Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7133966382474410116 3 Waffleman the Apothecary (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on Dec 21, 2024. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (24 turns). Waffleman the Apothecary (Djinni Fire Elementalist) Turns: 24, Time: 00:00:13 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal barely misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. A goblin comes into view. It is wielding a +0 club. The foxfire hits the jackal. The jackal is severely wounded. The foxfire hits the jackal but does no damage. The jackal is severely wounded. The jackal bites you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal misses you. The jackal bites you. The foxfire hits the jackal. You kill the jackal! The jackal bites you but does no damage. The foxfire hits the jackal. The jackal is lightly wounded. A ball python comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python hisses angrily. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The ball python misses you. The ball python closely misses you. Your foxfire dissipates! The foxfire hits the ball python. You kill the ball python! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal barely misses you. The goblin hits you with a +0 club. You die... .... ..... ...## ..... ..... ...... .#.# ......# ...#### ......S#### .....# ......†...###....### .......†.h..#......# .....#.#.g@........# .........#####.....# ........#.....#....# .......#.......#...# ......#....<....#..# ^.....#.......#...# ##....#.....#....# ###..#####.....# ##. .##### You could see a jackal, a goblin and a ball python. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) 3 creatures vanquished. Vanquished Creatures (others) 9 foxfires (D:1) 9 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Waffleman the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Waffleman set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 24 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms Action || total ---------------------------++------- Cast: Foxfire || 5 Armour: Robe || 8 Dodge: Dodged || 6