VicViper1 Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 18, D:1) a ball python corpse (skeletalised by now) (10, -13, D:1) a ball python skeleton (14, -1, D:1) a +0 dagger a goblin skeleton (14, 8, D:1) a +0 spear (18, 9, D:1) a jackal corpse (skeletalised by now) (25, 8, D:1) a +0 club (35, -27, D:1) a +0 short sword (38, -2, D:1) a quokka skeleton (40, -4, D:1) 5 stones a +0 whip (48, -22, D:1) a +0 short sword a kobold skeleton (49, -37, D:1) a parchment of Grave Claw (49, -28, D:1) a bat skeleton (49, -27, D:1) 3 flux baubles (55, -13, D:1) a parchment of Frozen Ramparts (61, -36, D:1) a +0 ring mail (61, -29, D:1) a ball python skeleton (63, -34, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (15, 20, D:2) a +0 club 4 stones (21, 8, D:2) a +0 trident (21, 32, D:2) a staff of air (23, 32, D:2) a +0 pair of gloves (23, 33, D:2) a bat corpse (skeletalised by now) (23, 36, D:2) 3 javelins (42, 6, D:2) a parchment of Tukima's Dance (44, 5, D:2) a +0 club (51, 0, D:2) an adder corpse (skeletalised by now) (52, 0, D:2) a ball python corpse (skeletalised by now) an adder corpse (skeletalised by now) (55, -3, D:2) a +0 scale mail Level 3 of the Dungeon (3, 9, D:3) a hound skeleton (9, 2, D:3) a +0 ring mail (19, 8, D:3) a parchment of Blink (23, -9, D:3) the +1 spear of Biorueng {antimagic, rC+ rN++ SInv} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a quokka skeleton (24, 15, D:3) a +0 club (25, -9, D:3) an adder skeleton (25, 16, D:3) a +0 dagger (26, -9, D:3) a +0 dagger a goblin skeleton (30, -1, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (32, 2, D:3) a bat corpse (skeletalised by now) (35, 15, D:3) a +0 mace (47, 11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (51, 2, D:3) the felid skeleton of VicViper1 (53, 11, D:3) a hobgoblin skeleton (53, 22, D:3) a bat corpse (skeletalised by now) (56, 11, D:3) a ball python skeleton (58, 25, D:3) a +0 long sword (60, -6, D:3) a +0 ring mail Level 4 of the Dungeon (10, -3, D:4) a parchment of Mercury Arrow (11, -34, D:4) a hobgoblin skeleton (11, -5, D:4) a +0 leather armour a +0 dagger an orc skeleton (13, -30, D:4) a hobgoblin skeleton (18, -34, D:4) a +0 giant club an ogre corpse (skeletalised by now) (21, 0, D:4) an adder corpse (skeletalised by now) (22, -45, D:4) a +0 trident an orc skeleton (24, -45, D:4) a +0 dagger a +0 robe (25, -45, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 club an orc corpse (skeletalised by now) (27, -39, D:4) a +0 whip (28, -40, D:4) a +0 dagger (33, -34, D:4) a +0 leather armour a +3 flail of protection the human skeleton of Edmund (33, -4, D:4) a +0 short sword (43, -44, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (47, -4, D:4) a +0 whip a +0 leather armour a +0 trident a +0 ring mail a +0 short sword of electrocution a +0 whip a +0 scale mail a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (48, -4, D:4) a +0 war axe of flaming (52, -43, D:4) a +0 war axe an orc corpse (skeletalised by now) (52, -42, D:4) a +0 hand axe (53, -27, D:4) the felid skeleton of VicViper1 Level 5 of the Dungeon [Shop] Wuarit's Antique Weapon Boutique a +0 long sword (108 gold) a +0 falchion (93 gold) a +3 shortbow of freezing (694 gold) a +0 short sword of distortion (294 gold) a +3 flail (635 gold) a +0 rapier (170 gold) the +7 lajatang "Exetoh" {rebuke, *Corrode rF+ Int+6 Stlth+} (2287 gold) *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 trident (108 gold) the +5 hand axe of the Pit {vamp, ^Contam rPois rF+ Int+6} (1835 