Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 11066411307290172945 70 VicViper1 the Shooter (level 4, -5/33 HPs) Began as a Coglin Hunter on Feb 10, 2026. Slain by a gnoll ... wielding a +0 halberd (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (1282 turns). VicViper1 the Shooter (Coglin Hunter) Turns: 1282, Time: 00:01:02 Health: -5/33 AC: 3 Str: 12 XL: 4 Next: 21% Magic: 4/4 EV: 11 Int: 8 God: Gold: 68 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Daichi} rCold . . . (100%) c - +0 sling {Birgit} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Daichi} c - a +0 sling (offhand) {Birgit} Missiles d - 3 stones Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of enchant weapon {unknown} e - 4 scrolls of identify {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of magic {unknown} f - a potion of curing {unknown} j - a potion of might {unknown} k - a potion of ambrosia {unknown} Skills: - Level 2.0 Fighting * Level 5.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 0% N/A 86% 3 Flame Wave Conj/Fire 0% 2d4 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll hits you with a +0 whip! You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The gnoll hits you from afar with a +0 halberd. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Daichi} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (68% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Fire: a) +2 sling {Daichi} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 halberd! You die... # ##### .# ..... ##. ###.###.. ###### ##... #.)j).J.# ..... #..#.##@# ###### #.....#.# ..... #.....#.# ###. ####### #.....#.# .....##..†... #....#.# #...##### ######.# #.....# # #.....# #### #####.# # #.#######..# #.# #.#........# #.# You could see a gnoll and an endoplasm. Vanquished Creatures 4 gnolls A dart slug (D:2) 5 endoplasms 8 hobgoblins 3 quokkas (D:1) 3 ball pythons 5 bats 2 frilled lizards 6 goblins 6 kobolds 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper1 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 222 | D:1 | Reached skill level 4 in Ranged Weapons 222 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 565 | D:1 | Reached XP level 3. HP: 20/27 MP: 3/3 1006 | D:2 | Found a glowing silver altar of Zin. 1275 | D:2 | Reached skill level 5 in Ranged Weapons 1275 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1282 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_lyre, layout_loops_ring, nicolae_grassy_gnolls D:2: layout_basic, serial_co_window_serial, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_b, co_window_broadway_b, co_window_2corner, co_window_broadway_a, co_window_cross_3, co_window_2corner, co_window_corner_b, co_window_paths_d, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 170 | 16 || 186 Armour: Leather armour | 8 | 6 || 14 Dodge: Dodged | 13 | 3 || 16