Warywind Level 1 of the Dungeon (4, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 6, D:1) a +0 whip (8, 7, D:1) a +0 rapier (10, 10, D:1) a bat corpse (skeletalised by now) (20, 3, D:1) a +0 spear (22, -6, D:1) a +0 robe (26, -14, D:1) a +0 club a goblin corpse (skeletalised by now) a quokka skeleton (27, 3, D:1) 5 stones (28, 11, D:1) a +0 ring mail (29, -2, D:1) a hobgoblin skeleton (31, 10, D:1) a +0 short sword (34, 16, D:1) a +0 club (35, 16, D:1) a quokka corpse (skeletalised by now) (36, 16, D:1) a ball python corpse (skeletalised by now) (42, 8, D:1) a +0 scale mail (47, -6, D:1) a bat corpse (skeletalised by now) (47, -1, D:1) a +0 ring mail (51, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 4, D:1) a +0 club Level 2 of the Dungeon (1, -12, D:2) an adder corpse (skeletalised by now) (1, -3, D:2) a +0 spear (14, -18, D:2) a +0 spear (20, -1, D:2) a +0 club (22, -26, D:2) an adder corpse (skeletalised by now) (26, 11, D:2) a +0 flail (28, -18, D:2) a +0 dagger (28, -16, D:2) a +0 club 9 stones (32, -4, D:2) a jackal corpse (35, -2, D:2) an adder corpse (38, -4, D:2) a +0 dagger a +0 club