VicViper1 Level 1 of the Dungeon [Shop] Oxkohipn's Book Emporium a parchment of Swiftness (114 gold) a parchment of Slow (52 gold) a parchment of Fulminant Prism (169 gold) a parchment of Confusing Touch (114 gold) a parchment of Cause Fear (169 gold) a parchment of Sublimation of Blood (75 gold) a parchment of Searing Ray (75 gold) a parchment of Conjure Ball Lightning (325 gold) a parchment of Flame Wave (169 gold) (0, 0, D:1) a +0 club (13, 2, D:1) a ball python skeleton (15, 1, D:1) a jackal skeleton (15, 2, D:1) a +0 club a frilled lizard skeleton (15, 3, D:1) a +0 spear (15, 6, D:1) a hobgoblin skeleton (16, 5, D:1) a jackal skeleton (16, 6, D:1) a jackal skeleton (16, 27, D:1) a +0 mace a hobgoblin corpse (skeletalised by now) (30, 24, D:1) a quokka corpse (skeletalised by now) (31, 13, D:1) a frilled lizard skeleton (32, 13, D:1) a bat skeleton (32, 26, D:1) a bat corpse (skeletalised by now) (33, 14, D:1) a +0 short sword (44, 16, D:1) a jackal corpse (skeletalised by now) (44, 17, D:1) a rat corpse (skeletalised by now) (50, 16, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -1, D:2) a rat corpse (skeletalised by now) (18, 1, D:2) a +0 club (26, 33, D:2) a +0 club (29, 27, D:2) a +0 sling (40, 34, D:2) a +0 war axe a +0 leather armour a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (41, 33, D:2) a +0 whip an orc corpse (skeletalised by now) (41, 34, D:2) a +0 scythe a +0 robe (47, 28, D:2) a +0 spear (52, 17, D:2) a +2 quarterstaff of chaos a +0 cloak (53, 20, D:2) a +0 hammer Level 3 of the Dungeon [Shop] Siph's Weapon Emporium the +5 trident "Pipt" {reap, rElec rF+ Dex+3} (725 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 4 boomerangs (104 gold) 4 datura-tipped darts (46 gold) a +0 dagger (26 gold) a +0 club (6 gold) 3 boomerangs (78 gold) a +1 short sword of electrocution (188 gold) the +6 whip of Doom {spect, Dex+4} (670 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 quarterstaff (65 gold) (0, 0, D:3) a +0 short sword a +0 ring mail a +0 mace a +0 dagger a +0 robe an orc skeleton (1, 0, D:3) a +0 war axe a +0 chain mail (11, -29, D:3) a +0 club (12, -28, D:3) a human corpse (skeletalised by now) (17, 9, D:3) a +0 mace a +0 leather armour a +0 whip a +0 leather armour (17, 10, D:3) a +0 flail (18, 10, D:3) a staff of fire (29, 10, D:3) a +0 leather armour (30, -28, D:3) a ball python corpse (skeletalised by now) (33, 25, D:3) a +0 club (42, 17, D:3) an adder skeleton (45, 14, D:3) a +0 club Level 4 of the Dungeon [Shop] Lynlyem's Fire Supplies a +2 short sword of flaming (191 gold) a staff of fire (275 gold) Dujy's Handbook of the Arsonist (708 gold) Spells Type Level a - Scorch Fire 2 b - Plasma Beam Fire/Air 6 c - Forge Monarch Bomb Fire/Forgecraft 6 d - Ignition Fire 8 a +0 leather armour of fire resistance (99 gold) a +2 leather armour of fire resistance (209 gold) a wand of flame (4) (unknown) (30 gold) an orb of pyromania (286 gold) Oseskent's Excursus on Calefaction (468 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Ignition Fire 8 a +2 ring mail of fire resistance (231 gold) a scroll of immolation (unknown) (44 gold) a ring of protection from fire (unknown) (275 gold) (0, 0, D:4) a +0 chain mail (5, 0, D:4) a +0 whip (7, 0, D:4) a +0 ring mail (20, 56, D:4) a +0 trident (25, 60, D:4) a +0 ring mail (29, 18, D:4) a jackal skeleton a jackal skeleton (30, 18, D:4) a jackal skeleton (40, 48, D:4) a +0 club (41, 12, D:4) a -3 dagger of freezing (48, 14, D:4) a +0 trident a +0 flail a +0 leather armour a +0 club (49, 14, D:4) a +0 whip a +0 short sword a +0 ring mail an orc skeleton (58, 56, D:4) an adder corpse (skeletalised by now) (63, 42, D:4) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) Level 5 of the Dungeon (10, -13, D:5) a +1 robe of cold resistance (26, 7, D:5) a jackal skeleton (31, 5, D:5) an adder skeleton (49, 23, D:5) a +0 dagger