Warywind Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 9, D:1) a +0 robe (3, 12, D:1) a ball python corpse (skeletalised by now) (3, 13, D:1) a rat corpse (skeletalised by now) (5, -14, D:1) 7 stones (12, -7, D:1) a rat skeleton (13, -10, D:1) a hobgoblin skeleton (14, 4, D:1) a +0 robe (14, 11, D:1) a +0 club (15, 11, D:1) a hobgoblin skeleton (21, 10, D:1) a quokka skeleton (30, 10, D:1) a +0 short sword (32, -4, D:1) a bat skeleton (32, 10, D:1) a hobgoblin skeleton (35, 16, D:1) a +0 dagger (40, 4, D:1) a +0 club a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (41, -23, D:1) a +0 ring mail (44, 3, D:1) a +0 short sword (47, 7, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a potion of might (0, 5, D:2) a scroll of amnesia (1, -2, D:2) a potion of curing (35, 25, D:2) a +0 ring mail