Volt67 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -3, D:1) a ball python corpse (skeletalised by now) (2, -1, D:1) a hobgoblin corpse (skeletalised by now) (7, -12, D:1) a +0 whip (7, 11, D:1) a jackal skeleton (7, 12, D:1) a jackal skeleton a jackal skeleton (13, -6, D:1) a jackal corpse (skeletalised by now) (13, 5, D:1) a jackal skeleton a jackal skeleton (19, -11, D:1) a frilled lizard corpse (skeletalised by now) (32, -7, D:1) a rat corpse (skeletalised by now) (34, -15, D:1) a ball python corpse (skeletalised by now) (38, 6, D:1) a ball python corpse (skeletalised by now) (39, -12, D:1) a +0 dagger (39, 4, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of immolation (7, -2, D:2) a +0 ring mail (7, 0, D:2) a parchment of Slow (9, -5, D:2) a frilled lizard corpse (9, 1, D:2) a storm talisman (16, -11, D:2) a +0 club a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a goblin corpse a rat corpse a goblin corpse (16, -10, D:2) a hobgoblin corpse (16, -9, D:2) a +0 club (16, -8, D:2) a +0 club (19, -14, D:2) a +0 dagger a goblin corpse (26, -14, D:2) a potion of heal wounds