Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8037208163522823280 53 Waffleman the Magician (level 4, -1/31 HPs) Began as a Djinni Fire Elementalist on Dec 22, 2024. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:28 (1167 turns). Waffleman the Magician (Djinni Fire Elementalist) Turns: 1167, Time: 00:05:28 Health: -1/31 AC: 2 Str: 7 XL: 4 Next: 11% Gold: 66 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour c - a +0 robe (worn) Potions a - a potion of haste {unknown} Skills: + Level 3.1 Dodging + Level 2.3 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Magic Dart Conj 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a gnoll, wielding a +0 whip (severely wounded, ally target, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The foxfire hits the gnoll. The gnoll is almost dead. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. The gnoll barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. You kill the gnoll! The foxfire hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The foxfire hits the gnoll. The gnoll is moderately wounded. You have reached level 4! You feel clever. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club! You die... #########.# ########### ##### #.# #.......... ....#####.####.#........ ###............#........ #.#####.######........ #.......# #........ #.############........ ###.# .......vv§..#... ....#.# ########@v...... .####.# #gg...... .# #.# #......)###.### .# #.# #.####### ..# .# #.# .# .# #.# # .# #.# .# .####.####.# .........#.# You could see 2 gnolls. Vanquished Creatures 3 gnolls A ribbon worm (D:2) An endoplasm (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) 3 ball pythons 2 bats (D:1) 3 frilled lizards A kobold (D:1) 3 rats 24 creatures vanquished. Vanquished Creatures (others) 54 foxfires 54 creatures vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Waffleman the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Waffleman set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 29 | D:1 | Found a faded altar of an unknown god. 170 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 274 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 274 | D:1 | Learned a level 1 spell: Magic Dart 1166 | D:2 | Reached XP level 4. HP: 12/31 MP: 0/0 1167 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, basic_ecumenical_altar D:2: layout_loops_ring, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.1 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 38 | 2 || 40 Magic Dart | 12 | || 12 Scorch | 1 | || 1 Use: Scroll | 1 | || 1 Armour: Robe | 13 | 2 || 15 Dodge: Dodged | 20 | || 20