Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 12353702514827809350 28 Waffleman the Conjurer (level 2, -8/20 HPs) Began as a Demigod Conjurer on Jan 16, 2026. Mangled by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:35 (1641 turns). Waffleman the Conjurer (Demigod Conjurer) Turns: 1641, Time: 00:03:36 Health: -8/20 AC: 2 Str: 8 XL: 2 Next: 78% Magic: 2/7 EV: 11 Int: 20 God: Gold: 66 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . j - +1 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons j - a +1 short sword (weapon) Armour a - a +0 robe (worn) Scrolls h - a scroll of fear {unknown} i - a scroll of blinking Potions e - a potion of curing Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.1 Spellcasting + Level 3.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! x2; You hear a shout! A bat comes into view. The bat hits you. A gnoll comes into view. It is wielding a +0 spear. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The bat hits you but does no damage. A gnoll comes into view. It is wielding a +0 spear. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The bat hits you but does no damage. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The bat closely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ### #@# #.b.# #.jj# #.#.. #.#.j #.#... # #.## #.# You could see 3 gnolls and a bat. Vanquished Creatures A dart slug (D:1) 6 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Waffleman the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 422 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/7 659 | D:1 | Learned a level 2 spell: Searing Ray 1641 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, basic_ecumenical_altar, minmay_misc_feat_rugged, hangedman_decor_growths, corexii_hall_statues_x D:2: layout_basic, minmay_tiny_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Spellcasting | 2 | 2.1 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 54 Searing Ray || 1 Use: Potion || 1 Scroll || 7 Armour: Robe || 20 Dodge: Dodged || 30