Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 7210735421522940943 42 VicViper1 the Shooter (level 3, -6/27 HPs) Began as a Coglin Hunter on May 15, 2026. Mangled by Terence ... wielding a +3 flail of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (1367 turns). VicViper1 the Shooter (Coglin Hunter) Turns: 1367, Time: 00:01:01 Health: -6/27 AC: 3 Str: 11 XL: 3 Next: 56% Magic: 3/3 EV: 11 Int: 8 God: Gold: 72 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +5 sling {Ikko} rCold . . . (100%) c - +0 sling {HonĂ³rio} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +5 sling (weapon) {Ikko} c - a +0 sling (offhand) {HonĂ³rio} Missiles d - 14 stones e - 8 poisoned darts f - 4 javelins Armour b - a +0 leather armour (worn) Scrolls s - 2 scrolls of butterflies c - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} h - 4 scrolls of identify {unknown} k - a scroll of fear {unknown} m - a scroll of vulnerability {unknown} Potions d - 2 potions of resistance {unknown} f - 2 potions of curing {unknown} j - 3 potions of lignification {unknown} l - a potion of enlightenment {unknown} n - a potion of mutation {unknown} o - a potion of ambrosia {unknown} Skills: - Level 2.0 Fighting + Level 4.6 Ranged Weapons - Level 0.5 Armour - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Soul Splinter Necr 0% N/A 50% 1 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence is moderately wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Terence hits you with a +3 flail of protection! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet barely misses Terence. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +3 flail of protection! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence! Terence is almost dead. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +3 flail of protection! You die... Terence says, "And stay out!" #.# #.# #..###.#.########## #.####.# #..###....<.# #......# #........##.# #..##### ##.########.# #..##########.# #[# #....)........# #.# ##.############ #.# #..........@!# #.# ######### #@# #.# #.# #.# #.# #.# #.########.# #..........# ############ You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) 3 endoplasms 2 hobgoblins 3 quokkas 3 ball pythons 5 bats 2 frilled lizards 4 goblins (D:1) 10 kobolds 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper1 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 278 | D:1 | Identified the inkwell talisman of the Hunter {*Slow Will+ | Int+7 Slay+2} 282 | D:1 | Found Sake's Antique Armour Emporium. 333 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 347 | D:1 | Found a faded altar of an unknown god. 399 | D:1 | Reached skill level 4 in Ranged Weapons 954 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1159 | D:2 | Identified the +1 cloak "Duqeyqukk" {-Tele rF++ rN+} 1336 | D:2 | Identified the +3 leather armour of Visk {Fly rN++ MP-10 | Str+3} 1357 | D:2 | Encountered Terence 1367 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_narrow, layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, serial_shops, nicolae_shop_trees, minmay_misc_feat_enclosed D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.6 Fighting | | 2.0 Armour | | 0.5 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 142 Read: Enchant weapon || 3 Armour: Leather armour || 9 Dodge: Dodged || 12