VicViper1 Level 1 of the Dungeon (7, 8, D:1) a rat skeleton (12, -25, D:1) a +0 spear (12, -23, D:1) a bat skeleton (14, -10, D:1) a hobgoblin skeleton (15, 12, D:1) a +0 dagger a frilled lizard skeleton a kobold skeleton (16, -13, D:1) a ball python skeleton (16, -12, D:1) a rat skeleton a bat skeleton (21, -3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, 12, D:1) a +0 club a goblin skeleton (28, -27, D:1) a ball python corpse (skeletalised by now) (33, -10, D:1) a bat skeleton (37, 15, D:1) a rat corpse (skeletalised by now) (40, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, -18, D:1) a ball python skeleton (52, -1, D:1) a hobgoblin skeleton (54, 15, D:1) a +0 dagger (55, 15, D:1) a jackal skeleton (56, -1, D:1) a +0 trident (63, -33, D:1) a +0 short sword a kobold corpse (skeletalised by now) (65, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (70, -4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -13, D:2) a jackal corpse (skeletalised by now) (12, 20, D:2) a hobgoblin corpse (skeletalised by now) (17, -6, D:2) a scroll of fog (17, -5, D:2) a parchment of Call Imp (17, -4, D:2) a book of Geomancy (18, -6, D:2) a potion of curing (18, -5, D:2) 3 poisoned darts (18, -4, D:2) a +4 ring of protection (19, -6, D:2) an orb of guile (unseen) (19, -5, D:2) a +0 ring mail (19, -4, D:2) 4 gold pieces (32, -21, D:2) a +0 dagger of venom a kobold corpse (skeletalised by now) (32, 17, D:2) a parchment of Apportation (35, -2, D:2) a parchment of Apportation (38, 11, D:2) a frilled lizard corpse (skeletalised by now) (42, -19, D:2) a frilled lizard skeleton (45, -1, D:2) a frilled lizard corpse (skeletalised by now) (46, -17, D:2) a +0 ring mail (50, -23, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (54, -28, D:2) a +0 leather armour (54, -27, D:2) a +0 robe (58, -31, D:2) a jackal corpse (skeletalised by now) (58, -29, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (5, 30, D:3) a +0 club (7, 11, D:3) a frilled lizard corpse (skeletalised by now) (8, 23, D:3) a +0 leather armour (9, 26, D:3) an inkwell talisman (18, 14, D:3) a +0 dagger (19, 11, D:3) a frilled lizard corpse (skeletalised by now) (27, 29, D:3) a +0 leather armour (28, 19, D:3) a +0 sling (31, 17, D:3) a +0 mace (32, 28, D:3) a +0 mace (32, 35, D:3) a frilled lizard skeleton (33, 5, D:3) a rimehorn talisman (33, 34, D:3) a +0 whip a gnoll skeleton (36, 34, D:3) a +0 whip a gnoll skeleton (44, 15, D:3) a +0 robe the +5 ring mail of the Burning God {^Contam Int+5} ^Contam: It causes magical contamination when unequipped. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 ring mail (45, 32, D:3) a +2 dagger of venom (50, 15, D:3) a +0 hand axe Level 4 of the Dungeon (14, -2, D:4) an adder corpse (14, 20, D:4) a +0 dagger a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, 49, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (50, -4, D:4) a +0 quarterstaff (58, 36, D:4) a +1 flail of protection (60, 54, D:4) a +0 ring mail (61, 51, D:4) a +0 chain mail (63, 28, D:4) a +0 whip