VicViper1 Level 1 of the Dungeon (7, -4, D:1) a hobgoblin skeleton a hobgoblin skeleton (15, -8, D:1) a +0 chain mail (15, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, -5, D:1) a frilled lizard skeleton (20, 5, D:1) a +0 sling (20, 22, D:1) a kobold corpse (skeletalised by now) (23, -14, D:1) a +0 club (26, 34, D:1) a +0 whip a kobold corpse (skeletalised by now) (31, -8, D:1) a +0 robe (31, -3, D:1) a ball python skeleton (35, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (35, 32, D:1) a +1 whip of pain a kobold skeleton (37, 22, D:1) a rat skeleton (42, 0, D:1) a +0 scimitar (47, 27, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (6, -4, D:2) a +0 club a +0 sling (12, -24, D:2) a +0 robe (15, -8, D:2) a +0 club (15, 9, D:2) a rat corpse (skeletalised by now) (17, -27, D:2) a +0 club an orc corpse (skeletalised by now) (18, -6, D:2) a +0 dagger a +0 dagger a goblin skeleton (18, -5, D:2) a +0 dagger a +0 dagger a goblin skeleton a hobgoblin skeleton (19, -5, D:2) a +0 dagger a hobgoblin skeleton (19, -3, D:2) a +0 club a +0 animal skin a +0 dagger the hobgoblin skeleton of Robin a goblin skeleton (19, -1, D:2) a hobgoblin skeleton (19, 0, D:2) a bat skeleton (24, -13, D:2) an adder skeleton (24, -9, D:2) a bat skeleton (31, 5, D:2) a +0 club (35, -21, D:2) 2 large rocks (38, -23, D:2) a frilled lizard skeleton (39, -21, D:2) a +0 short sword a kobold skeleton (39, -20, D:2) a +0 pair of boots (41, -21, D:2) a +0 club a goblin skeleton (42, -20, D:2) a +0 dagger a goblin skeleton (43, -1, D:2) a +0 ring mail (47, -2, D:2) a +0 whip a kobold skeleton (49, -5, D:2) a ball python skeleton Level 3 of the Dungeon (3, 10, D:3) a +0 chain mail (8, 14, D:3) a +0 falchion a +0 chain mail a +0 flail an orc corpse (skeletalised by now) (8, 15, D:3) a +0 dagger a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (8, 16, D:3) a +0 club a +0 leather armour (21, 27, D:3) a frilled lizard corpse (skeletalised by now) (25, 35, D:3) a jackal skeleton (26, 25, D:3) a quokka skeleton (26, 37, D:3) a jackal skeleton (27, 26, D:3) a jackal skeleton (31, -19, D:3) a +0 short sword (32, 16, D:3) a +0 club a +0 leather armour (33, 16, D:3) a +4 short sword of flaming a +0 whip an orc skeleton an orc skeleton (37, 8, D:3) a +0 short sword (37, 10, D:3) a +0 dagger a +0 robe a +0 whip (46, 3, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Jentoirph's Jewellery Boutique a +6 ring of intelligence (unknown) (504 gold) a +6 ring of intelligence (unknown) (504 gold) a +4 ring of slaying (504 gold) a +6 ring of dexterity (unknown) (504 gold) a +4 ring of slaying (504 gold) a +4 ring of slaying (504 gold) a +5 ring of evasion (unknown) (504 gold) a +5 ring of evasion (unknown) (504 gold) an amulet of reflection (unknown) (420 gold) [Shop] Zyshyruw's Magic Scroll Emporium a scroll of fear (unknown) (56 gold) 2 scrolls of blinking (unknown) (266 gold) a scroll of identify (28 gold) a scroll of vulnerability (56 gold) a scroll of revelation (105 gold) a scroll of enchant weapon (105 gold) a parchment of Summon Cactus Giant (350 gold) a scroll of silence (unknown) (133 gold) a scroll of revelation (105 gold) a scroll of noise (unknown) (14 gold) a scroll of teleportation (42 gold) [Shop] Pouvum's Antique Armour Shoppe a +3 leather armour of fire resistance (720 gold) a +2 scale mail of fire resistance (630 gold) a +0 leather armour (60 gold) a +0 plate armour of willpower (750 gold) the +0 pair of boots of Elyvilon's Supremacy {Str+4} (597 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 leather armour (60 gold) a +0 robe (27 gold) a +0 leather armour (60 gold) (0, 0, D:4) a jackal corpse (skeletalised by now) (6, 25, D:4) a +0 robe (9, 32, D:4) a +0 war axe (14, 6, D:4) a quokka corpse (skeletalised by now) (22, 33, D:4) a hobgoblin skeleton (28, 45, D:4) a +0 giant club (30, 28, D:4) a scroll of teleportation (31, 2, D:4) a +0 war axe (31, 28, D:4) a scroll of teleportation (36, 7, D:4) a parchment of Summon Ice Beast (54, 17, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon (13, 22, D:5) a +0 hand axe (27, 28, D:5) an