Waffleman Level 1 of the Dungeon (0, 0, D:1) 5 curare-tipped darts (7, -4, D:1) a ball python skeleton (9, 10, D:1) a +0 dagger (9, 16, D:1) 5 stones (11, -9, D:1) a rat skeleton a frilled lizard skeleton (18, -8, D:1) a bat skeleton (22, -1, D:1) a +0 spear (23, -8, D:1) a rat skeleton (23, 14, D:1) a +0 club (24, -8, D:1) a quokka skeleton (33, -17, D:1) a ball python skeleton (34, -17, D:1) a +0 short sword 4 stones a +0 club a goblin skeleton a hobgoblin skeleton (35, -17, D:1) a bat skeleton a hobgoblin skeleton (40, 6, D:1) a bat skeleton (41, -16, D:1) a +0 dagger (42, 11, D:1) a bat skeleton (45, -21, D:1) a +0 pair of boots (58, -24, D:1) a ball python corpse (skeletalised by now) (59, -13, D:1) a +0 spear Level 2 of the Dungeon [Shop] Tymeifr Heyc's General Store a Grand Grimoire (374 gold) a scroll of identify (22 gold) an orb of mayhem (143 gold) a +0 dagger (22 gold) a +0 hand axe (33 gold) a +2 robe of willpower (194 gold) a +3 ring mail of willpower (286 gold) a scroll of amnesia (44 gold) [Shop] Behaokh's Antique Weapon Shop the +7 quarterstaff of the Magi {freeze, rPois rC+} (1449 gold) rC+: It protects you from cold. rPois: It protects you from poison. a +0 hand axe (72 gold) a +0 short sword (72 gold) a +0 sling (36 gold) a +0 short sword (72 gold) a +0 club (24 gold) [Shop] Nyett's Armour Shoppe a scarf of harm (126 gold) a +1 chain mail of poison resistance (189 gold) a +0 leather armour (28 gold) a +0 helmet (63 gold) a +2 robe of fire resistance (247 gold) a +0 ring mail (56 gold) a +1 chain mail of cold resistance (231 gold) a +0 robe (9 gold) a +3 leather armour of fire resistance (336 gold) a +1 hat (154 gold) [Shop] Kol Una's Jewellery Emporium an amulet of the acrobat (390 gold) a ring of willpower (325 gold) a ring of poison resistance (260 gold) a ring of willpower (325 gold) a ring of protection from fire (325 gold) a ring of flight (227 gold) a ring of resist corrosion (260 gold) a ring of poison resistance (260 gold) the ring of the Slug {Wiz Dex+2} (535 gold) [ring of wizardry] It improves your spell success rate. Dex+2: It affects your dexterity (+2). Wiz: It increases the success rate of your magical spells. (0, 0, D:2) a jackal corpse (skeletalised by now) (0, 1, D:2) a jackal corpse (skeletalised by now) (5, -17, D:2) a +0 leather armour (6, -12, D:2) 2 stones (9, -21, D:2) a ball python corpse (skeletalised by now) (24, 12, D:2) a +0 whip (26, -12, D:2) 3 stones (26, 2, D:2) a jackal corpse (skeletalised by now) (27, -4, D:2) a +0 robe (27, 2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 0, D:2) a ball python corpse (skeletalised by now) (30, 22, D:2) a +0 club a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, 1, D:2) a potion of degeneration (46, 4, D:2) a frilled lizard skeleton (48, -6, D:2) a ball python skeleton (49, -9, D:2) a +0 shortbow (51, 27, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -1, D:3) a +0 short sword 7 poisoned darts (4, -2, D:3) 7 stones (7, 1, D:3) a potion of degeneration (7, 2, D:3) 2 stones (18, 26, D:3) a frilled lizard corpse (skeletalised by now) (22, -9, D:3) 6 curare-tipped darts (29, 8, D:3) a bat skeleton (37, 16, D:3) a +0 quarterstaff (49, -2, D:3) a +0 club a +0 club a goblin skeleton (49, 10, D:3) a ring of wizardry a ring of wizardry (50, -1, D:3) a +0 dagger a +0 club a +0 club a +0 dagger a goblin skeleton a goblin skeleton (50, 0, D:3) a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 dagger of holy wrath a +0 club a goblin skeleton a hobgoblin skeleton a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (2, -17, D:4) a +0 dagger (3, -17, D:4) an adder skeleton (7, -17, D:4) a +0 falchion (7, 7, D:4) 16 gold pieces (7, 8, D:4) 7 gold pieces (7, 9, D:4) 7 gold pieces (8, -18, D:4) a +0 ring mail (8, 7, D:4) 9 gold pieces (8, 8, D:4) 5 gold pieces (8, 9, D:4) 4 gold pieces (9, 7, D:4) 9 gold pieces (9, 8, D:4) 13 gold pieces (9, 9, D:4) a +0 falchion 8 gold pieces (17, 2, D:4) a +0 mace (25, 18, D:4) a +0 dagger a +0 robe a +0 flail a +0 leather armour an orc skeleton an orc skeleton (25, 19, D:4) a +0 dagger a +0 robe an orc skeleton (26, 18, D:4) a +0 dagger a +1 dagger of venom (27, -12, D:4) 6 stones (30, 14, D:4) a +0 club a +0 sling (32, 14, D:4) a +0 scale mail (34, -9, D:4) an adder corpse (skeletalised by now) (38, 22, D:4) a +0 scale mail (39, 7, D:4) a potion of attraction Level 5 of the Dungeon (0, 0, D:5) the +1 quarterstaff "Murmur" {freeze, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (4, -16, D:5) a +0 hand axe an orc corpse (16, 10, D:5) a jackal corpse (19, 2, D:5) a ring of flight