VicViper1 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 whip (8, 25, D:1) a jackal skeleton a jackal skeleton (11, 23, D:1) a ball python skeleton (11, 24, D:1) a frilled lizard skeleton (20, -6, D:1) a +0 club a jackal corpse (skeletalised by now) (20, 38, D:1) a +0 club (26, -4, D:1) a bat skeleton (27, -23, D:1) a +0 robe (36, -1, D:1) a +0 dagger (38, 18, D:1) a bat corpse (skeletalised by now) (44, 3, D:1) a +0 robe (50, 5, D:1) a quill talisman Level 2 of the Dungeon [Shop] Jelaif's Distillery a potion of heal wounds (unknown) (112 gold) a potion of moonshine (14 gold) a potion of might (56 gold) a potion of brilliance (unknown) (56 gold) a potion of heal wounds (unknown) (112 gold) a potion of enlightenment (70 gold) a potion of haste (unknown) (140 gold) a potion of mutation (unknown) (112 gold) a potion of magic (unknown) (112 gold) a potion of attraction (unknown) (42 gold) (12, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -8, D:2) a +0 ring mail a hobgoblin corpse (skeletalised by now) (16, -8, D:2) a ball python corpse (skeletalised by now) (38, -10, D:2) an adder corpse (skeletalised by now) (42, 22, D:2) a +0 club (46, 26, D:2) a +0 scythe a +0 robe (47, -11, D:2) a +0 robe (52, 1, D:2) a +0 whip (57, -2, D:2) a +0 scale mail (57, 18, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (9, -31, D:3) a +0 short sword (13, -25, D:3) a +0 whip (17, 8, D:3) a +0 club a +0 hand axe of electrocution a +0 ring mail a +0 falchion a +0 scale mail a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, -28, D:3) a bat skeleton (31, -10, D:3) a hobgoblin skeleton (40, -6, D:3) a +0 hand axe a +0 leather armour (42, 12, D:3) a +0 short sword (44, -24, D:3) a rat skeleton (46, -15, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 war axe a +0 club a kobold corpse (skeletalised by now) (1, -2, D:4) a +0 club (3, -32, D:4) an adder corpse (skeletalised by now) (4, 3, D:4) a +0 long sword (5, -37, D:4) a hobgoblin corpse (skeletalised by now) (5, 7, D:4) a +0 short sword (6, -10, D:4) a +0 club (7, -44, D:4) a +0 short sword (10, -42, D:4) a +0 mace (20, -31, D:4) a +0 giant club an ogre skeleton (25, -19, D:4) a hobgoblin skeleton (26, -25, D:4) a +0 short sword a kobold skeleton (29, -17, D:4) 20 gold pieces (34, -5, D:4) a +0 short sword a kobold skeleton (35, -20, D:4) the +3 robe "Joell" {Harm rPois Int+2 Dex+2} Harm: It increases damage dealt and taken. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (39, -6, D:4) a ribbon worm corpse (39, -2, D:4) a +0 robe (48, -36, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (13, 15, D:5) a +0 leather armour (14, 5, D:5) a parchment of Kinetic Grapnel (14, 6, D:5) a +0 whip (14, 13, D:5) 14 gold pieces (15, 10, D:5) 4 gold pieces (16, 0, D:5) 17 gold pieces