Dungeon Crawl Stone Soup version 0.34-a0-808-geb79459ac5 (webtiles) character file. Game seed: 5510695970219262770 14 Violet12 the Conjurer (level 2, -2/19 HPs) Began as a Mothkin Conjurer on Nov 5, 2025. Slain by Sigmund ... wielding a +1 scythe of venom (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (488 turns). Violet12 the Conjurer (Mothkin Conjurer) Turns: 488, Time: 00:02:51 Health: -2/19 AC: 2 Str: 7 XL: 2 Next: 45% Magic: 0/3 EV: 11 Int: 19 God: Gold: 45 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-2 -> -6), flying A: antennae 1, big wings, low MP 3, auxiliary casting, safe spells, strenuous magic a: Inscribe Auxiliary Spell You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} Skills: + Level 2.3 Dodging + Level 1.4 Stealth + Level 2.3 Spellcasting + Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 11% 2d6 52% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dispel Undead Necr 2% 3d7 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Your large and strong wings let you fly. Your magical capacity is extremely low. (-30% MP) Your attacks and spells have a chance to cast an inscribed spell. You are immune to direct damage caused by your own spells. Your manual spellcasting speed is reduced. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. You barely miss the hobgoblin. You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. You kill the hobgoblin! You stop channelling your searing ray. You now have 45 gold pieces (gained 9). Sigmund the Dreaded comes into view. He is wielding a +1 scythe of venom. Found an inky potion. Sigmund shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (100% to hit) The magic dart hits Sigmund but does no damage. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Autopickup is now on. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The magic dart hits something. A puff of flame appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The puff of flame hits you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The magic dart hits something. Something tries to affect you, but you resist. x2 You don't have enough magic to cast this spell. Something hits you. You are poisoned. You completely miss something. You focus your ray upon something. You feel sick. You closely miss something. Without enough magic to sustain it, your Searing Ray dissipates. You feel sick. Something hits you! Ouch! That really hurt! You die... #. (..#..<......##.. #.######.#.........##.. .#..................#### ........#.#.###.#..... ........#.#.# #.#..... . ............###+#....... ........#...........#. ........#........#### .......@#........# .......{#........# ........#........# ........#........# .......!#.##.....# ........#.# ###.## .##.#####.# .# #. #.# # #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:2) 4 hobgoblins A quokka (D:1) 4 ball pythons 2 bats A frilled lizard (D:2) A goblin (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Violet12 the Mothkin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 206 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/3 237 | D:2 | Learned a level 2 spell: Searing Ray 479 | D:2 | Noticed Sigmund 488 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic D:2: layout_basic, basic_altar, minmay_fractal_squares_gapless_5, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 32 Melee: Unarmed || 32 Cast: Magic Dart || 15 Searing Ray || 7 Ability: Inscribe Auxiliar || 3 Armour: Robe || 28 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 492 | 492 | 0 | 11 | 0 | 2 | 246.0 | Dungeon | 492 | 492 | 0 | 11 | 0 | 2 | 246.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 266 daAuts D:1: 225 daAuts