Dungeon Crawl Stone Soup version 0.34-b1-41-gfa6b30bd71 (webtiles) character file. Game seed: 2805443572586303713 1055 VicViper1 the Skirmisher (level 8, 0/49 (60) HPs) Began as a Formicid Hunter on Feb 4, 2026. Shot with an arrow by a centaur (5 damage) ... on level 6 of the Dungeon. The game lasted 00:10:04 (4533 turns). VicViper1 the Skirmisher (Formicid Hunter) Turns: 4533, Time: 00:10:04 HP: 0/49 (60) AC: 9 Str: 15 XL: 8 Next: 51% MP: 8/8 EV: 12 Int: 10 God: Gold: 189 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . (100%) e - +0 arbalest rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) j - +1 pair of gloves rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - +4 ring of protection HPRegen 0.28/turn h - ring of flight MPRegen 0.11/turn %: no passive effects @: flying, drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons e - a +0 arbalest (weapon) l - the +5 dagger of Perversion {devious, ^Fragile Int-4 Dex+5 SInv} (You took it off an orc priest on level 4 of the Dungeon) ^Fragile: It will be destroyed if unequipped. Int-4: It affects your intelligence (-4). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. Missiles a - 4 stones f - 3 javelins g - 4 poisoned darts i - 4 boomerangs Armour b - a +0 leather armour (worn) j - a +1 pair of gloves (worn) Jewellery c - a ring of resist corrosion d - a +4 ring of protection (worn) h - a ring of flight (worn) m - a +6 ring of intelligence n - the amulet of Eche {Harm RegenMP+ Slay+2} (You found it on level 5 of the Dungeon) [amulet of magic regeneration] Harm: It increases damage dealt and taken. RegenMP+: It increases your rate of magic regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Talismans k - the quill talisman of the Countless Bounties {Harm Str+2 Dex-2 Stlth+} (You found it on level 4 of the Dungeon) [quill talisman] Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. Wands f - a wand of mindburst (15) e - a wand of charming (9) c - a wand of iceblast (15) a - a wand of flame (15) Scrolls s - a scroll of butterflies e - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} p - 3 scrolls of poison I - a scroll of immolation j - a scroll of teleportation {unknown} l - 2 scrolls of noise {unknown} m - a scroll of enchant weapon {unknown} a - a scroll of enchant armour c - a scroll of fog {unknown} Potions M - 2 potions of mutation f - a potion of enlightenment {unknown} i - a potion of invisibility c - 4 potions of curing d - a potion of might {unknown} n - a potion of brilliance {unknown} Skills: - Level 3.7 Fighting - Level 8.7 Ranged Weapons - Level 3.1 Dodging - Level 3.0 Stealth + Level 2.9 Evocations You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 43% 1 Confusing Touch Hex 0% N/A 80% 3 Teleport Other Tloc 0% N/A 80% 3 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Xom Annotations: D:3 exclusion: phantom D:4 Menkaure Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The centaur shoots an arrow. The arrow completely misses you. Fire: e) +0 arbalest Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow of draining (73% to hit) You shoot a bolt. The bolt completely misses the centaur. The centaur shoots an arrow. The arrow hits you! You feel drained. Fire: e) +0 arbalest Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow of draining (73% to hit) You shoot a bolt. The bolt barely misses the centaur. The centaur shoots an arrow. The arrow hits you but does no damage. You feel drained. The centaur shoots an arrow. The arrow barely misses you. Fire: e) +0 arbalest Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 98% to hit) You shoot a bolt. The bolt hits the sleepcap. The sleepcap is severely damaged. Fire: e) +0 arbalest Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow of draining (73% to hit) You shoot a bolt. The bolt hits the sleepcap!! You destroy the sleepcap! The centaur shoots an arrow. The arrow hits you. You feel drained. