VicViper1 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -21, D:1) a +0 club (12, 1, D:1) a +0 club a goblin skeleton (17, 1, D:1) a +0 club a quokka corpse (skeletalised by now) (18, -18, D:1) a jackal skeleton (18, 1, D:1) a +0 short sword a +0 ring mail (19, -22, D:1) a +0 short sword (22, -11, D:1) a +0 dagger a goblin skeleton (36, 3, D:1) a +0 club (47, -16, D:1) a bat skeleton (55, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, -25, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Idghoy's Antique Weapon Boutique a +0 shortbow (78 gold) a +0 mace (78 gold) a +3 sling of freezing (512 gold) a +0 mace (78 gold) a +1 whip of electrocution (343 gold) a +4 hand axe of flaming (712 gold) a +0 club (13 gold) a +0 trident (91 gold) [Shop] Nerozxienk's Armour Boutique a +0 scale mail (40 gold) a +0 robe (9 gold) a +0 ring mail (40 gold) a +2 robe of fire resistance (179 gold) a +0 robe (9 gold) [Shop] Uhoc's General Store a scroll of revelation (90 gold) a +0 dagger (24 gold) a parchment of Sandblast (48 gold) a parchment of Mephitic Cloud (105 gold) a scroll of identify (24 gold) a scroll of butterflies (114 gold) a Gell's gravitambourine (2/2) (480 gold) a +3 scale mail of fire resistance (312 gold) a scroll of teleportation (36 gold) a parchment of Summon Seismosaurus Egg (156 gold) (0, 0, D:2) a +0 dagger (3, -1, D:2) a bat skeleton (15, 20, D:2) a hobgoblin corpse (skeletalised by now) (17, 10, D:2) a +0 robe (17, 16, D:2) a +0 scale mail (19, -15, D:2) a +0 dagger a +0 robe (29, 17, D:2) a +0 leather armour (51, -12, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 4 large rocks (3, -5, D:3) 9 gold pieces (6, -2, D:3) a spore talisman (8, -7, D:3) a quokka corpse (skeletalised by now) (12, 1, D:3) a +0 hand axe a +0 ring mail (13, 1, D:3) a +0 ring mail a +0 war axe an orc skeleton (13, 2, D:3) a +0 club a +0 leather armour (14, 1, D:3) a +0 dagger (20, 23, D:3) a +0 hammer (20, 25, D:3) a +0 hammer (21, 16, D:3) a +0 hammer (21, 17, D:3) a +0 hammer (21, 18, D:3) a +0 hammer (21, 21, D:3) a +0 hammer (21, 22, D:3) a +0 hammer (21, 24, D:3) a +2 hammer of protection (22, 17, D:3) a +0 hammer (22, 18, D:3) a +0 hammer (22, 20, D:3) a +0 heavy hammer (23, 16, D:3) a +0 hammer (23, 17, D:3) a +0 hammer (23, 18, D:3) a +1 hammer of protection (unseen) (29, -26, D:3) 3 flux baubles (33, 7, D:3) a +0 scythe a +0 robe (33, 11, D:3) a +0 short sword (38, -6, D:3) a +0 spear (38, 16, D:3) a dragon-coil talisman (40, 28, D:3) a +0 leather armour (42, -25, D:3) the +7 dagger "Beetlebane" {freeze, Str+2 Dex+2 SInv Stlth-} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (42, 7, D:3) a hobgoblin skeleton (56, -7, D:3) a +0 ring mail (62, 6, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (7, 3, D:4) a ball python corpse (skeletalised by now) (11, -6, D:4) a bullfrog skeleton (11, -1, D:4) a parchment of Shock (28, 12, D:4) a quokka skeleton (29, 14, D:4) a hound skeleton (31, 14, D:4) a +0 war axe (45, 12, D:4) a +0 hand axe an orc skeleton (53, 25, D:4) a +0 quarterstaff (57, -5, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Qidihano's Weapon Emporium a +0 rapier (55 gold) a +2 long