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (0, 0, D:5) an adder corpse (skeletalised by now) (4, -29, D:5) a +0 quarterstaff (9, -18, D:5) a +0 scythe a +0 robe (15, 12, D:5) an orb of mesmerism (17, -24, D:5) a hound corpse (skeletalised by now) (20, -31, D:5) a Grand Grimoire (21, -38, D:5) an iguana corpse (skeletalised by now) (22, 7, D:5) a +0 giant spiked club (25, 1, D:5) an iguana skeleton (28, -10, D:5) a +0 club (33, -2, D:5) a +0 ring mail (46, 5, D:5) a +0 robe a +0 scimitar (47, 4, D:5) a +3 battleaxe a +0 robe (49, -11, D:5) a staff of fire (61, -20, D:5) an iguana corpse (skeletalised by now) (68, -3, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, -13, D:6) an orb of energy (9, -11, D:6) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (20, -49, D:6) a book of Cantrips (23, 0, D:6) a +0 dagger (24, -22, D:6) an adder corpse (skeletalised by now) (30, -33, D:6) an iguana skeleton (36, -36, D:6) a +0 whip a +0 flail a +0 whip a +0 club a +0 robe a gnoll skeleton a hound skeleton a gnoll skeleton a gnoll skeleton a gnoll skeleton (44, -5, D:6) a +0 robe a +0 short sword the orc skeleton of Blorkula the orcula (45, -7, D:6) a +0 vampiric spear (45, -6, D:6) a +0 flail (46, -7, D:6) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (46, -6, D:6) a +0 halberd (46, -5, D:6) a +0 halberd a +0 robe (47, -5, D:6) a +0 spear (53, -30, D:6) a +0 leather armour (53, -1, D:6) a +0 plate armour (59, -31, D:6) a parchment of Summon Ice Beast (65, -1, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff a +0 sling a +0 leather armour the human skeleton of Joseph (2, 11, D:7) the felid corpse of VicViper1 (skeletalised by now) (7, -16, D:7) a +0 spear (9, 9, D:7) a bullfrog corpse (skeletalised by now) (10, 8, D:7) a +0 dagger of venom a +1 robe of fire resistance (13, -38, D:7) a +0 short sword (14, 5, D:7) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (15, 5, D:7) a +0 club (18, -30, D:7) a +0 flail an orc skeleton (18, -29, D:7) a +2 dagger of venom a +0 robe (22, -29, D:7) a bullfrog skeleton (24, -8, D:7) a +0 plate armour (26, -34, D:7) a black bear skeleton (26, -10, D:7) a +0 short sword an orc skeleton (27, -10, D:7) a parchment of Leda's Liquefaction (29, -14, D:7) a +0 flail (29, -8, D:7) the +1 hand axe "Tapal" {sunder, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (29, -4, D:7) a parchment of Arcjolt Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, -13, D:8) a +0 dagger a +0 robe (8, -32, D:8) a +0 scale mail (19, 2, D:8) a +0 orcbow a centaur skeleton (21, -34, D:8) a parchment of Ignition (26, 0, D:8) a water moccasin corpse (skeletalised by now) (27, -35, D:8) a +0 longbow (28, -20, D:8) a +0 spear (29, -46, D:8) 7 poisoned darts a +0 short sword (30, -47, D:8) a +0 dagger a kobold skeleton (31, -48, D:8) 4 stones a +0 club a kobold skeleton (37, -38, D:8) a black bear skeleton (37, -36, D:8) a yak skeleton (37, -13, D:8) a +0 club (37, -12, D:8) a parchment of Cigotuvi's Putrefaction (38, -37, D:8) +0 acid dragon scales an acid dragon skeleton (39, -36, D:8) a +0 dagger (43, -17, D:8) a +2 heavy spear a +0 ring mail a +0 kite shield (44, -27, D:8) a parchment of Frozen Ramparts Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (9, -3, D:9) a +2 ring mail of fire resistance (12, 5, D:9) a yak skeleton a yak skeleton a yak skeleton (24, 8, D:9) a +0 robe a +2 scimitar (25, 20, D:9) a +0 dagger of speed a boomerang an orc skeleton (25, 21, D:9) a +0 war axe a +0 leather armour an orc skeleton (26, 20, D:9) a +0 club a +0 leather armour (27, -3, D:9) a +0 orcbow (27, 10, D:9) a +0 falchion a +0 robe (27, 21, D:9) a +0 trident (28, -14, D:9) a +0 dagger (28, 10, D:9) a +0 hand axe a +0 robe (29, 14, D:9) a +0 mace a +0 robe (29, 15, D:9) a +5 short sword a +0 robe (29, 22, D:9) a +0 scimitar (32, 6, D:9) a +0 orcbow a centaur skeleton (44, 16, D:9) a +0 dagger (46, 24, D:9) a parchment of Iskenderun's Battlesphere (47, 18, D:9) a +0 shortbow a centaur corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 15, D:10) a parchment of Jinxbite (2, 18, D:10) a howler monkey corpse (skeletalised by now) (4, 0, D:10) a +0 giant club a +0 giant club a two-headed ogre skeleton (10, 5, D:10) a yak skeleton (10, 7, D:10) a yak skeleton (23, 32, D:10) a parchment of Vhi's Electric Charge (27, 30, D:10) a +0 mace (32, -12, D:10) 2 boomerangs a goblin corpse (skeletalised by now) (32, -11, D:10) a boomerang (33, -13, D:10) 2 boomerangs a goblin corpse (skeletalised by now) (33, -12, D:10) a boomerang a goblin corpse (skeletalised by now) (35, -12, D:10) a +0 leather armour (35, 10, D:10) a parchment of Maxwell's Portable Piledriver (36, 19, D:10) a komodo dragon corpse (skeletalised by now) (39, -4, D:10) a +0 mace a boomerang a +0 dagger a +0 robe (40, -10, D:10) a yak corpse (skeletalised by now) (40, -4, D:10) a +0 club (41, -4, D:10) a +0 dagger a +0 leather armour (41, 10, D:10) a +0 club an orc skeleton (41, 18, D:10) a parchment of Magic Dart (53, 15, D:10) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad skeleton (1, -16, Lair:1) a wolf corpse (skeletalised by now) (13, 5, Lair:1) a parchment of Irradiate (18, -41, Lair:1) a +0 ring mail (19, 0, Lair:1) a cane toad corpse (skeletalised by now) (30, -18, Lair:1) a +0 chain mail (31, -3, Lair:1) a +0 falchion (40, -9, Lair:1) a parchment of Fugue of the Fallen (50, 4, Lair:1) a +0 robe (56, -47, Lair:1) a wolf corpse (skeletalised by now) (56, -45, Lair:1) a wolf corpse (skeletalised by now) (57, -47, Lair:1) a wolf corpse (skeletalised by now) (62, -25, Lair:1) 5 curare-tipped darts (63, 1, Lair:1) a staff of conjuration Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak corpse (skeletalised by now) (2, -16, Lair:2) a +0 pair of gloves (8, 24, Lair:2) a +0 chain mail (14, -3, Lair:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (18, 13, Lair:2) a hydra skeleton (19, -9, Lair:2) a parchment of Cigotuvi's Putrefaction (19, 11, Lair:2) a water moccasin skeleton (23, 18, Lair:2) a blink frog skeleton (23, 20, Lair:2) a blink frog skeleton (30, -1, Lair:2) a parchment of Passage of Golubria (32, 16, Lair:2) a +1 hand axe of electrocution (39, 25, Lair:2) a +0 leather armour (45, 27, Lair:2) the felid skeleton of VicViper1 (45, 31, Lair:2) a rime drake skeleton (49, 2, Lair:2) a wolf corpse (skeletalised by now) (50, -12, Lair:2) a cane toad skeleton (57, -2, Lair:2) a +0 morningstar (60, 22, Lair:2) a parchment of Lesser Beckoning (62, 35, Lair:2) a parchment of Leda's Liquefaction Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 whip (6, 13, Lair:3) a yak skeleton (9, -25, Lair:3) a bullfrog skeleton (10, -10, Lair:3) a +0 rapier (18, 9, Lair:3) a +0 scale mail (37, 19, Lair:3) a +0 club (38, 1, Lair:3) a +0 shortbow of flaming (39, 23, Lair:3) a wyvern skeleton (46, -11, Lair:3) a yak skeleton (48, -21, Lair:3) a +0 leather armour (48, -12, Lair:3) a yak skeleton (48, 21, Lair:3) a +0 leather armour (56, 13, Lair:3) a +0 chain mail (57, 23, Lair:3) a +0 orcbow Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (3, 2, Lair:4) a scroll of fog