Dungeon Sprint DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 5641507884329173919 4 Violet12 the Blocker (level 1, 0/25 HPs) Began as a Gnoll Wanderer on Dec 1, 2025. Slain by an ice beast (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:36 (46 turns). Violet12 the Blocker (Gnoll Wanderer) Turns: 46, Time: 00:00:37 Health: 0/25 AC: 2 Str: 9 XL: 1 Next: 70% Magic: 2/4 EV: 11 Int: 10 God: Gold: 0 SH: 8 Dex: 14 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . e - +2 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no teleportation @: berserking, very quick A: fangs 1, treasure sense, distributed training a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) e - a +2 buckler (worn) Scrolls b - a scroll of silence j - a scroll of blinking Potions c - 2 potions of haste g - a potion of heal wounds h - 2 potions of magic Skills: + Level 2.6 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 2.6 Dodging + Level 2.4 Stealth + Level 8.5 Shields + Level 0.9 Unarmed Combat + Level 2.8 Spellcasting + Level 3.8 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 5% 3d5 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You hit the bat but do no damage. The bat is heavily wounded. The bat hits you. You barely miss the bat. The bat is moderately wounded. You block the bat's attack. The bat hits you but does no damage. You closely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You block the bat's attack. x2 You closely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! The bat hits you but does no damage. You block the bat's attack. Your Invocations skill increases to level 1! You hit the bat. The bat is severely wounded. The bat hits you. You block the bat's attack. You closely miss the bat. The bat is severely wounded. The bat misses you. You block the bat's attack. You hit the bat. You kill the bat! Items here: ††††. You feel better. You open the door. A jelly, a sleepcap, a hound, an ufetubus and an ice beast come into view. The hound barks! There is an open door here. You barely miss the ice beast. The ice beast misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ice beast hits you. The ice beast freezes you. You closely miss the ice beast. You puncture the ice beast! The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ∆ ▓+▓ ∆ ▓.▓ ∆ ▓J▓ ∆ ▓f▓ ∆ ▓h▓ ∆ ▓5▓ ∆ ▓Y▓ ∆ ▓@▓ ∆ ▓.▓ ∆ ▓.▓ ▓.▓ ▓†▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ You could see an ice beast, a sleepcap, a hound, a jelly and an ufetubus. Vanquished Creatures An endoplasm (D) A quokka (D) 2 bats (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Violet12 the Gnoll Wanderer began the quest for the Orb. 0 | D | Violet12 set off with the following items: a +0 dagger, a | scroll of silence, 2 potions of haste, a +0 robe, a +2 | buckler, a potion of curing, a potion of heal wounds, 2 | potions of magic, a potion of berserk rage, a scroll of | blinking; and the following spell memorised: Magic Dart; | and the following spells available to memorise: Hailstorm. 0 | D | Reached XP level 1. HP: 17/17 MP: 4/4 31 | D | Reached skill level 1 in Invocations 40 | D | Noticed a jelly 40 | D | Noticed a sleepcap 40 | D | Noticed a hound 40 | D | Noticed an ice beast 46 | D | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Invocations | 1 | 1.0 Fighting | | 2.6 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 2.6 Stealth | | 2.4 Shields | | 8.5 Unarmed Combat | | 0.9 Spellcasting | | 2.8 Conjurations | | 3.8 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Forgecraft | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 24 Bite || 2 Cast: Magic Dart || 4 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 13 Dodge: Dodged || 8 Block: Buckler || 14