Dungeon Crawl Stone Soup version 0.33-a0-1319-g9e0ece63c4 (webtiles) character file. Game seed: 12509831584336496356 0 WIZARDMONK the Vexing (level 1, 8/13 HPs) *WIZ* Began as a Barachi Enchanter on Apr 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (9 turns). WIZARDMONK the Vexing (Barachi Enchanter) Turns: 9, Time: 00:01:12 Health: 8/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: No God 0 (0) Gold: 0 SH: 0 Dex: 12 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop, Build terrain, Set terrain to build, Clear terrain to floor You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 3.2 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6 (50) N/A 17% 2 Confusing Touch Hex 11 (100) N/A 17% 3 Tukima's Dance Hex 11 (100) N/A 17% 3 Dazzling Flash Hex/Fire 6 (50) N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, WIZARDMONK the Barachi Enchanter. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. WARNING: ABOUT TO ENTER WIZARD MODE! If you continue, your game will not be scored! Do you really want to enter wizard mode? (Confirm with "yes".) Enter Wizard Command (? - help): Not a Wizard Command. Enter Wizard Command (? - help): Enter monster name (or MONS spec) (? for help): A goblin comes into view. It is wielding a +0 dagger. Hop to where? Press: ? - help, Dir - move target Okay, then. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. The goblin attacks as it pursues you! The goblin closely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. Found a leather armour. The goblin hits you but does no damage. Hop to where? Press: ? - help, Dir - move target Boing! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....# #.<.### #.....# #.###.# ...#...# .###.#####.### ...........# #########.### #[.@....g.# ######.#### .. ## You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WIZARDMONK the Barachi Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Entered wizard mode. 9 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: [+gen,+vis] D:1: psy_arrival_radial02, layout_basic, basic_ecumenical_altar, hangedman_decor_clover_reticule [+gen,-vis] D:2 [+gen,-vis] D:3 [+gen,-vis] D:4 [+gen,-vis] D:5 [+gen,-vis] D:6 [+gen,-vis] D:7 [+gen,-vis] D:8 [+gen,-vis] D:9 [+gen,-vis] D:10 [+gen,-vis] D:11 [+gen,-vis] D:12 [+gen,-vis] D:13 [+gen,-vis] D:14 [+gen,-vis] D:15 [+gen,-vis] Temple: hellmonk_temple_flake [+gen,-vis] Lair:1 [+gen,-vis] Lair:2 [+gen,-vis] Lair:3 [+gen,-vis] Lair:4 [+gen,-vis] Lair:5 [+gen,-vis] Swamp:1 [+gen,-vis] Swamp:2 [+gen,-vis] Swamp:3 [+gen,-vis] Swamp:4 [+gen,-vis] Shoals:1 [+gen,-vis] Shoals:2 [+gen,-vis] Shoals:3 [+gen,-vis] Shoals:4 [+gen,-vis] Snake:1 [+gen,-vis] Snake:2 [+gen,-vis] Snake:3 [+gen,-vis] Snake:4 [+gen,-vis] Spider:1 [+gen,-vis] Spider:2 [+gen,-vis] Spider:3 [+gen,-vis] Spider:4 [+gen,-vis] Slime:1 [+gen,-vis] Slime:2 [+gen,-vis] Slime:3 [+gen,-vis] Slime:4 [+gen,-vis] Slime:5 [+gen,-vis] Orc:1 [+gen,-vis] Orc:2 [+gen,-vis] Elf:1 [+gen,-vis] Elf:2 [+gen,-vis] Elf:3 [+gen,-vis] Vaults:1 [+gen,-vis] Vaults:2 [+gen,-vis] Vaults:3 [+gen,-vis] Vaults:4 [+gen,-vis] Vaults:5 [+gen,-vis] Crypt:1 [+gen,-vis] Crypt:2 [+gen,-vis] Crypt:3 [+gen,-vis] Tomb:1 [+gen,-vis] Tomb:2 [+gen,-vis] Tomb:3 [+gen,-vis] Depths:1 [+gen,-vis] Depths:2 [+gen,-vis] Depths:3 [+gen,-vis] Depths:4 [+gen,-vis] Hell [+gen,-vis] Dis:1 [+gen,-vis] Dis:2 [+gen,-vis] Dis:3 [+gen,-vis] Dis:4 [+gen,-vis] Dis:5 [+gen,-vis] Dis:6 [+gen,-vis] Dis:7 [+gen,-vis] Geh:1 [+gen,-vis] Geh:2 [+gen,-vis] Geh:3 [+gen,-vis] Geh:4 [+gen,-vis] Geh:5 [+gen,-vis] Geh:6 [+gen,-vis] Geh:7 [+gen,-vis] Coc:1 [+gen,-vis] Coc:2 [+gen,-vis] Coc:3 [+gen,-vis] Coc:4 [+gen,-vis] Coc:5 [+gen,-vis] Coc:6 [+gen,-vis] Coc:7 [+gen,-vis] Tar:1 [+gen,-vis] Tar:2 [+gen,-vis] Tar:3 [+gen,-vis] Tar:4 [+gen,-vis] Tar:5 [+gen,-vis] Tar:6 [+gen,-vis] Tar:7 [+gen,-vis] Zot:1 [+gen,-vis] Zot:2 [+gen,-vis] Zot:3 [+gen,-vis] Zot:4 [+gen,-vis] Zot:5 [+gen,-vis] Abyss:1 [+gen,-vis] Abyss:2 [+gen,-vis] Abyss:3 [+gen,-vis] Abyss:4 [+gen,-vis] Abyss:5 [+gen,-vis] Abyss:6 [+gen,-vis] Abyss:7 [+gen,-vis] Pan [+gen,-vis] Zig:1 [+gen,-vis] Zig:2 [+gen,-vis] Zig:3 [+gen,-vis] Zig:4 [+gen,-vis] Zig:5 [+gen,-vis] Zig:6 [+gen,-vis] Zig:7 [+gen,-vis] Zig:8 [+gen,-vis] Zig:9 [+gen,-vis] Zig:10 [+gen,-vis] Zig:11 [+gen,-vis] Zig:12 [+gen,-vis] Zig:13 [+gen,-vis] Zig:14 [+gen,-vis] Zig:15 [+gen,-vis] Zig:16 [+gen,-vis] Zig:17 [+gen,-vis] Zig:18 [+gen,-vis] Zig:19 [+gen,-vis] Zig:20 [+gen,-vis] Zig:21 [+gen,-vis] Zig:22 [+gen,-vis] Zig:23 [+gen,-vis] Zig:24 [+gen,-vis] Zig:25 [+gen,-vis] Zig:26 [+gen,-vis] Zig:27 [+gen,-vis] Bazaar [+gen,-vis] Trove [+gen,-vis] Sewer [+gen,-vis] Ossuary [+gen,-vis] Bailey [+gen,-vis] IceCv [+gen,-vis] Volcano [+gen,-vis] WizLab [+gen,-vis] Desolation [+gen,-vis] Gauntlet [+gen,-vis] Arena [+gen,-vis] Crucible [+gen,-vis] Necropolis Action || total ---------------------------++------- Ability: Hop || 1 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 10 daAuts