball python corpse (skeletalised by now) (30, 44, D:3) a hobgoblin corpse (skeletalised by now) (31, 49, D:3) a +0 ring mail (32, 37, D:3) a ball python corpse (skeletalised by now) (33, 11, D:3) a +0 short sword (34, 37, D:3) a +0 hand axe a +0 chain mail (35, 15, D:3) a +0 club a goblin skeleton (40, 9, D:3) a +3 whip (43, 20, D:3) an inkwell talisman (50, 26, D:3) a +0 club (50, 30, D:3) a +0 mace a +0 chain mail Level 4 of the Dungeon [Shop] Gooss's Book Boutique a parchment of Summon Seismosaurus Egg (156 gold) a parchment of Searing Ray (69 gold) a parchment of Flame Wave (156 gold) a manual of Dodging (960 gold) a parchment of Rending Blade (156 gold) a parchment of Scorch (69 gold) a parchment of Poisonous Vapours (48 gold) a parchment of Blink (69 gold) a parchment of Jinxbite (69 gold) [Shop] Gixoker's Antique Weapon Boutique a +2 lajatang of speed (1140 gold) a +0 war axe (70 gold) a +0 scimitar (120 gold) a +0 trident (70 gold) a +0 war axe (70 gold) the +1 war axe "Efossam" {drain, rElec rC++} (856 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. It cannot be enchanted further. a +0 falchion (60 gold) the +11 dagger of the Final Decision {venom, ^Drain rPois rC+++ Int+2} (2030 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 mace (60 gold) a +0 flail (70 gold) [Shop] Vaon's Antique Armour Boutique a +3 ring mail of fire resistance (598 gold) a +0 ring mail (92 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 ring mail (92 gold) a +0 ring mail (92 gold) a +0 leather armour of fire resistance (207 gold) [Shop] Loqiqas's Jewellery Shop an amulet of regeneration (unknown) (330 gold) an amulet of magic regeneration (unknown) (330 gold) a +4 ring of protection (unknown) (396 gold) an amulet of wildshape (unknown) (330 gold) a ring of resist corrosion (220 gold) the hive talisman "Quhippe" {Rampage Str+3 Slay-5 Stlth+} (330 gold) [hive talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). Stlth+: It makes you more stealthy. a ring of poison resistance (unknown) (220 gold) a +6 ring of dexterity (unknown) (396 gold) a +4 ring of slaying (unknown) (396 gold) a ring of see invisible (unknown) (165 gold) [Shop] Jiywk's Weapon Shop a +0 flail (42 gold) a +0 rapier of speed (222 gold) a +0 sling (18 gold) 5 poisoned darts (36 gold) a +0 dagger (24 gold) 5 boomerangs (120 gold) a +5 orcbow (372 gold) a +0 whip (30 gold) 2 javelins (72 gold) [Shop] Omaez's Distillery a potion of brilliance (44 gold) a potion of heal wounds (88 gold) a potion of lignification (33 gold) a potion of resistance (110 gold) a potion of ambrosia (88 gold) a potion of mutation (88 gold) a potion of invisibility (unknown) (88 gold) (7, -3, D:4) a hobgoblin skeleton (7, 7, D:4) a +0 dagger (8, -16, D:4) a +0 leather armour a +0 club (9, -20, D:4) a +0 war axe (9, -19, D:4) a +0 robe a +0 dagger an orc skeleton (9, -17, D:4) a +0 dagger (10, -11, D:4) a +0 falchion (10, 12, D:4) a +0 leather armour (11, -8, D:4) a +0 club a kobold skeleton (14, 20, D:4) a +0 short sword a kobold skeleton (19, 3, D:4) a +0 leather armour a +2 scale mail of command a steam dragon skeleton (20, -27, D:4) a +0 trident a +0 ring mail (22, 6, D:4) a +0 hand axe an orc skeleton (22, 7, D:4) a +0 dagger a +0 robe an orc skeleton (23, 10, D:4) a +0 dagger a +0 mace an orc skeleton (23, 11, D:4) a +0 whip a +0 leather armour (28, -27, D:4) an adder corpse (skeletalised by now) (32, 12, D:4) a hobgoblin skeleton (33, 20, D:4) a +0 club (34, 17, D:4) a +0 club (37, -10, D:4) a +0 whip (52, 4, D:4) a quokka skeleton (54, -12, D:4) a +1 falchion of holy wrath a +1 leather armour of poison resistance (55, -12, D:4) an adder skeleton (55, -11, D:4) a jackal skeleton a jackal skeleton (55, -10, D:4) a jackal skeleton a jackal skeleton (59, -14, D:4) a ring of resist corrosion Level 5 of the Dungeon [Shop] The Oracle's Delphic Readings a parchment of Forge Blazeheart Golem (169 gold) a parchment of Petrify (169 gold) a scroll of poison (52 gold) a parchment of Hellfire Mortar (426 gold) a parchment of Scorch (75 gold) a scroll of teleportation (39 gold) a parchment of Vampiric Draining (114 gold) a parchment of Inner Flame (114 gold) (0, 0, D:5) a +0 club (1, 4, D:5) a +0 pair of boots (5, 21, D:5) a +0 spear (6, 19, D:5) a +0 short sword (7, 4, D:5) a parchment of Summon Horrible Things (7, 18, D:5) a +0 spear a gnoll corpse (skeletalised by now) (8, 17, D:5) a +0 whip a gnoll corpse (skeletalised by now) (9, 16, D:5) a +0 flail a gnoll corpse (skeletalised by now) (21, -2, D:5) a +0 flail a gnoll corpse (skeletalised by now) (21, 11, D:5) a +0 dagger a +0 robe an orc skeleton (22, 6, D:5) a +0 dagger (25, 7, D:5) a +0 dagger a +0 robe (25, 22, D:5) a +2 long sword of holy wrath (28, 4, D:5) a +0 hand axe (30, -20, D:5) a +0 scale mail (30, 2, D:5) a +0 club an orc skeleton (31, -5, D:5) a +0 leather armour (31, -1, D:5) a +1 dagger of chaos (31, 2, D:5) a +0 trident a +0 leather armour a +0 short sword an orc skeleton an orc skeleton (32, 1, D:5) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 2, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon (17, 0, D:6) a +0 dagger (29, -11, D:6) a +0 falchion of venom (29, 7, D:6) an iguana skeleton (37, 9, D:6) a +0 short sword (43, -17, D:6) an iguana skeleton (44, 12, D:6) a +0 robe a +0 dagger a +0 dagger an orc skeleton (46, -19, D:6) a +0 dagger (46, 14, D:6) a +0 leather armour a +0 hand axe (54, -18, D:6) a +0 club an orc skeleton (54, -16, D:6) a +0 robe a +0 dagger an orc skeleton (54, -15, D:6) a +0 robe a +0 dagger an orc skeleton (59, 41, D:6) a +0 trident a +0 scale mail a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (59, 42, D:6) a +0 broad axe a +0 chain mail a +0 hand axe an orc corpse (skeletalised by now) (62, 16, D:6) a +0 shortbow a centaur skeleton Level 7 of the Dungeon [Shop] Litu's Distillery a potion of moonshine (16 gold) a potion of curing (49 gold) a potion of brilliance (66 gold) a potion of heal wounds (132 gold) a potion of resistance (165 gold) a potion of haste (165 gold) a potion of heal wounds (132 gold) (0, 0, D:7) an inkwell talisman (7, 4, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (22, -6, D:7) a +0 battleaxe a +0 robe (24, 6, D:7) a +2 flail a +0 robe (25, -3, D:7) a +4 scimitar a +0 robe a +2 morningstar a +0 robe (25, 6, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 orcbow an iguana skeleton (27, 0, D:7) a spore talisman (27, 7, D:7) a +0 mace an orc corpse (skeletalised by now) (27, 9, D:7) a +0 short sword a +0 leather armour an orc skeleton (28, -1, D:7) a +0 war axe (30, -4, D:7) a hound skeleton (30, 14, D:7) a +0 spear (33, -6, D:7) a +0 dagger (45, 25, D:7) a +0 club (47, 0, D:7) a rime drake skeleton a rime drake skeleton a rime drake skeleton (50, 19, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a ring of wizardry (14, -12, D:8) a +0 vampiric long sword a +2 robe of willpower the orc skeleton of Blorkula the orcula (21, 26, D:8) a +0 rapier (29, -20, D:8) a +0 leather armour (29, 9, D:8) a +0 ring mail (31, 29, D:8) a +0 war axe (35, -20, D:8) a +0 dagger a +0 robe (35, -18, D:8) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (37, -19, D:8) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (39, 12, D:8) a +0 dagger a +0 robe a +0 short sword an orc skeleton (41, 12, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour an orc skeleton (44, 19, D:8) a +0 morningstar (45, 1, D:8) a +0 rapier a +0 robe (52, -9, D:8) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. It cannot be enchanted further. a +1 long sword of flaming (52, -6, D:8) a +0 dagger (58, -10, D:8) a scroll of noise Level 9 of the Dungeon (3, -35, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (7, -24, D:9) +0 acid dragon scales an acid dragon skeleton (12, -4, D:9) a +0 battleaxe (23, 0, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (29, -27, D:9) a yak skeleton (36, -25, D:9) a +2 heavy trident a +0 scale mail the human corpse of Harold (skeletalised by now) (40, -14, D:9) a +0 hand axe an orc corpse (skeletalised by now) (40, -12, D:9) a +0 club (40, -11, D:9) a +2 dagger of venom a +0 robe a +0 orcbow a +0 flail a +0 plate armour a kobold corpse (skeletalised by now) a yak corpse (skeletalised by now) (40, -10, D:9) a +0 club a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (43, -17, D:9) a +2 mace of protection (46, 4, D:9) a ring of positive energy Level 10 of the Dungeon (0, 0, D:10) a +0 falchion a +0 robe a +0 dire flail a +0 robe (2, 3, D:10) a +4 dire flail a +0 robe (2, 5, D:10) a +0 battleaxe a +0 robe (4, 6, D:10) a +4 flail a +0 robe (9, 29, D:10) a yak skeleton (11, 29, D:10) a yak skeleton (15, 12, D:10) a +0 giant club a +0 giant club (18, 15, D:10) a +0 rapier (29, 36, D:10) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (30, -3, D:10) a +0 dagger (30, 35, D:10) a +0 club a +0 short sword (31, 35, D:10) a +2 short sword of venom a kobold corpse (skeletalised by now) (32, 35, D:10) a +0 whip a +0 whip a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, -4, D:10) a parchment of Infestation (49, -3, D:10) a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (50, -4, D:10) a +0 hand axe (51, -3, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 11 of the Dungeon (11, -14, D:11) a +0 mace (16, -16, D:11) a +0 pair of boots (17, -13, D:11) a +4 ring of protection (19, -13, D:11) a +1 short sword of distortion