sword of flaming (183 gold) a +0 spear (30 gold) 4 poisoned darts (24 gold) a +0 great mace of holy wrath (200 gold) a +0 dagger (20 gold) a +0 falchion (30 gold) (6, -8, D:5) an adder skeleton (7, -20, D:5) an adder skeleton (13, -33, D:5) a +1 war axe of freezing (27, -30, D:5) a +0 sling (28, -27, D:5) a black bear skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, -33, D:6) a +0 war axe a +0 robe (4, -40, D:6) 24 gold pieces (still there?) a +3 trident of draining (still there?) a +0 robe (still there?) an orb of energy (still there?) (24, -57, D:6) a +3 falchion a +0 robe a +0 mace a +0 robe a +0 hand axe a +0 robe (29, -59, D:6) a +0 trident a +0 robe (39, -29, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 battleaxe a +0 robe (1, 1, D:7) a +0 battleaxe a +0 robe (6, 9, D:7) a +0 great sword a +0 robe (12, -8, D:7) a +0 club (21, -25, D:7) a +0 ring mail (25, -23, D:7) a +0 short sword (26, -24, D:7) a +0 short sword (26, -23, D:7) a +0 dagger (30, -11, D:7) a +0 dagger (31, -13, D:7) a +0 war axe (31, -12, D:7) a +0 dagger a +0 robe (31, -11, D:7) a +0 dagger (38, 0, D:7) a +0 dagger (43, -29, D:7) a +0 ring mail (43, -26, D:7) a +0 rapier (49, -26, D:7) a +0 club a +0 halberd (50, -25, D:7) a +0 spear (51, -24, D:7) a +0 spear (52, -24, D:7) a +0 ring mail a +0 spear (54, -27, D:7) a +0 shortbow (54, -24, D:7) a +0 club (55, -25, D:7) a parchment of Soul Splinter (60, -17, D:7) a +0 hand axe a +0 whip (62, -18, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (4, 21, D:8) a +0 dagger a +0 ring mail (7, 23, D:8) a +0 short sword (17, 6, D:8) a +0 dagger (23, 36, D:8) a parchment of Cause Fear (38, 40, D:8) a +0 orcbow of electrocution (38, 47, D:8) a +0 robe (40, 7, D:8) a +0 spear a +0 spear (42, 1, D:8) a +0 hand axe a +0 leather armour of cold resistance a +0 hand axe a +0 plate armour (42, 4, D:8) a +0 dagger a +0 robe (42, 8, D:8) a +0 club a +0 robe (42, 11, D:8) a +0 whip a +0 spear (43, 11, D:8) a +0 spear (45, 11, D:8) a +0 spear a +0 flail of pain (46, 8, D:8) a +0 flail (48, 0, D:8) a +0 robe (49, 9, D:8) a +0 falchion (53, 37, D:8) a +2 whip of freezing (56, 32, D:8) a +0 great sword Level 9 of the Dungeon (0, 0, D:9) the medusa talisman "Kumnenk" {Rampage *Corrode Str+2} [medusa talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. Str+2: It affects your strength (+2). (1, -8, D:9) a +0 robe a +0 falchion (2, -15, D:9) a +0 robe a +2 short sword (3, -14, D:9) a +0 scale mail a +2 hand axe (3, -11, D:9) a +0 robe (5, -12, D:9) a +0 robe (6, -52, D:9) a +0 trident (8, -51, D:9) a +0 robe a +0 dagger (9, -50, D:9) a +0 hand axe a +0 leather armour a +0 hand axe a +0 orcbow (9, -31, D:9) a +0 club (10, -52, D:9) a +0 leather armour a +0 club (20, -51, D:9) a maw talisman (23, -34, D:9) a +0 robe a +0 dagger (23, -29, D:9) a +0 robe a +0 dagger (24, -33, D:9) a +0 robe a +0 flail a +0 club (25, -32, D:9) a +0 chain mail a +0 scimitar a +0 plate armour a +0 dire flail (25, -28, D:9) a +0 robe (26, -35, D:9) a +0 robe (26, -34, D:9) a +0 dagger (28, -35, D:9) a +0 robe a +0 dagger (30, -30, D:9) a +0 scale mail (37, -30, D:9) a +3 halberd a +0 ring mail (40, -18, D:9) an amulet