Dungeon Crawl Stone Soup version 0.35-a0-465-gcc6d5d2c9e (webtiles) character file. Game seed: 11496434923823245193 5 ViolentVivi the Vexing (level 1, -1/13 HPs) Began as a Poltergeist Hexslinger on June 6, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (105 turns). ViolentVivi the Vexing (Poltergeist Hexslinger) Turns: 105, Time: 00:00:12 Health: -1/13 AC: 2 Str: 4 XL: 1 Next: 80% Magic: 2/2 EV: 11 Int: 15 God: Gold: 12 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +1 cloak (haunted) Scrolls p - a scroll of poison c - a scroll of immolation {unknown} d - a scroll of enchant weapon {unknown} Skills: * Level 1.3 Fighting + Level 1.8 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 6% N/A 38% 4 Frozen Ramparts Ice 0% 1d1 58% 3 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You kill the quokka! You now have 12 gold pieces (gained 6). You encounter a quokka. Found a club. You shoot a sling bullet. The sling bullet barely misses the quokka. A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka. The quokka is lightly wounded. The quokka bites you. You shoot a sling bullet. The sling bullet misses the quokka. The quokka bites you but does no damage. The quokka bites you. A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka. The quokka is lightly wounded. The quokka bites you. A quokka is nearby! You are too injured to fight recklessly! A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka closely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka misses you. The quokka closely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka barely misses you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. The quokka barely misses you. The quokka bites you. You die... ######## #........ .......# ###....).. .......+.. ........ .......#.# ###...... .......#.# #.......# .......#.# #.......+ .......#.# #....†..#.#.# #...####.# #...r@....... '...'....# #...#.###.#.# #...###..#######.....# ......#..............# ......#.##########...# #####.#.###.. ...# ............# ...# #####.#.##### ..# ............. ... You could see a quokka. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ViolentVivi the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 42 | D:1 | Reached skill level 1 in Fighting 105 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Ranged Weapons | | 1.8 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 4.4 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 17 Armour: None || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 78 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 0 | 78 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+