Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 17506899623833669235 702 Waffleman the Magician (level 7, -4/49 HPs) Began as a Djinni Conjurer on Jan 12, 2026. Shot with an arrow by a centaur (11 damage) ... on level 4 of the Dungeon. The game lasted 00:14:04 (5258 turns). Waffleman the Magician (Djinni Conjurer) Turns: 5258, Time: 00:14:04 Health: -4/49 AC: 4 Str: 6 XL: 7 Next: 98% Gold: 293 EV: 12 Int: 21 God: SH: 0 Dex: 18 rFire + + + e - +0 short sword rCold x x . (no offhand) rNeg . . . a - +2 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... d - +6 ring of dexterity Stlth ++ n - ring of fire HPRegen 0.28/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 293 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles i - 2 throwing nets Armour a - a +2 robe (worn) m - the +3 ring mail of the Wumpus {Will+ Regen+ Str+2 Dex+3} (You found it on level 2 of the Dungeon) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Jewellery d - a +6 ring of dexterity (worn) n - a ring of fire (worn) Wands k - a wand of roots (7) Scrolls f - 3 scrolls of teleportation o - a scroll of poison p - 2 scrolls of revelation q - a scroll of fog {unknown} r - a scroll of fear {unknown} Potions b - 2 potions of curing c - a potion of ambrosia g - a potion of lignification h - a potion of might j - 2 potions of resistance Skills: - Level 2.2 Fighting + Level 3.3 Dodging - Level 2.5 Stealth + Level 6.2 Spellcasting + Level 6.2 Conjurations + Level 6.2 Hexes + Level 6.2 Summonings + Level 6.2 Necromancy + Level 6.2 Translocations + Level 6.2 Forgecraft + Level 6.2 Fire Magic + Level 6.2 Ice Magic + Level 6.2 Air Magic + Level 6.2 Earth Magic + Level 6.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d11 7% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 7% 4 e - Slow Hex 100% N/A 1% 1 f - Mercury Arrow Conj/Alch 64% 2d9 1% 2 g - Ensorcelled Hibernat Hex/Ice 64% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (lightly wounded, 100% to hit) The magic dart hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There are no items here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (moderately wounded, chance to affect: 62%) The centaur resists with significant effort. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You die... ......'..'.......'..[.#'###≈~.... #######''#########....#,#.≈≈~.... .................#....#,#.≈≈~..P. .................######,#.~≈~.... ......)..........+,,,,+,#.~~~.... .......).........+,,,,+,#.~≈≈.... #######))##############,#.~≈≈.... ######....#######..#..#,#.≈≈≈.... )....'....'.....@..'c.#,#.≈≈~.... ######....#######..#..#'###≈~P... ######)'''#############..,#≈~.... ..)).)).).............#oo,#≈~.... ≈≈≈≈)≈)...≈~~≈≈≈≈≈≈≈≈~#####≈≈.... ≈≈≈≈≈≈....~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.... ~~~)~))...~≈~~≈≈~≈≈~~≈~~~≈~≈≈.... ...))).....................P..... ...>............................. You could see a centaur. Vanquished Creatures An ogre (D:4) A kobold brigand (D:4) A howler monkey (D:4) A jelly (D:4) A bombardier beetle (D:3) 3 hounds An orc priest (D:4) An iguana (D:4) A sleepcap (D:4) 15 gnolls (D:4) 3 adders 4 dart slugs 16 orcs 6 endoplasms 2 giant cockroaches (D:1) 6 hobgoblins 2 quokkas 5 ball pythons 7 bats 3 frilled lizards 8 goblins 11 jackals (D:4) 9 kobolds 3 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Waffleman the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Waffleman set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 108 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 594 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 594 | D:1 | Learned a level 1 spell: Slow 1057 | D:2 | You are sucked into a shaft and drop 1 floor! 1170 | D:3 | Reached XP level 4. HP: 15/31 MP: 0/0 1439 | D:2 | Identified the +3 ring mail of the Wumpus {Will+ Regen+ | Str+2 Dex+3} 2020 | D:3 | Reached XP level 5. HP: 31/36 MP: 0/0 2020 | D:3 | Learned a level 2 spell: Mercury Arrow 2022 | D:3 | Reached skill level 1 in Fighting 3227 | D:4 | Reached XP level 6. HP: 36/42 MP: 0/0 3321 | D:4 | Reached skill level 5 in Spellcasting 3321 | D:4 | Reached skill level 5 in Conjurations 3321 | D:4 | Reached skill level 5 in Hexes 3321 | D:4 | Reached skill level 5 in Summonings 3321 | D:4 | Reached skill level 5 in Necromancy 3321 | D:4 | Reached skill level 5 in Translocations 3321 | D:4 | Reached skill level 5 in Forgecraft 3321 | D:4 | Reached skill level 5 in Fire Magic 3321 | D:4 | Reached skill level 5 in Ice Magic 3321 | D:4 | Reached skill level 5 in Air Magic 3321 | D:4 | Reached skill level 5 in Earth Magic 3321 | D:4 | Reached skill level 5 in Alchemy 3738 | D:4 | Reached XP level 7. HP: 13/49 MP: 0/0 3738 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 3978 | D:4 | Found Ybotuopn's Weapon Boutique. 4080 | D:4 | Found a broken altar of Ashenzari. 5258 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_rooms D:2: layout_basic, minmay_hexomino_c4 D:3: layout_loops_corners D:4: lemuel_castle_with_subvaults [lemuel_castle_interior_original], layout_basic, mainiacjoe_overflow_alcove_4, serial_shops, kennysheep_little_box, kennysheep_big_empty_room Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 | 2.5 Spellcasting | 4 5 6 | 6.2 Conjurations | 4 5 6 | 6.2 Hexes | 4 5 6 | 6.2 Summonings | 4 5 6 | 6.2 Necromancy | 4 5 6 | 6.2 Translocations | 4 5 6 | 6.2 Forgecraft | 4 5 6 | 6.2 Fire Magic | 4 5 6 | 6.2 Ice Magic | 4 5 6 | 6.2 Air Magic | 4 5 6 | 6.2 Earth Magic | 4 5 6 | 6.2 Alchemy | 4 5 6 | 6.2 Fighting | 1 2 | 2.2 Dodging | 3 | 3.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Short sword | | 2 | || 2 Cast: Magic Dart | 69 | 97 | 66 || 232 Searing Ray | 3 | 16 | 14 || 33 Mercury Arrow | | 2 | || 2 Slow | | 4 | 3 || 7 Ensorcelled Hiber | | | 1 || 1 Use: Scroll | 4 | 7 | 3 || 14 Armour: Robe | 15 | 30 | 24 || 69 Dodge: Dodged | 17 | 26 | 31 || 74