Dungeon Crawl Stone Soup version 0.35-a0-32-g2ad184ce96 (webtiles) character file. Game seed: 17027338146196018992 38 VicViper1 the Shield-Bearer (level 3, -5/29 HPs) Began as a Formicid Fighter on Feb 1, 2026. Slain by a gnoll ... wielding a +1 spear of venom (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (1082 turns). VicViper1 the Shield-Bearer (Formicid Fighter) Turns: 1082, Time: 00:01:01 Health: -5/29 AC: 6 Str: 22 XL: 3 Next: 65% Magic: 3/3 EV: 8 Int: 7 God: Gold: 140 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth f - +4 ring of slaying HPRegen 0.24/turn h - ring of willpower MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-5 -> -22) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 4 stones e - 2 boomerangs g - 3 poisoned darts Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery f - a +4 ring of slaying (worn) h - a ring of willpower (worn) Scrolls c - a scroll of teleportation {unknown} Potions m - 2 potions of might d - 2 potions of enlightenment {unknown} f - a potion of moonshine {unknown} j - a potion of lignification {unknown} k - a potion of curing {unknown} Skills: - Level 3.2 Fighting * Level 3.7 Axes - Level 3.2 Armour - Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 92% 2 Hailstorm Conj/Ice 0% 3d5 99% 3 Stone Arrow Conj/Erth 0% 3d7 99% 3 Anguish Hex/Necr 0% N/A 100% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The goblin unwields a +0 sling. The goblin wields a +0 dagger. You block the goblin's attack. You barely miss the goblin. The goblin closely misses you. You slash the goblin! You kill the goblin! No target in view! Things that are here: a +0 dagger; a +0 sling; a goblin corpse You sense a monster nearby. You encounter a gnoll. It is wielding a +0 spear. The gnoll shouts! You hear a shout! x2; You hear an angry hiss. You encounter 2 gnolls. A gnoll is wielding a +1 spear of venom. The gnoll shouts! x2 You encounter a ball python. You encounter a gnoll. It is wielding a +0 spear. The gnoll shouts! The ball python hisses angrily. You hit the gnoll but do no damage. The gnoll misses you. The gnoll hits you but does no damage. You block the gnoll's attack. You closely miss the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +1 spear of venom. You block the gnoll's attack. You block the gnoll's attack. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The ball python completely misses you. The ball python closely misses you. You barely miss the ball python. The gnoll hits you from afar with a +1 spear of venom. You are poisoned. You block the ball python's attack. The ball python grabs you. The ball python constricts you. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +1 spear of venom. You are more poisoned. You hit the ball python. You kill the ball python! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The gnoll hits you but does no damage. The gnoll hits you from afar with a +1 spear of venom! You die... ..###### .#### # ........ ....#.# .####### ......# .## ##..#..### ..## #..##...j.... #..# ###.##.jj....# ...# ##....#.jj# #..# #..##..>#.# #..#####.# #..##@# ##.......###...#.# ##.###......#.#.##### #..........).......# ....##..†##..........# ....##...##..........# ....##..###..........# ......... #..........# ........#.#..........# You could see 4 gnolls. Vanquished Creatures 2 adders (D:2) 2 dart slugs 3 endoplasms A hobgoblin (D:1) A quokka (D:1) 4 ball pythons 3 bats A frilled lizard (D:1) 3 goblins 2 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper1 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 364 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1005 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1082 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, roderic_roman_lattice, minmay_gold_behind_fungi, serial_bayou_pond_c D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.7 Fighting | | 3.2 Armour | | 3.2 Shields | | 4.0 Action || total ---------------------------++------- Attack: Normal || 40 Melee: War axe || 51 Ability: Dig || 2 Armour: Scale mail || 30 Dodge: Dodged || 18 Block: Buckler || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1106 | 1043 | 63 | 0 | 870 | 2 | 553.0 | Dungeon | 1106 | 1043 | 63 | 0 | 870 | 2 | 553.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 970 daAuts D:2: 135 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+