Violet12 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 7, D:1) a scroll of identify (9, 16, D:1) a scroll of brand weapon (10, 9, D:1) 6 poisoned darts (10, 12, D:1) a +0 spear a gnoll corpse (skeletalised by now) (10, 17, D:1) a +0 mace (11, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 12, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (11, 16, D:1) a +0 short sword (12, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 10, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (16, 13, D:1) a scroll of fog (31, 15, D:1) 12 gold pieces (39, 7, D:1) a bat skeleton (40, 8, D:1) a bat skeleton (41, 5, D:1) 5 poisoned darts (42, 7, D:1) 5 stones (42, 9, D:1) a bat skeleton (42, 18, D:1) a scroll of enchant weapon (43, 10, D:1) a +0 short sword (49, 14, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (2, -8, D:2) a scroll of identify (6, -10, D:2) a scroll of brand weapon Level 3 of the Dungeon (0, 0, D:3) a scroll of poison (1, 22, D:3) an inkwell talisman (4, 10, D:3) 10 gold pieces (7, 18, D:3) a +0 whip a kobold corpse (skeletalised by now) (13, 9, D:3) a potion of heal wounds (14, 11, D:3) a scroll of noise (15, 9, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (16, 4, D:3) a +0 spear (16, 11, D:3) a scroll of teleportation (17, 9, D:3) a potion of might Level 4 of the Dungeon (2, 4, D:4) a potion of cancellation (2, 6, D:4) 2 potions of brilliance (4, 32, D:4) a rat corpse (skeletalised by now) (5, 33, D:4) a frilled lizard corpse (skeletalised by now) (5, 39, D:4) a +0 club a goblin skeleton (20, 6, D:4) a +0 ring mail (20, 33, D:4) an iguana corpse (skeletalised by now) (24, 17, D:4) a potion of haste (37, 13, D:4) a +0 dagger (37, 15, D:4) a +0 club a goblin corpse (skeletalised by now) (37, 48, D:4) a +0 club a goblin corpse (skeletalised by now) (38, 5, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (39, 36, D:4) a +0 club (39, 37, D:4) a +0 flail (39, 38, D:4) a +0 dagger (39, 48, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (47, 40, D:4) 3 poisoned darts Level 5 of the Dungeon (1, -2, D:5) a hound corpse (1, -1, D:5) a +0 flail a gnoll corpse (1, 0, D:5) a +0 trident of venom (still there?) a +0 scale mail (still there?) a +0 buckler (still there?) a +0 spear (still there?) a gnoll corpse (still there?) (1, 3, D:5) a +0 whip (2, -2, D:5) 14 gold pieces a +0 whip (4, 1, D:5) a scroll of identify