WanderingSwordsman Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 11, D:1) a dart of disjunction (2, 12, D:1) a +0 club (15, -15, D:1) a +0 short sword a kobold skeleton (19, 9, D:1) a jackal skeleton (20, -2, D:1) a +0 robe (20, 4, D:1) a +0 whip (20, 8, D:1) a +0 club a goblin skeleton a ball python skeleton (23, 35, D:1) a hobgoblin corpse (skeletalised by now) (26, 26, D:1) a +0 dagger a +0 short sword of electrocution a +0 club a kobold skeleton (31, 16, D:1) a +0 club (32, 16, D:1) a +0 hand axe (33, 20, D:1) a +0 dagger a kobold skeleton (40, 2, D:1) a rat corpse (skeletalised by now) (40, 3, D:1) a +0 dagger a stone a hobgoblin corpse (skeletalised by now) (45, -4, D:1) a bat skeleton (47, 18, D:1) a +0 club (48, 27, D:1) a +0 short sword a kobold corpse (skeletalised by now) (54, 8, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Kiss of Death (7, -6, D:2) a bat corpse (skeletalised by now) (11, -4, D:2) a +0 falchion (12, -1, D:2) a potion of curing (14, -2, D:2) a potion of curing (17, -12, D:2) a parchment of Apportation (17, -2, D:2) a scroll of fog (20, -7, D:2) a +0 dagger a hobgoblin corpse