Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13924029664593692245 17 Vinez77 the Vexing (level 2, -1/21 HPs) Began as a Human Hexslinger on Aug 25, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:07:00 (434 turns). Vinez77 the Vexing (Human Hexslinger) Turns: 434, Time: 00:07:01 Health: -1/21 AC: 2 Str: 8 XL: 2 Next: 62% Magic: 3/3 EV: 11 Int: 13 God: Gold: 94 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: random rage (3%) @: lethally poisoned (-1 -> -2) A: explore regen, berserk 1, MP-powered wands, persistent drain a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +0 club f - a +0 dagger g - a +0 dagger of pain Missiles i - 4 stones l - 6 boomerangs Armour c - a +0 robe (worn) k - the +0 leather armour of the Dice {^Drain rElec Will+ Dex+3} (You found it on level 2 of the Dungeon) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Scrolls b - a scroll of poison d - a scroll of amnesia {unknown} Potions j - a potion of ambrosia {unknown} Skills: + Level 1.0 Fighting + Level 2.9 Ranged Weapons + Level 2.0 Dodging + Level 1.0 Spellcasting + Level 3.1 Hexes + Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Sigil of Binding Hex 8% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You sometimes lose your temper in combat. You expend magic power (3 MP) to strengthen your wands. Your health recovers twice as slowly from being drained. Message History The adder hisses angrily. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (37% to hit) You shoot a sling bullet. The sling bullet misses the adder. You start memorising the spell. You continue memorising. x2 The adder bites you. Your memorisation is interrupted. You are poisoned. The adder poisons you! Okay, then. Okay, then. Okay, then. You feel sick. The adder barely misses you. You start memorising the spell. You continue memorising. You feel sick. The adder bites you but does no damage. Your memorisation is interrupted. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. You feel sick. The adder misses you. The adder completely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder closely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder misses you. You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you but does no damage. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. You feel sick. The adder misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel a little pissed off. You begin to recover more slowly from draining effects. You feel sick. The adder bites you. You die... #.# #.# #.# #.##### #.#)..#### #.....#.. . ###...#.# ..# ##.##.##...# #.>.@S....# ####........ ####...## ..# .# # You could see an adder. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards 3 goblins 2 kobolds (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vinez77 the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 76 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 372 | D:2 | Identified the +0 leather armour of the Dice {^Drain rElec | Will+ Dex+3} 434 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 434 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 434 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 434 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring D:2: layout_loops_corners Action || total ---------------------------++------- Fire: Sling || 81 Use: Potion || 1 Armour: Robe || 24 Dodge: Dodged || 36