of faith the +0 plate armour of the Known World {Archery, rPois Will+ Str-4} rPois: It protects you from poison. Will+: It increases your willpower. Str-4: It affects your strength (-4). It cannot be enchanted further. (41, -34, D:9) a +0 giant club a +0 giant club (42, -36, D:9) a +0 leather armour (42, -33, D:9) an amulet of magic regeneration a +0 plate armour a +0 short sword (42, -19, D:9) a +0 trident a +0 halberd (42, -17, D:9) a +0 shortbow a +0 chain mail (43, -33, D:9) 5 large rocks (50, -1, D:9) a +0 dagger a +0 robe (52, -3, D:9) a +0 whip (53, -4, D:9) a +0 dagger (54, -5, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 robe (1, -26, D:10) a +0 ring mail (2, -22, D:10) a +1 short sword of venom (3, -22, D:10) a +0 whip (5, -20, D:10) a +0 dagger a +0 whip (11, -11, D:10) a +0 orcbow (13, -9, D:10) a +0 morningstar +0 steam dragon scales (16, -24, D:10) a +0 dagger a +0 robe (16, -18, D:10) a +0 club (17, -25, D:10) a +0 hand axe (17, -8, D:10) a +0 orcbow a +1 long sword of freezing a +0 scale mail (20, -23, D:10) a +0 dagger a +0 robe (21, -23, D:10) a +0 dagger a +0 robe (22, -23, D:10) a +0 glaive a +0 chain mail (25, -2, D:10) a +0 flail (26, -2, D:10) a +0 dagger (26, -1, D:10) a +0 hand axe (29, -3, D:10) a +0 robe a +0 dagger (29, 0, D:10) a +0 scale mail a +0 trident (30, -19, D:10) a +0 flail (32, 1, D:10) a +0 flail (32, 2, D:10) a +2 flail of protection (32, 3, D:10) a +0 spear (33, 4, D:10) a +0 whip (53, -6, D:10) a +0 battleaxe the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Muedaz's Magic Scroll Emporium 2 scrolls of identify (93 gold) a scroll of teleportation (70 gold) a scroll of identify (46 gold) a scroll of identify (46 gold) a scroll of noise (23 gold) a scroll of amnesia (93 gold) (0, 23, Lair:1) a parchment of Flame Wave (3, -1, Lair:1) a +2 leather armour of cold resistance (4, 13, Lair:1) 3 flux baubles a +0 scale mail (9, 18, Lair:1) a +0 great mace (16, 25, Lair:1) a +0 war axe (31, 31, Lair:1) a +0 chain mail (33, 21, Lair:1) a medusa talisman (38, 34, Lair:1) a +0 robe an amulet of magic regeneration a +0 dagger (46, 36, Lair:1) a +0 whip (61, 30, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (14, -28, Lair:2) 4 large rocks (36, 5, Lair:2) a +2 orcbow of flaming (52, -17, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (5, -16, Lair:3) a +0 falchion (12, 7, Lair:3) a +0 ring mail (16, 0, Lair:3) an amulet of magic regeneration (40, -15, Lair:3) an amulet of faith (40, -2, Lair:3) a +0 robe (47, -13, Lair:3) a parchment of Hailstorm Level 4 of the Lair of Beasts [Shop] Lymose's General Store a +1 plate armour of cold resistance (540 gold) a +4 plate armour of command (810 gold) a potion of cancellation (158 gold) a scroll of identify (39 gold) a condenser vane (720 gold) a scroll of amnesia (79 gold) the +7 sling of the Ass {drain, ^Fragile +Blink rC++ Dex+3} (1258 gold) ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 2 scrolls of identify (79 gold) (14, 34, Lair:4) a +0 leather armour (16, 36, Lair:4) 7 gold pieces (18, 22, Lair:4) a parchment of Soul Splinter (27, -9, Lair:4) a +0 chain mail (56, 8, Lair:4) a parchment of Soul Splinter