Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Vymac the Grave Robber (Mummy Necromancer) Turns: 674, Time: 00:28:46 Health: 22/31 AC: 2 Str: 15 XL: 4 Next: 39% Magic: 9/9 EV: 11 Int: 16 God: Sif Muna [......] Gold: 43 SH: 0 Dex: 12 Spells: 8/9 levels left rFire x . . (150%) i - +10 dagger of the Hall of Blades {speed, rCorr Str+4} rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: Renounce Religion (0%) You are on level 3 of the Dungeon. You worship Sif Muna. Sif Muna is noncommittal. You have visited 1 branch of the dungeon, and seen 3 of its levels. You have collected 43 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 spear e - a +0 sling h - a +1 dagger of freezing i - the +10 dagger of the Hall of Blades (weapon) {speed, rCorr Str+4} (You found it on level 3 of the Dungeon) rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. Missiles c - 3 stones Armour b - a +0 robe (worn) f - a +0 robe g - a +0 robe Scrolls c - a scroll labelled SIPTIREDAU d - a scroll labelled HIUGUU ZABAT e - a scroll labelled DEISHRI PADEUN h - a scroll labelled QYTEFASELU j - 3 scrolls labelled VETHIAMIRE Potions f - 2 ruby potions Skills: + Level 0.6 Fighting + Level 0.3 Short Blades + Level 1.5 Ranged Weapons + Level 1.7 Dodging + Level 2.0 Stealth + Level 3.4 Spellcasting + Level 4.5 Necromancy You have 8 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 52% 2d10 4% 2 Vampiric Draining Necr 26% 2d7 9% 3 Jinxbite Hex 4% 2d2 26% 2 Animate Dead Necr 26% N/A 26% 4 Curse of Agony Necr 26% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The orc priest is severely wounded. The endoplasm barely misses you. The orc priest hits you with a +0 flail. Your soul wisp barely misses the orc priest. The endoplasm attacks as it pursues you! The endoplasm hits you. The orc priest closely misses your soul wisp. You hit the orc. The orc is heavily wounded. Your soul wisp closely misses the orc priest. The endoplasm barely misses you. You hit the orc. You kill the orc! Sif Muna accepts your kill. Your soul wisp touches the orc priest. The orc priest dies! Sif Muna accepts your kill. Your Stealth skill increases to level 2! You have reached level 4! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 68%) You feel a surge of power! Your soul wisp disappears in a puff of smoke! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. You hit the endoplasm. You kill the endoplasm! Sif Muna accepts your kill. Your soul wisp disappears in a puff of smoke! You see here a +0 club. You see here a +0 flail. Unknown command. Saving game... please wait. #..#.###### #... #.##......######..# #######.#.####..........# ######...#............>......# #...........†..####..........# #..............# #..........# #.........<....####.....†..... #............................. #####........@###...........#. #....#........#####.#.#### #....##........# #...#### ##.......#.###.######..... ###.....†.#........#...#### #.......................... ##......................... ##........................ #...#.#.####...........#. There are no monsters in sight! Vanquished Creatures Jessica (D:3) 3 endoplasms 4 hobgoblins 3 orcs (D:3) A quokka (D:3) A ball python (D:1) 3 bats A rat (D:2) 17 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:3) An adder (D:2) 2 endoplasms 2 hobgoblins (D:2) A quokka (D:2) 2 frilled lizards 2 goblins A kobold (D:1) 3 rats (D:2) 15 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vymac the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 156 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 395 | D:2 | Found a shimmering blue altar of Sif Muna. 403 | D:2 | Became a worshipper of Sif Muna the Loreminder 450 | D:2 | Reached XP level 3. HP: 22/24 MP: 2/7 471 | D:3 | Encountered Jessica 475 | D:3 | Killed Jessica 476 | D:3 | Reached skill level 1 in Ranged Weapons 489 | D:3 | Identified the +10 dagger of the Hall of Blades {speed, | rCorr Str+4} 622 | D:3 | Reached XP level 4. HP: 10/31 MP: 7/9 Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.4 Ranged Weapons | 1 | 1.5 Stealth | 2 | 2.0 Fighting | | 0.6 Short Blades | | 0.3 Dodging | | 1.7 Necromancy | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | 1 || 21 Melee: Dagger | 20 | 1 || 21 Fire: Sling | 52 | || 52 Cast: Soul Splinter | 34 | 1 || 35 Armour: Robe | 18 | || 18 Dodge: Dodged | 42 | || 42