Waffleman Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, -4, D:1) a rat corpse (skeletalised by now) (2, 2, D:1) a hobgoblin corpse (skeletalised by now) (9, -32, D:1) 4 stones (14, -11, D:1) a +0 dagger (14, -10, D:1) a hobgoblin corpse (skeletalised by now) (19, -39, D:1) a +0 club (23, -19, D:1) a ball python skeleton a hobgoblin skeleton (25, -34, D:1) a rat skeleton a rat skeleton (30, -3, D:1) a +0 club (36, -39, D:1) a quokka skeleton (38, -27, D:1) a +0 spear (39, -13, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 trident (0, 5, D:2) a +0 robe (8, -13, D:2) a ball python corpse (skeletalised by now) (10, -23, D:2) a +0 quarterstaff (12, 6, D:2) a +0 short sword (16, 9, D:2) a rat corpse (skeletalised by now) (17, -16, D:2) a +0 sling (31, -19, D:2) 3 stones (34, -16, D:2) a +0 sling a +0 club (35, -15, D:2) a bat skeleton (35, 0, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Ephiset's General Store 3 stones (4 gold) a +0 club (7 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of fog (unknown) (56 gold) a scroll of blinking (133 gold) a +0 scale mail (56 gold) a potion of might (56 gold) [Shop] Sontoaj's Book Emporium a book of Duality (552 gold) Pabiel's Spellbook of Wondrous Power (432 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Momentum Strike Conjuration/Translocation 2 c - Rending Blade Conjuration/Forgecraft 4 d - Plasma Beam Fire/Air 6 a book of Party Tricks (264 gold) a book of Misfortune (600 gold) the Unrestrained Analects (528 gold) a manual of Ranged Weapons (960 gold) a book of Lightning (432 gold) a book of Minor Magic (192 gold) a book of Maladies (408 gold) a book of Cryoformation (504 gold) [Shop] Mupeseodu's Armour Emporium a +0 robe (11 gold) a +0 robe of positive energy (63 gold) the +2 leather armour of Truth {Rampage *Corrode Regen+ Int+6} (338 gold) Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. Int+6: It affects your intelligence (+6). a +0 leather armour (26 gold) a +0 leather armour (26 gold) [Shop] Manahere's Antique Weapon Shop a +0 dagger (60 gold) a +0 dagger (60 gold) a +0 hand axe (90 gold) a +2 heavy scimitar (684 gold) a +2 halberd of flaming (576 gold) a +0 long sword of electrocution (321 gold) a +0 war axe (105 gold) (0, 0, D:3) a rat skeleton (2, -4, D:3) 2 potions of moonshine (5, 2, D:3) a +0 whip 4 stones (7, 7, D:3) a +0 hand axe (9, -15, D:3) a +0 club (10, -4, D:3) an adder skeleton (10, -1, D:3) 6 poisoned darts (10, 1, D:3) a bat skeleton (11, 5, D:3) 6 stones (14, -10, D:3) a +0 hand axe (18, -17, D:3) a +0 dagger (22, 31, D:3) a +0 robe (25, 26, D:3) a ball python corpse (skeletalised by now) (28, 1, D:3) a +0 ring mail (32, -8, D:3) a bat corpse (skeletalised by now) (32, -7, D:3) a +0 ring mail an orc corpse (skeletalised by now) (33, -9, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (33, -8, D:3) a rat corpse (skeletalised by now) (36, -9, D:3) a +0 long sword (37, -9, D:3) a +0 robe (38, 0, D:3) a rat skeleton (38, 31, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now) (52, -19, D:3) a +0 spear Level 4 of the Dungeon [Shop] Urraghom's Assorted Antiques a +3 chain mail of cold resistance (812 gold) a lightning rod (4/4) (1160 gold) a +0 rapier (159 gold) a sack of spiders (1160 gold) a ring of wizardry (870 gold) a scroll of identify (58 gold) a +2 chain mail of cold resistance (667 gold) (0, 0, D:4) a +0 sling (3, -8, D:4) a +0 club (3, 21, D:4) an orb of guile (3, 24, D:4) 6 stones (8, -23, D:4) an adder skeleton (9, -25, D:4) a +0 dagger a kobold skeleton (9, -4, D:4) an adder skeleton (12, -27, D:4) a +0 leather armour (16, 8, D:4) an adder skeleton (17, -20, D:4) a medusa talisman (20, 0, D:4) a +0 dagger (21, 9, D:4) a +0 robe (25, 29, D:4) a +0 robe (27, -7, D:4) a +0 leather armour (29, 28, D:4) a +0 club a kobold corpse (skeletalised by now) (38, -6, D:4) a +0 dagger (41, 15, D:4) a +0 dagger a +0 sling Level 5 of the Dungeon (0, 12, D:5) a +0 dagger a +0 leather armour a +0 whip a +0 leather armour an orc skeleton (1, 11, D:5) a +0 whip (2, 8, D:5) a +0 hand axe a +0 leather armour (2, 9, D:5) a +0 dagger a +0 robe a +0 whip an orc skeleton