Dungeon Crawl Stone Soup version 0.35-a0-32-g2ad184ce96 (webtiles) character file. Game seed: 1840553350910027713 494 VicViper1 the Conjurer (level 6, -3/32 HPs) Began as a Deep Elf Conjurer on Feb 2, 2026. Killed from afar by Grinder (6 damage) ... with a puff of flame ... on level 5 of the Dungeon. The game lasted 00:06:50 (3706 turns). VicViper1 the Conjurer (Deep Elf Conjurer) Turns: 3706, Time: 00:06:51 Health: -3/32 AC: 7 Str: 4 XL: 6 Next: 92% Magic: 9/17 EV: 11 Int: 28 God: Gold: 212 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . (100%) l - +6 trident "Anengol" {freeze, rN+ Int+3} rCold . . . (100%) h - orb {Stardust} rNeg + . . (50%) a - +0 robe rPois . (100%) g - +0 helmet {Ice} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: on stardust cooldown A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons l - the +6 trident "Anengol" (weapon) {freeze, rN+ Int+3} (You found it on level 4 of the Dungeon) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Missiles b - 11 boomerangs c - 7 stones d - 15 poisoned darts e - 2 javelins Armour a - a +0 robe (worn) f - an orb of mayhem g - a +0 helmet of ice (worn) h - an orb of stardust (worn) Jewellery i - a +4 ring of protection (worn) j - a +6 ring of intelligence k - a ring of resist corrosion Wands p - a wand of polymorph (3) a - a wand of flame (21) Scrolls i - a scroll of identify d - a scroll of poison {unknown} e - a scroll of noise {unknown} h - a scroll of blinking {unknown} r - a scroll of revelation V - 2 scrolls of vulnerability m - a scroll of teleportation {unknown} f - a scroll of fear c - a scroll of fog {unknown} Potions g - 2 potions of magic f - a potion of berserk rage {unknown} w - 4 potions of heal wounds n - a potion of enlightenment {unknown} l - a potion of mutation {unknown} p - a potion of curing {unknown} j - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations + Level 3.0 Alchemy - Level 2.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Construct Spike Launche Frge 18% 2d3 9% 2 Brom's Barrelling Bould Conj/Erth 27% 2d6 14% 4 Death Channel Necr 4% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Elyvilon Hepliaklqana Trog Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 1 transporter D:5 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder, carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Grinder but does no damage. Grinder is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder, carrying a wand of flame (moderately wounded, 80% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) Grinder zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The searing ray misses Grinder. Grinder gestures at you. You struggle to resist. The searing ray hits Grinder! Grinder is severely wounded. Grinder gestures at you. You suddenly lose the ability to move! You stop channelling your searing ray. Grinder gestures at you. You struggle to resist. Grinder zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You can act again. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder, carrying a wand of flame (severely wounded, 80% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is severely wounded. (Press . to maintain the ray.) Grinder zaps a wand. The puff of flame hits you. You die... Grinder sighs, "Dead already? I want a refund." ### ##########.# ...........# ##########†# #...# #.################### #........@..5.......# ################..... ... ##### . ....# ....# ....# ..... ..... You could see Grinder. Vanquished Creatures Sigmund (D:4) A phantom (D:4) A howler monkey (D:5) A hound (D:3) 2 orc priests An iguana (D:4) An orc wizard (D:3) Robin (D:2) 2 adders (D:2) 2 dart slugs 5 orcs 7 endoplasms 9 hobgoblins 3 jackals (D:4) 3 ball pythons 4 bats A frilled lizard (D:2) 7 goblins (D:2) 6 kobolds 7 rats 65 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) A goblin (D:2) 2 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper1 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 347 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 356 | D:1 | Learned a level 2 spell: Searing Ray 864 | D:2 | Encountered Robin 878 | D:2 | Killed Robin 879 | D:2 | Reached skill level 5 in Conjurations 879 | D:2 | Reached XP level 3. HP: 15/19 MP: 4/10 919 | D:2 | Found a bloodstained altar of Trog. 1096 | D:2 | Encountered Crazy Yiuf 1575 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1582 | D:3 | Reached skill level 5 in Spellcasting 1582 | D:3 | Reached skill level 1 in Evocations 1622 | D:3 | Found a transporter. 1913 | D:3 | Identified the +5 short sword of the Furious {freeze, | Dex+4} 1932 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 1963 | D:3 | Learned a level 4 spell: Fulminant Prism 1980 | D:3 | Found a bloodstained altar of Trog. 2075 | D:3 | Found a white marble altar of Elyvilon. 2117 | D:3 | Found a snail-covered altar of Cheibriados. 2663 | D:4 | Found a hazy altar of Hepliaklqana. 2944 | D:4 | Reached skill level 1 in Alchemy 3005 | D:4 | Encountered Sigmund 3009 | D:4 | Killed Sigmund 3010 | D:4 | Reached XP level 6. HP: 32/32 MP: 12/17 3292 | D:4 | Identified the +6 trident "Anengol" {freeze, rN+ Int+3} 3558 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3559 | D:5 | Entered Level 5 of the Dungeon 3678 | D:5 | Encountered Grinder 3694 | D:5 | Paralysed by Grinder for 5.5 turns 3703 | D:5 | Paralysed by Grinder for 2.5 turns 3706 | D:5 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, chequers_serial_rivers_micro_c D:2: layout_basic, basic_altar, nrook_mini_backslash, minmay_misc_feat_square, uniq_robin, uniq_crazy_yiuf_cottage D:3: kennysheep_big_flooded_room, layout_basic, pf_just_have_faith, nicolae_overflow_prove_your_dedication, nicolae_overflow_rhomboverflow D:4: layout_loops_corners, nicolae_hepliaklqana_antique_land, uniq_sigmund D:5: layout_basic, grunt_ministairs_9, hangedman_decor_slide_cut, uniq_pikel, uniq_ijyb, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.5 Conjurations | 5 6 | 6.5 Evocations | 1 2 | 2.0 Alchemy | 2 3 | 3.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 59 | 45 || 104 Searing Ray | 2 | 11 || 13 Fulminant Prism | | 1 || 1 Read: Vulnerability | 1 | || 1 Identify | | 1 || 1 Fear | | 1 || 1 Revelation | | 1 || 1 Armour: Robe | 7 | 6 || 13 Dodge: Dodged | 5 | 4 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3705 | 3464 | 241 | 42 | 2992 | 5 | 741.0 | Dungeon | 3705 | 3464 | 241 | 42 | 2992 | 5 | 741.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1005 daAuts D:4: 984 daAuts D:2: 919 daAuts D:1: 650 daAuts D:5: 146 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+