Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2398238386489157253 11 Waffleman the Magician (level 2, -3/21 HPs) Began as a Djinni Fire Elementalist on Dec 21, 2024. Killed by an exploding goblin (15 damage) ... ignited by their inner flame ... on level 1 of the Dungeon. The game lasted 00:01:41 (296 turns). Waffleman the Magician (Djinni Fire Elementalist) Turns: 296, Time: 00:01:44 Health: -3/21 AC: 2 Str: 7 XL: 2 Next: 35% Gold: 66 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . h - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ b - ring of protection from cold HPRegen 0.23/turn e - ring of willpower %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold (left hand) e - a ring of willpower (right hand) Potions d - a potion of berserk rage {unknown} f - a potion of lignification {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your foxfire dissipates! A kobold comes into view. It is wielding a +0 dagger. You see here a bubbling black potion. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold throws a stone. The stone hits you. The foxfire hits the kobold. The kobold is moderately wounded. The kobold throws a stone. The stone hits you but does no damage. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. The foxfire hits the kobold. You kill the kobold! You hear a shout! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A goblin comes into view. It is wielding a +0 club. Things that are here: a +0 short sword; a kobold corpse h - a +0 short sword h - a +0 short sword (weapon) As you read the scroll labelled ISICICISTU, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. As you read the scroll labelled SYECVE KASTE, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. The goblin hits you with a +0 club. Found a hand axe. A goblin is nearby! Unknown command. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. The goblin explodes! The fiery explosion engulfs you! You resist. Ouch! That really hurt! You die... *,*,#.......#..######.#.## *,*,#.....#.#.....###....#* *,*,#.........###.###.#.#†## *,*,##..#.###.###.##..#.##.###### *,*,......###.###.##..#.......... *,**##..#.###.###.##..####.###.## *,****..*.....###.###..##.####.# *,,,,,,,,....####!####.........# *,,,,,,,*##...§§@...##..#.###.## *,**,,,,,.....§...#.##...## ##.# *,****,,*###)#####.......# *.# *,* *,,*###.#####.......#* **.# *,* *,,*##............##.***,## *,* *,,,....#####.#####*#.,,** *,* *,,,......)...##### *,,,**** *,* ****###.########### *,*,,,,, *,* *,* *,,,**** There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) 5 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 11 creatures vanquished. Vanquished Creatures (others) 27 foxfires (D:1) 27 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Waffleman the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Waffleman set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 168 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 296 | D:1 | Killed by an exploding goblin... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring, serial_park_tiny_2 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 16 Scorch || 2 Use: Scroll || 2 Stab: Distracted || 1 Armour: Robe || 8 Dodge: Dodged || 2