WanderingSwordsman Level 1 of the Dungeon [Shop] Vicvemo's Antique Weapon Emporium a +3 battleaxe of flaming (1155 gold) a +0 sling (49 gold) a +0 dagger (66 gold) a +1 war axe of venom (369 gold) a +0 whip (82 gold) a +0 short sword (99 gold) a +0 mace (99 gold) a +0 dagger (66 gold) a +1 heavy shortbow (409 gold) (1, 6, D:1) a +0 chain mail (3, 25, D:1) a bat skeleton (17, -13, D:1) a kobold skeleton (28, -15, D:1) a hobgoblin corpse (skeletalised by now) (38, 11, D:1) a +0 hand axe (46, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (9, 19, D:2) a hobgoblin skeleton (10, 13, D:2) a frilled lizard skeleton (13, 0, D:2) a rat corpse (skeletalised by now) (14, 11, D:2) a +0 chain mail (20, 0, D:2) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (24, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (27, -2, D:2) a +0 dagger (28, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) (34, 12, D:2) a +0 mace Level 3 of the Dungeon [Shop] Atserr's Jewellery Shoppe a +4 ring of slaying (unknown) (396 gold) a ring of poison resistance (unknown) (220 gold) a +6 ring of intelligence (unknown) (396 gold) a ring of wizardry (unknown) (330 gold) the amulet of Wiopax {Chemistry rElec Str-5 Int+4} (460 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). a scarab talisman (137 gold) a ring of resist corrosion (unknown) (220 gold) an amulet of wildshape (unknown) (330 gold) (0, 0, D:3) a +0 war axe a +0 scale mail (0, 13, D:3) a +0 dagger a +0 dagger (1, -4, D:3) a +0 club (1, 14, D:3) a +0 dagger (1, 27, D:3) a staff of fire (2, -19, D:3) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (2, -5, D:3) a +0 whip a +0 chain mail (3, -11, D:3) a frilled lizard skeleton (8, -5, D:3) a frilled lizard skeleton (8, -4, D:3) a +0 flail a +0 scale mail a +0 dagger an orc skeleton (9, -3, D:3) a quokka skeleton (11, -8, D:3) a +0 dagger (16, 8, D:3) a ball python corpse (skeletalised by now) (18, -15, D:3) a +0 whip (20, -18, D:3) a +0 ring mail (23, -6, D:3) a +0 club a kobold corpse (skeletalised by now) (26, -17, D:3) a +0 short sword (27, 4, D:3) an adder corpse (skeletalised by now) (28, -20, D:3) a +0 dagger a kobold skeleton (35, 28, D:3) a +0 hammer Level 4 of the Dungeon (6, -38, D:4) a hound corpse (skeletalised by now) (13, 7, D:4) a +0 dagger a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 8, D:4) a +0 mace (13, 9, D:4) a +0 war axe an orc corpse (skeletalised by now) (18, 4, D:4) a +0 club a goblin corpse (skeletalised by now) (18, 5, D:4) a +0 club a +0 sling (21, -30, D:4) a +0 scale mail (22, -10, D:4) a +0 dagger (22, -1, D:4) a +0 robe (25, -30, D:4) an adder corpse (skeletalised by now) (27, -9, D:4) a +0 mace the +0 ring mail of Moral Flaws {rPois Will+ Dex+5} rPois: It protects you from poison. Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (27, -3, D:4) a +0 dagger (34, 4, D:4) 2 poisoned darts (34, 5, D:4) a poisoned dart (36, 6, D:4) a scroll of identify (40, 3, D:4) a scarab talisman (41, 5, D:4) a poisoned dart (47, 8, D:4) an adder corpse (52, -23, D:4) a +0 dagger (53, -26, D:4) a +0 dagger a +0 leather armour (54, -25, D:4) a +0 robe (55, -28, D:4) a +0 short sword an orc corpse (skeletalised by now) (57, -23, D:4) a +0 hand axe a +0 leather armour