Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11604316271349354112 32 Vivarium the Tinkerer (level 3, 24/24 HPs) Began as a Coglin Forgewright on May 18, 2026. Got out of the dungeon alive. The game lasted 00:13:55 (870 turns). Vivarium the Tinkerer (Coglin Forgewright) Turns: 870, Time: 00:13:56 Health: 24/24 AC: 3 Str: 10 XL: 3 Next: 25% Magic: 6/6 EV: 11 Int: 16 God: Gold: 56 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . (100%) d - +0 hand axe {Dagmar} rCold . . . (100%) e - +0 short sword {Arun} rNeg . . . (100%) b - +0 robe rPois . (100%) f - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 hammer {Aiguo} c - a +0 dagger {Arsinoe} d - a +0 hand axe (weapon) {Dagmar} e - a +0 short sword (offhand) {Arun} g - a +0 quarterstaff h - a +0 dagger i - a +0 mace Armour b - a +0 robe (worn) f - a +1 hat (worn) Scrolls i - 5 scrolls of identify Potions g - a potion of magic Skills: + Level 0.1 Short Blades + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 5.4 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 b - Construct Spike Laun Frge 38% 2d4 3% 2 c - Launch Clockwork Bee Frge 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 2% 3d8 30% 2 Gloom Hex/Necr 2% N/A 52% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 54% 4 Forge Lightning Spire Air/Frge 10% 3d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Okay, then. Unknown command. No target in view! Saving game... please wait. Welcome back, Vivarium the Coglin Forgewright. Press ? for a list of commands and other information. HP restored. Found a scroll of identify. Magic restored. i - 5 scrolls of identify (gained 1) You see here a rat corpse. There is a stone staircase leading up here. Autopickup is now off. Saving game... please wait. Welcome back, Vivarium the Coglin Forgewright. Press ? for a list of commands and other information. Press: ? - help, v - describe, . - travel A stone staircase leading up. You climb upwards. There is a stone staircase leading down here. You see here a +0 mace. i - a +0 mace Press: ? - help, v - describe, . - travel A rock wall. There is a staircase leading out of the dungeon here. Press: ? - help, . - travel You can't see that place. [the floor.] There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a kobold skeleton. There are no objects that can be picked up here. a kobold skeleton There is a staircase leading out of the dungeon here. Unknown command. There are no items here. You have escaped! .#......#............#..# .#...#..#.#....>......#.# .#...#......###.###.#.#.# .................##.#.#.# .###.............##.#.#.# ........######...##.#^#.# ####.##.# ##.###.#.#.# #.##.# #####.#.#.# #.##.# #@##.#.#.##### ..##.# ###.##...#....# #. #.# #.#..##.#.###.## #.#######.##..###.##...# #.........##...##.##.#.# #######....##...####...# #.....#....######## # ###...####....##.....## #........#......# #.. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:2) A ball python (D:1) A frilled lizard (D:2) A goblin (D:2) A kobold (D:1) A rat (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vivarium the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 170 | D:1 | Reached skill level 5 in Forgecraft 409 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 412 | D:1 | Learned a level 2 spell: Construct Spike Launcher 520 | D:2 | Reached XP level 3. HP: 23/24 MP: 0/6 524 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 870 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_loops_ring D:2: layout_loops_corners, basic_altar, st_stairs_7, kennysheep_generic_room_11, minmay_pentomino_z2, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.4 Spellcasting | 2 | 2.2 Short Blades | | 0.1 Dodging | | 1.9 Stealth | | 1.8 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Mace || 5 Dagger || 4 Short sword || 12 Hand axe || 14 Cast: Kinetic Grapnel || 22 Construct Spike L || 2 Drink: Invisibility || 1 Read: Identify || 2 Torment || 1 Armour: Robe || 11 Dodge: Dodged || 18