adder corpse (skeletalised by now) (34, 12, D:5) a +0 dagger a +0 scale mail (35, 31, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Hiwiepof" {Fly rPois EV+5} (4930 gold) [ring of evasion] Fly: It grants you flight. rPois: It protects you from poison. EV+5: It affects your evasion (+5). the cold staff of the Grim God {rC+ Int+2 Stlth- Necro Ice Alch} (4600 gold) [staff of cold] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. the +9 sling of Xom {chaos, rF++ Will+ Str-5} (6730 gold) rF++: It greatly protects you from fire. Will+: It increases your willpower. Str-5: It affects your strength (-5). It cannot be enchanted further. a +1 battleaxe of venom (1900 gold) the +2 hand axe of the Warrior-Mage {heavy, ^Drain rCorr Dex+7} (3710 gold) ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +1 short sword of Excruciating Pain {pain, rF+ Dex+4} (3490 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the air staff of the Gloaming {rElec rF+ rC+ Air} (4600 gold) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Air: It increases the power of your Air spells. the +0 robe of the Watchman {Int+4 Stlth+} (1910 gold) Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 robe "Baag" {rElec Str+4 Int-3 SInv} (3120 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. the +0 robe of the Modern Knives {rN+ Str-4 Int+2 Slay+2} (1630 gold) rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the death talisman "Dyfas" {Harm Str+3} (11110 gold) [talisman of death] Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). the +2 spear "Gorhonk" {holy, rF- Dex+3 SInv} (2590 gold) rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +2 whip "Fepom" {freeze, +Blink rN+ Str+3} (3900 gold) +Blink: It lets you blink. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring "Biuweck" {rElec rPois SInv} (3820 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. the orb of Tath {Mayhem, ^Contam rC+ Dex+3} (2370 gold) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the +1 mace of the Equator {venom, Fly Will+ Str+3 Int-3} (2330 gold) Fly: It grants you flight. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). It cannot be enchanted further. the +1 dagger of Fee Simple {devious, rElec rCorr Str+2} (3080 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. the ring "Peh Qyomenk" {Str+6 Slay+6} (6820 gold) [ring of strength] Str+6: It affects your strength (+6). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +4 spear of Broken Luck {heavy, ^Fragile rElec rCorr Int+4} (4780 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the air staff "Rewilae" {rElec Dex+3 SInv Air} (4250 gold) [staff of air] rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Air: It increases the power of your Air spells. (0, 0, D:6) a +0 war axe an orc skeleton (16, -4, D:6) a +0 scale mail (17, -2, D:6) a +0 robe (18, -36, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (19, -36, D:6) a +0 dagger of freezing a +0 short sword a +0 scale mail an orc skeleton (20, -36, D:6) an iguana skeleton (21, -36, D:6) a +1 flail of venom a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (22, -35, D:6) a +0 falchion a +0 leather armour a +0 falchion a +0 leather armour a +0 whip an orc corpse (skeletalised by now) (23, -24, D:6) an adder skeleton (29, -5, D:6) an adder corpse (skeletalised by now) (29, 10, D:6) a +0 robe (31, -13, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, -12, D:6) a +1 short sword of electrocution a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, -11, D:6) a +0 flail an orc corpse (skeletalised by now) (31, -10, D:6) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (32, -4, D:6) a river rat corpse (skeletalised by now) (33, -20, D:6) a +0 flail a +0 leather armour (36, 1, D:6) a rat corpse (skeletalised by now) (39, -18, D:6) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (40, -17, D:6) a +0 dagger an orc corpse (skeletalised by now) (41, -16, D:6) a +0 hand axe a +0 ring mail (50, -18, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +3 dagger of draining (still there?) a +0 robe (still there?)