VicViper1 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 4, D:1) a rat corpse (skeletalised by now) (4, 6, D:1) a +0 dagger (10, -31, D:1) a +0 hand axe (21, -20, D:1) a +0 leather armour (26, 7, D:1) a +0 club (30, -42, D:1) a +3 dagger a goblin skeleton (30, 5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, -42, D:1) a +0 club (35, 4, D:1) a +0 leather armour (37, 6, D:1) a rat corpse (skeletalised by now) (45, 0, D:1) a medusa talisman (45, 6, D:1) a ring of magical power (53, -36, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -20, D:2) a staff of alchemy (9, -16, D:2) a hobgoblin corpse (skeletalised by now) (10, -19, D:2) a +0 long sword (15, -2, D:2) a +0 club a goblin skeleton (33, -24, D:2) a +0 dagger (33, -23, D:2) a +0 dagger (34, -27, D:2) an adder corpse (skeletalised by now) (34, -6, D:2) a ball python skeleton (48, -5, D:2) a human skeleton (48, 0, D:2) a human skeleton (49, 1, D:2) a human corpse (skeletalised by now) (50, -1, D:2) a frilled lizard corpse (skeletalised by now) (52, -6, D:2) a human skeleton (52, 0, D:2) a human corpse (skeletalised by now) (54, -3, D:2) a human skeleton (54, -2, D:2) a human skeleton (57, -4, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, -31, D:3) a +0 club a goblin skeleton (11, -2, D:3) a +0 leather armour (12, -40, D:3) a +0 club a goblin skeleton (18, -18, D:3) a +0 leather armour (20, -40, D:3) a +0 hand axe (20, -28, D:3) a ball python skeleton a hobgoblin skeleton (22, -24, D:3) the ring "Hagracua" {^Contam *Corrode rElec rN++ Wiz} [ring of wizardry] ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. (29, -31, D:3) a ball python skeleton (35, -40, D:3) a hobgoblin corpse (skeletalised by now) (38, -29, D:3) a quill talisman (39, -19, D:3) a ring of resist corrosion (39, 7, D:3) a +0 club (52, 1, D:3) a quokka corpse (skeletalised by now) (54, -36, D:3) a rat skeleton (57, -1, D:3) a +0 short sword (58, -26, D:3) a +0 falchion (59, 4, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 1, D:4) a +0 short sword (4, 10, D:4) a +0 giant club an ogre corpse (skeletalised by now) (6, 35, D:4) a +0 club a +0 scale mail (7, 44, D:4) a staff of necromancy (8, 21, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (13, 41, D:4) a +0 whip (20, 29, D:4) a jackal skeleton (24, 21, D:4) a hobgoblin skeleton (26, 25, D:4) a +0 scale mail (30, 21, D:4) a +0 giant club (31, 1, D:4) a +0 dagger (34, 18, D:4) a +0 partisan (39, 37, D:4) a +0 robe (41, 22, D:4) a +0 hammer (42, 14, D:4) a +0 robe (42, 23, D:4) a +2 hammer of concussion (43, 22, D:4) a +0 hammer (44, 22, D:4) a +0 hammer (45, 21, D:4) a +0 hammer (47, 12, D:4) a ring of protection from cold (48, 21, D:4) a +0 hammer (49, 20, D:4) a +0 hammer (53, 33, D:4) a ball python corpse (skeletalised by now) (53, 34, D:4) a serpent talisman (56, 28, D:4) 2 flux baubles (61, 35, D:4) a +1 short sword of electrocution (63, 30, D:4) a +0 chain mail (63, 41, D:4) a +0 club a gnoll corpse (skeletalised by now) (63, 45, D:4) a +0 club (63, 47, D:4) a +0 club Level 5 of the Dungeon (2, 12, D:5) a hound corpse (skeletalised by now) (4, 1, D:5) an iguana skeleton (7, -5, D:5) an adder skeleton (15, 20, D:5) a +0 helmet (19, -11, D:5) a +0 long sword (20, 12, D:5) a quokka corpse (skeletalised by now) (38, -14, D:5) the amulet of Egamosim {Spirit *Corrode rF+ Will+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Will+: It increases your willpower. (39, 4, D:5) a +0 giant club an ogre corpse (skeletalised by now) (43, -3, D:5) a +0 hand axe a +0 dagger a +2 robe of cold resistance an orc corpse (skeletalised by now) (43, 5, D:5) an iguana corpse (skeletalised by now) (44, -3, D:5) a +0 hand axe (44, 7, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (49, -9, D:5) a +0 mace a +0 leather armour Level 6 of the Dungeon (15, -32, D:6) a hound corpse (skeletalised by now) (26, -21, D:6) a +0 shortbow (36, -15, D:6) a potion of haste (36, -13, D:6) a scroll of identify (38, -25, D:6) a +0 chain mail (38, -16, D:6) a potion of resistance (38, -14, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (38, -12, D:6) a scroll of summoning (44, -35, D:6) a +0 club a +0 scale mail a +2 flail of venom an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, -35, D:6) a +0 hand axe an orc corpse (skeletalised by now) (46, -35, D:6) a +0 short sword an orc corpse (skeletalised by now) (47, 0, D:6) an adder skeleton (47, 15, D:6) a +2 heavy orcbow (50, -38, D:6) a +0 hand axe a ring of resist corrosion (50, -37, D:6) a +0 mace an orc corpse (skeletalised by now) (50, -36, D:6) a +0 hand axe a +0 dagger a +0 robe (50, -34, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (51, 12, D:6) a +0 trident (53, -25, D:6) a parchment of Summon Ice Beast (53, 18, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Cuogor's Neck Hole a +2 cloak (247 gold) a +0 cloak (67 gold) a scarf of harm (135 gold) a scarf of harm (135 gold) an amulet of chemistry (unknown) (450 gold) an amulet of the acrobat (unknown) (450 gold) an amulet of regeneration (unknown) (450 gold) (9, -33, D:7) a +0 war axe (10, -33, D:7) a +0 ring mail a +0 club an orc skeleton (11, -12, D:7) a water moccasin skeleton (12, -32, D:7) a +0 dagger an orc skeleton (12, -20, D:7) a +0 club (13, -32, D:7) a +0 robe a +0 dagger an orc skeleton (14, -32, D:7) a +0 leather armour a +0 short sword (14, -10, D:7) a parchment of Summon Hydra (19, -33, D:7) 3 flux baubles (19, -18, D:7) a +0 robe a +0 dagger (19, -17, D:7) a +0 club an orc skeleton (21, -32, D:7) a +0 club (23, -18, D:7) a +0 morningstar a +0 mace an orc skeleton (24, -17, D:7) a +0 leather armour a +0 falchion an orc skeleton (26, -23, D:7) a +0 ring mail (34, -20, D:7) a +0 whip (38, 2, D:7) a +0 leather armour (44, -32, D:7) a bullfrog skeleton (47, -32, D:7) a +0 short sword an orc corpse (skeletalised by now) (47, -31, D:7) a +0 trident (47, -25, D:7) a +0 spear a +0 halberd a gnoll skeleton (48, -26, D:7) a +0 spear a +0 robe a +0 club (48, -25, D:7) a +0 spear a gnoll skeleton (54, -26, D:7) a +0 robe (55, -12, D:7) a +0 ring mail (58, 7, D:7) a +0 ring mail a +0 club (62, -16, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) an inkwell talisman (3, 4, D:8) a +0 hand axe (4, 4, D:8) a +0 hand axe a +0 hand axe a +0 hand axe (6, 7, D:8) a +0 club a +0 scale mail a +0 dagger a +2 robe of willpower an orc corpse (6, 8, D:8) a +0 flail a +0 ring mail an orc corpse (7, 7, D:8) a +0 mace (9, -3, D:8) a +0 club (26, -6, D:8) a +0 dagger (29, 17, D:8) an orb of attunement (31, 1, D:8) a +0 mace (31, 15, D:8) a parchment of Summon Mana Viper (33, 6, D:8) a +0 dagger a +0 robe an orc skeleton (33, 8, D:8) a +0 long sword a +0 robe an orc skeleton (34, 4, D:8) a +0 club a +0 leather armour an orc skeleton (35, 10, D:8) a +0 short sword (36, -11, D:8) 16 gold pieces (36, 12, D:8) a +0 scale mail (37, 13, D:8) a +0 leather armour (38, -12, D:8) a scroll of immolation (39, -14, D:8) a staff of air (unseen) (39, -13, D:8) a +1 war axe of freezing (unseen) (40, -15, D:8) a +0 whip (40, -14, D:8) the cold staff of the Divine God {rC+ Str+3 Ice} [staff of cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). Ice: It increases the power of your Ice spells. (unseen) (40, -13, D:8) a parchment of Yara's Violent Unravelling (40, -12, D:8) a +0 mace (40, 14, D:8) a +0 club an orc skeleton (41, -15, D:8) a scroll of noise (41, -12, D:8) a riddle talisman (42, 16, D:8) a +0 dagger a +0 robe an orc skeleton (43, 14, D:8) a +0 club a +0 leather armour (43, 16, D:8) a +0 spear a +0 spear (44, 13, D:8) a +2 shortbow of electrocution a centaur skeleton (44, 16, D:8) a +0 club a gnoll skeleton (45, -19, D:8) a +0 dagger a +2 cloak of corrosion resistance (49, 5, D:8) a maw talisman (49, 18, D:8) a +0 dagger a +0 robe an orc skeleton (49, 22, D:8) a +0 leather armour (50, 13, D:8) a +0 mace an orc skeleton (50, 18, D:8) a +0 whip a +0 falchion a +0 leather armour an orc skeleton an orc skeleton (52, 13, D:8) a +0 whip an orc skeleton (52, 14, D:8) a +0 flail (53, 16, D:8) a +0 dagger a +0 robe of fire resistance a +0 flail an orc skeleton an orc skeleton (53, 17, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, -1, D:9) a +0 mace an orc corpse (2, -1, D:9) a +0 orcbow a +0 short sword a +0 chain mail an orc corpse (2, 0, D:9) a +0 hand axe a +0 mace a +0 dagger an orc corpse (3, -3, D:9) a +0 dagger 4 stones (4, -4, D:9) a +0 whip a kobold corpse (5, -4, D:9) a +0 dagger 3 stones a kobold corpse (6, -7, D:9) a +0 dagger a +0 robe (6, -6, D:9) a +0 war axe a +0 club a +0 dagger a +0 robe a +0 dagger an orc corpse a howler monkey corpse (6, 0, D:9) a +0 dagger 2 boomerangs an orc corpse (7, -6, D:9) a +0 flail a +0 ring mail (8, -7, D:9) a +5 falchion (still there?) a +0 robe (still there?) (9, -7, D:9) a +0 club an orc corpse (10, -7, D:9) 29 gold pieces (still there?) a +2 flail (still there?) a +0 robe (still there?) a +0 sling (still there?) a +3 flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) the Ecumenical Temple