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. You feel drained. Fire: e) +0 arbalest Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a bolt. The bolt hits the centaur! The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. You feel drained. The centaur shoots an arrow. The arrow hits you! You feel drained. * * * LOW HITPOINT WARNING * * * Fire: e) +0 arbalest Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow of draining (heavily wounded, 73% to hit) You shoot a bolt. The bolt completely misses the centaur. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ......# .....## ......# # ......## .# .#.....## ... ...#....# .... ....##..# ,,..... .....#### ########...... .......######...@..c...... ...##...............##.... ...###......######### $ ..## #...#### ..# #...# ..# ##...# ..# #...># ..# #....## ..###.....## You could see a centaur. Vanquished Creatures Grinder (D:4) 3 phantoms 3 scorpions 2 hounds (D:5) 3 jellies (D:5) 2 orc priests A sleepcap (D:6) A clockroach (D:4) An iguana (D:6) 9 adders A white imp (D:6) 2 ufetubi (D:4) 4 dart slugs 10 orcs 5 endoplasms 5 hobgoblins 12 jackals 2 quokkas 7 ball pythons 6 bats A frilled lizard (D:1) 10 goblins 4 kobolds 6 rats 101 creatures vanquished. Vanquished Creatures (others) A gnoll (D:4) A ribbon worm (D:4) 2 endoplasms (D:4) A hobgoblin (D:4) 3 goblins (D:4) A kobold (D:4) 9 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper1 the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 216 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 837 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 871 | D:2 | Reached skill level 5 in Ranged Weapons 1026 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1667 | D:3 | Encountered a phantom 1686 | D:3 | Reached XP level 5. HP: 20/38 MP: 5/5 2292 | D:4 | Reached skill level 6 in Ranged Weapons 2409 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 2409 | D:4 | Encountered Grinder 2424 | D:4 | Identified the +5 dagger of Perversion {devious, ^Fragile | Int-4 Dex+5 SInv} 2427 | D:4 | Killed Grinder 2428 | D:4 | Reached skill level 7 in Ranged Weapons 2428 | D:4 | Reached XP level 7. HP: 40/50 MP: 7/7 2493 | D:4 | Reached skill level 8 in Ranged Weapons 2873 | D:4 | Encountered Menkaure 2923 | D:4 | HP: 1/51 [orc priest/the +5 dagger of Perversion {devious, | ^Fragile Int-4 Dex+5 SInv} (2)] 2940 | D:4 | Identified the quill talisman of the Countless Bounties | {Harm Str+2 Dex-2 Stlth+} 3135 | D:4 | Found a shimmering altar of Xom. 3650 | D:5 | Entered Level 5 of the Dungeon 3823 | D:5 | Reached XP level 8. HP: 58/58 MP: 8/8 3870 | D:5 | Reached skill level 1 in Evocations 4168 | D:5 | Identified the amulet of Eche {Harm RegenMP+ Slay+2} 4533 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, kennysheep_doodads, chequers_decorated_corner D:2: layout_loops_cross D:3: layout_rooms, chequers_hall_statues_wall_a D:4: layout_basic, xom_confusion_cloud, st_stairs_14, uniq_grinder, uniq_menkaure D:5: layout_basic D:6: layout_cave_pods, good_gods_temple_1, mainiacjoe_overflow_concentric_impassable, kennysheep_generic_room_7 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 5 6 7 8 | 8.7 Stealth | 2 3 | 3.0 Dodging | 2 3 | 3.1 Fighting | 3 | 3.7 Evocations | 2 | 2.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Shortbow | 26 | | || 26 Arbalest | 20 | 66 | 111 || 197 Drink: Heal wounds | | | 1 || 1 Read: Identify | 1 | 3 | 1 || 5 Poison | | 1 | || 1 Fear | | 1 | 1 || 2 Summoning | | | 1 || 1 Immolation | | | 1 || 1 Enchant armour | | | 1 || 1 Armour: Leather armour | 6 | 25 | 44 || 75 Dodge: Dodged | 5 | 8 | 35 || 48